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The Twitter Thread - "Casey Hudson says..."


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#5826
Vertigo_1

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twitter.com/#!/PatrickWeekes/status/116305409702244352
"Sounds awesome! Do you get to use any of the Kinect functionality, so that you could actually say that and she would?"

"Given how much I swear at my desk right now, I can only imagine how annoyed coworkers would be if I had Kinect."

twitter.com/#!/PatrickWeekes/status/116309125293551617
"If you're on Casual and it's too hard, you get to complain. On Insanity, I believe 'cry more n00b' applies."


HAHAHA :lol:

Modifié par Vertigo_1, 21 septembre 2011 - 01:01 .


#5827
Vertigo_1

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Moar tweets!

About Vega:

twitter.com/#!/macwalterslives/status/116196963585769472
"He definitely idolized Shepard... Once."

twitter.com/#!/macwalterslives/status/116288134144204800
"Does this have something to do with the Fehl incident? Hmm? *nudgenudge* ;)"

"Fehl... Things there went badly. Very badly......."

--------------------------------------------------
No coverage of Eurogamer =\\

twitter.com/#!/gtez/status/116255857850855424
"How many actual bioware staff, bar the big boys, are going to eurogamer expo? Do I get to go TEEHEHE ITS GTEZ? :P"

"Naw we're pretty hunkered down finishing up the game..."


----------------------------------------------------
About Carnage: (missed this due to class but I'm putting it up if you missed it yourself :o)

twitter.com/#!/manveerheir/status/116231640459644928
"Carnage is just a power. Whatever weapon you have you have. It doesn't fire when you fire you gun. Works like concussive shot"

twitter.com/#!/manveerheir/status/116233207816527872
"Almost 3x damage, less force, gibs guys"

Modifié par Vertigo_1, 21 septembre 2011 - 01:10 .


#5828
mineralica

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didymos1120 wrote...

mineralica wrote...

Edit: knocked unconscious? Wow.


Yeah, in ME1, remember?  Also, in Lair.

Oh, thanks, I remember. But the connection between the saying and its meaning wasn't very obvious. I'm not that good in English, so grasped direct translation and then tried to understand what the hell does it mean. Then realised it was saying and googled. Shame on me. Thank you for your concern.

On topic: was a Shepard's fan? Interesting. Very interesting. And had some Shepard's actions turned James away or it's just crush of ideals after meeting the extreme situation, I wonder?

#5829
spirosz

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Mesina2 wrote...

spiros9110 wrote...

Has anyone/can anyone ask if we're able to use powers while rolling, for example: Shepard rolls and uses pull at the same time (like Thane in the ME2 Cinematic trailer, but not as flashy).


Got the answer.


http://twitter.com/#...055571907608576


@BrenonHolmes Can we use some power while rolling? Like for example, like Thane did in CGI ME2 Cinematic trailer, but not as flashy.

Brenon Holmes
@CroGamer002 No, rolling is a separate action... though there are some abilities that kind of blur the line. ^_^




Thank you! 

#5830
100k

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Vertigo_1 wrote...

Moar tweets!

About Vega:

twitter.com/#!/macwalterslives/status/116196963585769472
"He definitely idolized Shepard... Once."

twitter.com/#!/macwalterslives/status/116288134144204800
"Does this have something to do with the Fehl incident? Hmm? *nudgenudge* ;)"

"Fehl... Things there went badly. Very badly......."


Vega sounds (and looks) like a real hard ass now. I mean, Anderson personally recruited this guy to guard Shepard? He must be good. He looks like he's physically as strong as Garrus -- not sure how I feel about that...

On top of that, Fehl sounds a hell of a lot like Mindoir + Akuze. 

Okay, I'm totally stoked to meet Vega.
:devil:

Modifié par 100k, 21 septembre 2011 - 03:10 .


#5831
JeffZero

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Vega sounds cool.

#5832
Benchpress610

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JeffZero wrote...

Vega sounds cool.

Yep...it sounds like he is gonna be the new Zaeed

#5833
100k

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Benchpress610 wrote...

JeffZero wrote...

Vega sounds cool.

Yep...it sounds like he is gonna be the new Zaeed


Whoah...
Posted Image
Lets not get Kerry'd away, here.

Modifié par 100k, 21 septembre 2011 - 04:00 .


#5834
JeffZero

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Hahaha.

#5835
Kasai666

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Nice. What a great way to start the day off with.^^

#5836
Dave of Canada

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Vertigo_1 wrote...

twitter.com/#!/macwalterslives/status/116200997851889664
"I'm both the books and comics, Udina is the Councilor. Is there a reason for that?"

"With the events of #Retribution Anderson has more pressing matters. If you ask me, he's a fed up with politicians. #ColdcockedUdina"


So the Councilor choice means nothing at all?

