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The Twitter Thread - "Casey Hudson says..."


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#4376
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Cancer Puppet wrote...

bduff4545 wrote...

ramdog7 wrote...

Who the hell is smudboy?!


An obvious know it all/hater of ME2's plot. If you want to see his rant check this out: 


He does come off as rather a know-it-all, but he is right in the very general regard that ME2's story is broken. It's a great game, and I've l've played it a ridiculous number of times, but the main plot is kind of a waste. Squaddie missions were great though.


But then again ME2 was never about the story. It was a huge change in gameplay they wanted to test out - which was obviously successful. Also, just like movies, the sequels are never as good. However, I have high hopes for the ending.

#4377
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Cancer Puppet wrote...

bduff4545 wrote...

ramdog7 wrote...

Who the hell is smudboy?!


An obvious know it all/hater of ME2's plot. If you want to see his rant check this out: 


He does come off as rather a know-it-all, but he is right in the very general regard that ME2's story is broken. It's a great game, and I've l've played it a ridiculous number of times, but the main plot is kind of a waste. Squaddie missions were great though.


Sorry but i couldnt finish that garbage, the bloke has no idea what he's talking 'bout!

What do you mean, ME2s plot was broken?

#4378
Homebound

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lightsnow13 wrote...

Cancer Puppet wrote...

bduff4545 wrote...

ramdog7 wrote...

Who the hell is smudboy?!


An obvious know it all/hater of ME2's plot. If you want to see his rant check this out: 


He does come off as rather a know-it-all, but he is right in the very general regard that ME2's story is broken. It's a great game, and I've l've played it a ridiculous number of times, but the main plot is kind of a waste. Squaddie missions were great though.


But then again ME2 was never about the story. It was a huge change in gameplay they wanted to test out - which was obviously successful. Also, just like movies, the sequels are never as good. However, I have high hopes for the ending.

still, smudboy does make valid points.

#4379
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Hellbound555 wrote...

lightsnow13 wrote...

Cancer Puppet wrote...

bduff4545 wrote...

ramdog7 wrote...

Who the hell is smudboy?!


An obvious know it all/hater of ME2's plot. If you want to see his rant check this out: 


He does come off as rather a know-it-all, but he is right in the very general regard that ME2's story is broken. It's a great game, and I've l've played it a ridiculous number of times, but the main plot is kind of a waste. Squaddie missions were great though.


But then again ME2 was never about the story. It was a huge change in gameplay they wanted to test out - which was obviously successful. Also, just like movies, the sequels are never as good. However, I have high hopes for the ending.

still, smudboy does make valid points.


I think it's because I read http://forums.steamp...d.php?t=2011810 that I think ME2 really can come together as a story.

#4380
Cancer Puppet

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luk4s3d wrote...


Sorry but i couldnt finish that garbage, the bloke has no idea what he's talking 'bout!

What do you mean, ME2s plot was broken?


Well, in my opinion, the main objective and motivating purpose of ME2 (stopping the collectors), is totally pointless in so far as advancing the main story of the mass effect series as a whole (stopping the reapers). The way I see it, the whole collector threat can be filed under "longest side-mission ever". 

Let me break it down as I see it:

ME1: Commander Shepard uncovers the secret to the prothean extinction (reapers), and sets off to prevent them from launching a surprise invasion of the galaxy. He succeeds, thus saving the day.

ME2: Shepard is KIA for two years, and when he wakes up he goes off to fight the collectors; evil minions of the reapers who are building a new reaper using humans as the primary "component". The other reapers, out in dark space, begin traveling to the galaxy immediately after the events of ME1, and can, depending on the order you choose (if you have the arrival DLC) actually make it into the galaxy before you even finish with the collectors. Otherwise, it's pretty much right after.

This means the reaper being constructed by the collectors will play absolutely no part in the invasion, as it will not even be complete when it's buddies arrive. The collectors are just really proactive and like to get a jump on their work, I guess.

ME3: The reapers invade, and Shepard must rally the races of the galaxy for the obvious goal of self-preservation.

So, cut out Mass Effect 2 and tell me what we're missing from the main story progression. Nothing, right? We've got great characters, and a few things are set up that can potentially pay-off in ME3, sure. However, the collector plot is pointless in relation to the reaper invasion. That's why I say ME2's story is broken.

polite

Modifié par Cancer Puppet, 26 août 2011 - 05:41 .


#4381
kidbd15

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Cancer Puppet wrote...

luk4s3d wrote...


Sorry but i couldnt finish that garbage, the bloke has no idea what he's talking 'bout!

What do you mean, ME2s plot was broken?


Well, in my opinion, the main objective and motivating purpose of ME2 (stopping the collectors), is totally pointless in so far as advancing the main story of the mass effect series as a whole (stopping the reapers). The way I see it, the whole collector threat can be filed under "longest side-mission ever". 

Let me break it down as I see it:

ME1: Commander Shepard uncovers the secret to the prothean extinction (reapers), and sets off to prevent them from launching a surprise invasion of the galaxy. He succeeds, thus saving the day.

