The Twitter Thread - "Casey Hudson says..."
#6026
Posté 24 septembre 2011 - 04:01
I tweeted Casey Hudson for clarification though. Reconfirmation of the (effectively) permanent status of VS, Liara, Garrus, Tali and James, basically.
#6027
Posté 24 septembre 2011 - 04:09
JeffZero wrote...
I think the worries about there being no permanent squadmates are relatively unfounded since the developers have made such frequent mention of the smaller squad size than ME2 offered. I'd imagine they wouldn't keep saying that if it were actually one big rotatable wheel with Shepard and only Shepard in the middle...
I tweeted Casey Hudson for clarification though. Reconfirmation of the (effectively) permanent status of VS, Liara, Garrus, Tali and James, basically.
I have a strong feeling that there will have to be points in the plot where a character can either fulfill a squad role for the story, or a seperate story mode role. Liara does have her Shadow Broker base -- and that could be even more helpful to Shepard than her sticking around with him for a few months. Garrus's character arch hints at becoming a SPECTRE. He'd be a valuable agent. Tali hints at being a possible quarian Admiral. I'm sure they'll be a time when the VS's morals will clash with Shepard's, leading to a possible splt.
So, yeah, we might get to customize our team. Getting rid of one character could open up a slot where another character could be placed.
#6028
Posté 24 septembre 2011 - 04:10
#6029
Posté 24 septembre 2011 - 04:28
@PatrickWeekesPatrickWeekes "One spoiler-free thing I love about ME3 combat: fantastic new enemy defensive equipment. Makes fighting on enemy's turf a lot tougher."
Modifié par JeffZero, 24 septembre 2011 - 04:29 .
#6030
Posté 24 septembre 2011 - 06:20
#6031
Posté 24 septembre 2011 - 07:05
PoliteAssasin wrote...
I'm beginning to think that they're going to kill off the ME1 squaddies now. Gonna see Garrus driving a space car into a space refinery. "Never thought it would end like this huh?!? Huh shepard?!?"
That would be very unfortunate. Also props to anyone who gets the reference.I won't spoil where it's from.
-Polite
LOL, I won't spoil the reference either, but that line from "that" person made me laugh. I was never a fan of you know who
#6032
Posté 24 septembre 2011 - 07:44
You can't hand out props for that! You hand out props for references to one-time-apperance background characters from early-1970s sci-fi shows that only lasted four episodes on an obscure channel that no one has ever heard of, not for something that everyone and their mother has been playing for the last few days.PoliteAssasin wrote...
I'm beginning to think that they're going to kill off the ME1 squaddies now. Gonna see Garrus driving a space car into a space refinery. "Never thought it would end like this huh?!? Huh shepard?!?"
That would be very unfortunate. Also props to anyone who gets the reference.I won't spoil where it's from.
-Polite
You're still going to be handing out props for this one by the time ME3 comes out.
#6033
Guest_Arcian_*
Posté 24 septembre 2011 - 08:00
Guest_Arcian_*
Why would you do this to me?PoliteAssasin wrote...
I'm beginning to think that they're going to kill off the ME1 squaddies now. Gonna see Garrus driving a space car into a space refinery. "Never thought it would end like this huh?!? Huh shepard?!?"
That would be very unfortunate. Also props to anyone who gets the reference.I won't spoil where it's from.
-Polite
#6034
Guest_Arcian_*
Posté 24 septembre 2011 - 08:05
Guest_Arcian_*
Not "nerfed", balanced.NYG1991 wrote...
Will squadmate weapon damage be nerfed like it was in ME2?
Have you ever used a fully upgraded Zaeed and Thane with Incisor rifles? Yeah, you don't actually have to do anything, they just plow through everything on their own - even on Insanity.
#6035
Posté 24 septembre 2011 - 09:52
Vertigo_1 wrote...
twitter.com/#!/RayMuzyka/status/117410161466945536
"Keynoting Eurogamer UK Expo tomorrow w/ #BioWare co-founder Greg Zeschuk @DoktorZee...talking about history of @BioWare #masseffect #SWTOR"
what?! I was at eurogamer on Thursday and there was no mention of any bioware keynote... :-(
Modifié par Jebel Krong, 24 septembre 2011 - 09:54 .
#6036
Posté 24 septembre 2011 - 10:42
Vertigo_1 wrote...
twitter.com/#!/CaseyDHudson/status/117356291910942720
"Will we have anymore PERMANENT squad members?"
"In the galactic war of #ME3, nothing can be assumed permanent."
I bet Liara will be permanent for most of the game...
#6037
Posté 24 septembre 2011 - 12:51
[Although, I also feel some of the 'confirmed' perma characters may appear later in the game then expected; Legion style.]
#6038
Posté 24 septembre 2011 - 12:59
Squadmates tend to nerf themselves shooting at covers, at each other, at Shepard's back or - damn you, Legion with Widow, - just completely missing. If DPS will be nerfed while squad AI finally managing to shoot properly, resulting effective damage will only bу increased.NYG1991 wrote...
Will squadmate weapon damage be nerfed like it was in ME2?
Until then, I'm going with casters.