Well, might as well make Anderson Councilor simply to regain my Spectre status.

#5837
didymos1120

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Dave of Canada wrote...

Well, might as well make Anderson Councilor simply to regain my Spectre status.


Well, you could save the Council and then give Udina the job.  You can still get your status back that way. The only way you can't get it is by letting 'em die and appointing Udina.

#5838
GipsyDangeresque

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Well, Anderson might have politically accomplished different things then Udina did during those years he was a councilor. Perhaps he might have been able to fight political-white washing off enough to give Shepard a better reputation in the galactic community if Anderson was a councilor, but you were more distrusted and seen as just a lunatic if you didn't apoint him. Udina, after all, would just allow the Council to paint you with propaganda whatever way was useful to further his own political clout.


2 years with a better councilor in charge could be better than 0 years with a better councilor, I suppose.

Modifié par Atemeus, 21 septembre 2011 - 04:39 .


#5839
Fiery Phoenix

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Vertigo_1 wrote...

twitter.com/#!/macwalterslives/status/116200997851889664
"I'm both the books and comics, Udina is the Councilor. Is there a reason for that?"

"With the events of #Retribution Anderson has more pressing matters. If you ask me, he's a fed up with politicians. #ColdcockedUdina"


I'm not sure what Mac is trying to say here. Are they going to canonize Udina as Councilor anyway or does that imply Anderson stepping down at some point (if he's Councilor)?

Sorry, literally just woke up and having a hard time grasping reality. Posted Image

#5840
shinobi602

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SomeKindaEnigma wrote...

The return of Carnage excites me... almost sexually even...


Posted Image

#5841
Dave of Canada

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didymos1120 wrote...

Dave of Canada wrote...

Well, might as well make Anderson Councilor simply to regain my Spectre status.


Well, you could save the Council and then give Udina the job.  You can still get your status back that way. The only way you can't get it is by letting 'em die and appointing Udina.


Which is what I usually do. Prefer having the politician in the politican's role.

#5842
JeffZero

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Fiery Phoenix wrote...

Vertigo_1 wrote...

twitter.com/#!/macwalterslives/status/116200997851889664
"I'm both the books and comics, Udina is the Councilor. Is there a reason for that?"

"With the events of #Retribution Anderson has more pressing matters. If you ask me, he's a fed up with politicians. #ColdcockedUdina"


I'm not sure what Mac is trying to say here. Are they going to canonize Udina as Councilor anyway or does that imply Anderson stepping down at some point (if he's Councilor)?

Sorry, literally just woke up and having a hard time grasping reality. Posted Image


Simply put, Udina will wind up as Councilor regardless. Had you chosen Anderson for the job at the end of the first game the vaguely-put reshuffling in the books (so as not to step on the toes of those many who selected Anderson in the first place) will have given Udina the job later on. Sure, a lot of people are upset over this since it makes it appear as though the choice is wholly irrelevant but I'm sure conversations with Anderson will be a good bit different in ME3 depending on whether or not he ever held that particular office.

#5843
Biotic Sage

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JeffZero wrote...

Fiery Phoenix wrote...

Vertigo_1 wrote...

twitter.com/#!/macwalterslives/status/116200997851889664
"I'm both the books and comics, Udina is the Councilor. Is there a reason for that?"

"With the events of #Retribution Anderson has more pressing matters. If you ask me, he's a fed up with politicians. #ColdcockedUdina"


I'm not sure what Mac is trying to say here. Are they going to canonize Udina as Councilor anyway or does that imply Anderson stepping down at some point (if he's Councilor)?

Sorry, literally just woke up and having a hard time grasping reality. Posted Image


Simply put, Udina will wind up as Councilor regardless. Had you chosen Anderson for the job at the end of the first game the vaguely-put reshuffling in the books (so as not to step on the toes of those many who selected Anderson in the first place) will have given Udina the job later on. Sure, a lot of people are upset over this since it makes it appear as though the choice is wholly irrelevant but I'm sure conversations with Anderson will be a good bit different in ME3 depending on whether or not he ever held that particular office.


Really?  This is all news to me.  Very sad.

I'm sorry, but if this is true, having Udina become the councilor regardless of your past decisions is a major cop out and more than a little insulting.  I hope this isn't indicative of how Bioware will be "resolving" most of the other major decisions from the last two games.  If so, they have completely failed in their vision to create a story-driven trilogy with a malleable in-game universe that reacts to player choice.

Modifié par Biotic Sage, 21 septembre 2011 - 06:05 .


#5844
Ulathar

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Fiery Phoenix wrote...
I'm not sure what Mac is trying to say here. Are they going to canonize Udina as Councilor anyway or does that imply Anderson stepping down at some point (if he's Councilor)?

Didn't they already do that in the third book?

#5845
kidbd15

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Biotic Sage wrote...