ME2: Shepard is KIA for two years, and when he wakes up he goes off to fight the collectors; evil minions of the reapers who are building a new reaper using humans as the primary "component". The other reapers, out in dark space, begin traveling to the galaxy immediately after the events of ME1, and can, depending on the order you choose (if you have the arrival DLC) actually make it into the galaxy before you even finish with the collectors. Otherwise, it's pretty much right after.

This means the reaper being constructed by the collectors will play absolutely no part in the invasion, as it will not even be complete when it's buddies arrive. The collectors are just really proactive and like to get a jump on their work, I guess.

ME3: The reapers invade, and Shepard must rally the races of the galaxy for the obvious goal of self-preservation.

So, cut out Mass Effect 2 and tell me what we're missing from the main story progression. Nothing, right? We've got great characters, and a few things are set up that can potentially pay-off in ME3, sure. However, the collector plot is pointless in relation to the reaper invasion. That's why I say ME2's story is broken.

polite


Agreed.  ME2 felt more like ME 1.5, a stepping stone for the real sequel, ME3.  I enjoyed ME2 immensely, mainly for its gameplay.  First time I played through ME2, the story didn't catch me, and it didn't feel cohesive to me at all. It was so segmented, but that was more due to squad missions and loyalty missions that weren't necessary to the core plot of ME (oh, and let's not forget the end of mission screen, took much out of the immersiveness).  But yea, smudboy sounds like an a**, but he makes VERY VALID points.

#4382
lazuli

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Oh, look. The twitter thread is off topic again. There's an ME2 forum for debating whether or not its plot is relevant.

#4383
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Mass effect isnt just about The Reapers or Sheppard, but the Protheans aswell!

Not to mention the fact that if we didnt defeat the Collectors, we would of had them showing up from the Terminus with a new reaper, whilst having to fight the main Reaper fleet.

I donnt get your point, just because we were'nt fighting the Reapers in person does'nt mean it did nothing in terms of the story!

I'm willing to bet you're missing story elements, thats why you think that!

Modifié par luk4s3d, 26 août 2011 - 06:23 .


#4384
Vertigo_1

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twitter.com/#!/dsilvermanea/status/106978439642353664

"To the person who finds my #PAX exhibitor badge that I lost on the way back to the hotel...you're welcome."

Modifié par Vertigo_1, 26 août 2011 - 06:45 .


#4385
CroGamer002

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^Oh, you Silverman.

#4386
Kasai666

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Vertigo_1 wrote...

twitter.com/#!/dsilvermanea/status/106978439642353664

"To the person who finds my #PAX exhibitor badge that I lost on the way back to the hotel...you're welcome."

Whoever found it is extremely lucky. 

#4387
The_11thDoctor

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Fiery Phoenix wrote...

^ Indeed!


You're amazing just for having that avatar! Shenmue for the win!

#4388
Thessair

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Sorry if I missed this, but has anyone asked if there is a chance of implementing the DA2 convention of different buttons to skip bits of dialogue and select a response?

Modifié par Thessair, 26 août 2011 - 02:47 .


#4389
netleopard54

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thank you for all the information in this post. I actually created a twitter account because of this thread so i could "follow" the devs, etc. (laugh if you must :P)

Cheers!

#4390
havoc373

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i believe they think ME2 is suposed be kinda like the empire strikes back. (they even say so in the collectors edition dvd) and even though Empire was the best of the 3 films... nothing really happaned there either to progress the story. Empire is more about character development rather than advancing the story. ME2 is kind of the same IMHO. its more about character development and setting up the final instalment.

#4391
bduff4545

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Cancer Puppet wrote...

luk4s3d wrote...


Sorry but i couldnt finish that garbage, the bloke has no idea what he's talking 'bout!

What do you mean, ME2s plot was broken?


Well, in my opinion, the main objective and motivating purpose of ME2 (stopping the collectors), is totally pointless in so far as advancing the main story of the mass effect series as a whole (stopping the reapers). The way I see it, the whole collector threat can be filed under "longest side-mission ever". 

Let me break it down as I see it:

ME1: Commander Shepard uncovers the secret to the prothean extinction (reapers), and sets off to prevent them from launching a surprise invasion of the galaxy. He succeeds, thus saving the day.

ME2: Shepard is KIA for two years, and when he wakes up he goes off to fight the collectors; evil minions of the reapers who are building a new reaper using humans as the primary "component". The other reapers, out in dark space, begin traveling to the galaxy immediately after the events of ME1, and can, depending on the order you choose (if you have the arrival DLC) actually make it into the galaxy before you even finish with the collectors. Otherwise, it's pretty much right after.

This means the reaper being constructed by the collectors will play absolutely no part in the invasion, as it will not even be complete when it's buddies arrive. The collectors are just really proactive and like to get a jump on their work, I guess.