#6039
Posté 24 septembre 2011 - 02:43
At this point this is just marketing for me. Why? Because it doesn't make sense with what they said eariler, how the squad is smaller so they can have more interaction and banter with and between the squaddies. If no one's permanent, that means squadmates roster would change frequently and they would have to reaplace each other constantly which would mean kazillion temp squadmates. No way there would be much squad banter/interaction with so many people. So yeah. Keep up the merketing BW, I fully expect Liara, VS, Vega, new female, Tali & Garrus to be 90%+ major squaddies.Vertigo_1 wrote...
twitter.com/#!/CaseyDHudson/status/117356291910942720
"Will we have anymore PERMANENT squad members?"
"In the galactic war of #ME3, nothing can be assumed permanent."
Modifié par IsaacShep, 24 septembre 2011 - 02:43 .
#6040
Posté 24 septembre 2011 - 03:04
There's still the "Don't expect squadmates to work like they did in ME1&2" quote form Norman
Anyway:
twitter.com/#!/jasonkapalka/status/117250499811606529
"Can't say much about what I saw of Mass Effect 3 at #Bioware. But I presumably CAN say it's going to kick your motherhonking ass."
Modifié par Vertigo_1, 24 septembre 2011 - 03:06 .
#6041
Posté 24 septembre 2011 - 03:08
Arcian wrote...
Not "nerfed", balanced.NYG1991 wrote...
Will squadmate weapon damage be nerfed like it was in ME2?
Have you ever used a fully upgraded Zaeed and Thane with Incisor rifles? Yeah, you don't actually have to do anything, they just plow through everything on their own - even on Insanity.
That is acutally a bug, they are not supposed to be that powerful. I don't think, anyway.
#6042
Posté 24 septembre 2011 - 03:09
#6043
Posté 24 septembre 2011 - 04:24
Unless Tali's dead body can come back from a blown up Collector Base, I don't think she's going to be in my squad.IsaacShep wrote...
At this point this is just marketing for me. Why? Because it doesn't make sense with what they said eariler, how the squad is smaller so they can have more interaction and banter with and between the squaddies. If no one's permanent, that means squadmates roster would change frequently and they would have to reaplace each other constantly which would mean kazillion temp squadmates. No way there would be much squad banter/interaction with so many people. So yeah. Keep up the merketing BW, I fully expect Liara, VS, Vega, new female, Tali & Garrus to be 90%+ major squaddies.Vertigo_1 wrote...
twitter.com/#!/CaseyDHudson/status/117356291910942720
"Will we have anymore PERMANENT squad members?"
"In the galactic war of #ME3, nothing can be assumed permanent."
#6044
Guest_Arcian_*
Posté 24 septembre 2011 - 04:39
Guest_Arcian_*
You're correct. It is a bug. I really should've mentioned that.MarchWaltz wrote...
Arcian wrote...
Not "nerfed", balanced.NYG1991 wrote...
Will squadmate weapon damage be nerfed like it was in ME2?
Have you ever used a fully upgraded Zaeed and Thane with Incisor rifles? Yeah, you don't actually have to do anything, they just plow through everything on their own - even on Insanity.
That is acutally a bug, they are not supposed to be that powerful. I don't think, anyway.
Anyway, the Incisor bug is a good example of what squaddie DPS would be if we removed the balancing limiters.
#6045
Posté 24 septembre 2011 - 04:50
"Will you confirm that Kaidan/Ashley, Liara, James, Garrus, Tali are squadmates but not 'permanent' as nothing is permanent?"
"Yes, those are characters we've discussed so far as being able to join your team."
Modifié par Vertigo_1, 24 septembre 2011 - 04:52 .
#6046
Posté 24 septembre 2011 - 04:58
#6047
Posté 24 septembre 2011 - 05:22
Kings19 wrote...
Can someone ask whether the frequency of dialogue options in ME3 is more similar to ME1/ME2, where you choose most of what Shepard says, or to Arrival, where there were very few dialogue options?
I don't see why it wouldn't be, Shepard didn't talk much in Arrival because he generally had no one to talk to.
#6048
Posté 24 septembre 2011 - 05:25
Modifié par Fiery Phoenix, 24 septembre 2011 - 05:30 .
#6049
Posté 24 septembre 2011 - 06:00
Jebel Krong wrote...
Vertigo_1 wrote...
twitter.com/#!/RayMuzyka/status/117410161466945536
"Keynoting Eurogamer UK Expo tomorrow w/ #BioWare co-founder Greg Zeschuk @DoktorZee...talking about history of @BioWare #masseffect #SWTOR"
what?! I was at eurogamer on Thursday and there was no mention of any bioware keynote... :-(
They were only there on the Friday (yesterday) - I was there yesterday but I didn't go see them. Somehow I didn't see them dropping a whole load of spoilers so I didn't bother.
#6050
Posté 24 septembre 2011 - 06:03
JeffZero wrote...
Team customization is a pipe dream of mine, personally. I don't have a strong feeling it will happen (unfortunately) but I would love to be wrong about that.
That would be awesome, but I think LotSB is the blueprint for squad interaction in ME3.
Modifié par JamieCOTC, 24 septembre 2011 - 06:03 .




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