JeffZero wrote...

Fiery Phoenix wrote...

Vertigo_1 wrote...

twitter.com/#!/macwalterslives/status/116200997851889664
"I'm both the books and comics, Udina is the Councilor. Is there a reason for that?"

"With the events of #Retribution Anderson has more pressing matters. If you ask me, he's a fed up with politicians. #ColdcockedUdina"


I'm not sure what Mac is trying to say here. Are they going to canonize Udina as Councilor anyway or does that imply Anderson stepping down at some point (if he's Councilor)?

Sorry, literally just woke up and having a hard time grasping reality. Posted Image


Simply put, Udina will wind up as Councilor regardless. Had you chosen Anderson for the job at the end of the first game the vaguely-put reshuffling in the books (so as not to step on the toes of those many who selected Anderson in the first place) will have given Udina the job later on. Sure, a lot of people are upset over this since it makes it appear as though the choice is wholly irrelevant but I'm sure conversations with Anderson will be a good bit different in ME3 depending on whether or not he ever held that particular office.


Really?  This is all news to me.  Very sad.

I'm sorry, but if this is true, having Udina become the councilor regardless of your past decisions is a major cop out and more than a little insulting.  I hope this isn't indicative of how Bioware will be "resolving" most of the other major decisions from the last two games.  If so, they have completely failed in their vision to create a story-driven trilogy with a malleable in-game universe that reacts to player choice.


I'm not upset about forcing Udina into office, it probably benefits the story much better, but the act itself of disregarding our choice is a bit upsetting.  Overall, I don't care in this instance, but would care for something like the Rachni decision.  

#5846
JeffZero

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I won't feel insulted until more of the major decisions go down this route. Besides, for all we know there will be noteworthy ramifications of your choice in ME3 despite the outcome seemingly ripped from your hands further down the line.

It's disappointing, absolutely, but... it doesn't bother me too much. Again, so long as it doesn't become a 'repeat offender' kind of copout.

#5847
Ulathar

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JeffZero wrote...

I won't feel insulted until more of the major decisions go down this route. Besides, for all we know there will be noteworthy ramifications of your choice in ME3 despite the outcome seemingly ripped from your hands further down the line.

It's disappointing, absolutely, but... it doesn't bother me too much. Again, so long as it doesn't become a 'repeat offender' kind of copout.

True. Also, sometimes the result of decisions don't go the way you wanted them to go.

#5848
JeffZero

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Besides, the Virmire Survivor choice has blatantly story-shaping results, the developers keep talking up the rachni decision like it's the big news we've hoped for, we don't have any reason to suspect the Geth-Quarian and Genophage conflicts won't be intricately tied to our past choices... so far the ship's sailing only somewhat choppy waters, not a full-blown political ****storm.

We should be OK. Hopefully. No way to know for sure 'til March.

#5849
Biotic Sage

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kidbd15 wrote...

I'm not upset about forcing Udina into office, it probably benefits the story much better, but the act itself of disregarding our choice is a bit upsetting.  Overall, I don't care in this instance, but would care for something like the Rachni decision.  


I get that in a story-driven trilogy like Mass Effect the writers have to take some liberties in order to maintain a consistent, main plot line regardless of choices made.  The last game in the trilogy, however, should be much less constrained by this.  As Casey Hudson has said himself dozens of times, this is the last game; there is nowhere left to go with the story arc after ME3.  No matter how far the branches deviate from the trunk of the tree, Shepard's story will end and they don't need to worry about compensating and course-correcting to fit Shepard's choices into yet another chapter. 

If we took the logic of, "Udina in office makes for a better story," then we could apply that to any of the choices over the last two games.  Of course you can craft a better, more cohesive story if you control all of the variables, but the ME trilogy is supposed to be about player agency, at least to a degree.  So maybe killing off the Rachni does not create a better story, but if I chose to, they damn well better be dead.

I don't know, this just seems shady to me.  It worries me because I know they want to continue the ME universe after Shep's trilogy ends, and I'm sure it's tempting to try to have all of the possible ME3 endings be essentially the same in order to wrap things up in a neat little bow for continuity purposes for future Mass Effect installments.  Bioware should worry about the aftermath of the great trilogy after they create the great trilogy; they shouldn't hold back and limit their artistic vision because of continuity concerns.

Modifié par Biotic Sage, 21 septembre 2011 - 06:32 .


#5850
BickDutt

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JeffZero wrote...

I won't feel insulted until more of the major decisions go down this route. Besides, for all we know there will be noteworthy ramifications of your choice in ME3 despite the outcome seemingly ripped from your hands further down the line.

It's disappointing, absolutely, but... it doesn't bother me too much. Again, so long as it doesn't become a 'repeat offender' kind of copout.


Sometimes I wonder if all Bioware fans are Titanic captains.