ME3: The reapers invade, and Shepard must rally the races of the galaxy for the obvious goal of self-preservation.

So, cut out Mass Effect 2 and tell me what we're missing from the main story progression. Nothing, right? We've got great characters, and a few things are set up that can potentially pay-off in ME3, sure. However, the collector plot is pointless in relation to the reaper invasion. That's why I say ME2's story is broken.

polite


I think ME2 was more about squad interaction and learning how to command in a mission so you can beat the reapers later on. Also smudboy rants about most of the ME2 squadmates and thinks he can make a better game than Bioware (even though most of it is just his opinion).

#4392
Thrombin

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Cancer Puppet wrote...
So, cut out Mass Effect 2 and tell me what we're missing from the main story progression. Nothing, right? We've got great characters, and a few things are set up that can potentially pay-off in ME3, sure. However, the collector plot is pointless in relation to the reaper invasion. That's why I say ME2's story is broken.

polite


Well, without ME2 Shepard is dead so that's something missing right there :P

Even if the plot were pointless it wouldn't be broken. Broken means it's not plausible it has nothing to do with whether it progresses anything.

Of course, there is plenty of progression, though: Without ME2 there's no Normandy SR2 or its upgrades. There's no EDI and there's no IFF , both of which I expect to be extremely useful come ME3.

Also, without ME2 Shepard doesn't know anything about the  Illusive Man; never helped the Quarians and affected their relationship with the Geth; never learnt about the Heretics or had the opportunity to take them out; never met most of the squad mates that will undoubtedly help him in ME3; never found out about the Dark Matter mystery and never got to save hundreds of thousands of humans or wipe out the Reapers' most effective shock troops.

Without ME2 Cerberus wouldn't have access to the Reaper technology in the Collector base, Garrus would be dead, Thane would probably be dead, the Omega plague would probably not have been cured, Jack would still be in prison, Tali would probably be dead...

And Shepard would never have found the Space Hamster.

Modifié par Thrombin, 26 août 2011 - 03:16 .


#4393
Someone With Mass

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Does anyone know when they'll start showing their stuff at PAX on BioWare TV?

#4394
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Vertigo_1 wrote...

And this as people were wondering:

twitter.com/#!/dsilvermanea/status/106855430633947138
"Hey, have you guys finalized the schedule for #BiowarePulse episodes for #PAX yet?"

"I believe we do have a firm schedule for at least Fri & Sat. @masseffect. Let me see if we can post it up."


In response to this there will be a Bioware Pulse Episode (Bioware Breakfast it's callled...) @ 10AM PDT that will go over all the days schedule

Source: masseffect.com/me3/game/biowaretv/ - Check the bottom of the screen as whatever video is playing

#4395
Vertigo_1

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twitter.com/#!/masseffect/status/107107890149601280

"Everyone ready for #PAX ? Tweeting this weekend is @jessicamerizan our new community manager. Keep locked in for contests and swag!"

Modifié par Vertigo_1, 26 août 2011 - 03:24 .


#4396
Leonia

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Oooh, new community manager, hope we don't scare her off! Thanks again Vertigo for keeping us informed, a shame this thread keeps piling up with off-topic discussions though.

#4397
Vertigo_1

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twitter.com/#!/masseffect/status/107113730483027968

"Everyone's buzzing in the #PAX exhibit hall. We're excited to share the ME3 experience with you so visit us at Booth 814"

Posted Image

Modifié par Vertigo_1, 26 août 2011 - 03:38 .


#4398
Pride Demon

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Vertigo_1 wrote...

twitter.com/#!/masseffect/status/107107890149601280

"Everyone ready for #PAX ? Tweeting this weekend is @jessicamerizan our new community manager. Keep locked in for contests and swag!"

Does that mean Mr. Priestly will go away? :(
That would be sad...

Still, I'll be waiting to see how this new manager fares... :P

Modifié par Pride Demon, 26 août 2011 - 04:02 .


#4399
100k

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havoc373 wrote...

i believe they think ME2 is suposed be kinda like the empire strikes back. (they even say so in the collectors edition dvd) and even though Empire was the best of the 3 films... nothing really happaned there either to progress the story. Empire is more about character development rather than advancing the story. ME2 is kind of the same IMHO. its more about character development and setting up the final instalment.


The main reason why it's NOT like Empire is because the series thesis: defeat the Reapers, was laid out in the first game, and the second game just had to expand on that idea instead of tackling it. It's really an interesting topic -- and like smudboy I've examined the plot of ME2 thoroughly.

But regardless, we SHOULDN'T be having this discussion here. 

#4400
Vertigo_1

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twitter.com/#!/macwalterslives/status/107119037615587329
"Thx for the reply. I just don't get if flying FTL was actually faster than flying to the nearest relay of destroyed alpha."

"With relay in Dark Space inactive, they used FTL to fly to nearest relay in galaxy. Which Shepard destroyed. So, more FTL for them!"

Modifié par Vertigo_1, 26 août 2011 - 04:24 .