I'm crying while hearing Agent Smith in my ears: "It's inevitable Mr. Anderson."JeffZero wrote...
IsaacShep wrote...
I'm scaredVertigo_1 wrote...
twitter.com/#!/gtez/status/124620048018051072
"Any ETA on the FAQ? I've heard a lot of bad stuff about Origin lately and would appreciate some info."
"I'm still writing it - And following up with some folks. I want to be TOTALLY accurate."
Yeah... that doesn't sound promising. I feel for ya. D:
The Twitter Thread - "Casey Hudson says..."
#7501
Posté 14 octobre 2011 - 03:49
#7502
Posté 14 octobre 2011 - 04:10
RyuGuitarFreak wrote...
I'm crying while hearing Agent Smith in my ears: "It's inevitable Mr. Anderson."JeffZero wrote...
IsaacShep wrote...
I'm scaredVertigo_1 wrote...
twitter.com/#!/gtez/status/124620048018051072
"Any ETA on the FAQ? I've heard a lot of bad stuff about Origin lately and would appreciate some info."
"I'm still writing it - And following up with some folks. I want to be TOTALLY accurate."
Yeah... that doesn't sound promising. I feel for ya. D:
Why Mr. Anderson, why do you PERSIST?
Because I choose to.
#7503
Posté 14 octobre 2011 - 07:15
spiros9110 wrote...
RyuGuitarFreak wrote...
I'm crying while hearing Agent Smith in my ears: "It's inevitable Mr. Anderson."JeffZero wrote...
IsaacShep wrote...
I'm scaredVertigo_1 wrote...
twitter.com/#!/gtez/status/124620048018051072
"Any ETA on the FAQ? I've heard a lot of bad stuff about Origin lately and would appreciate some info."
"I'm still writing it - And following up with some folks. I want to be TOTALLY accurate."
Yeah... that doesn't sound promising. I feel for ya. D:
Why Mr. Anderson, why do you PERSIST?
Because I choose to.
Do not quote that abomination of a film.
When you quote it, it disrupts my carefully constructed delusion that Revolutions/Reloaded do not exist.
Modifié par Biotic Sage, 14 octobre 2011 - 07:17 .
#7504
Posté 14 octobre 2011 - 12:37
Biotic Sage wrote...
spiros9110 wrote...
RyuGuitarFreak wrote...
I'm crying while hearing Agent Smith in my ears: "It's inevitable Mr. Anderson."JeffZero wrote...
IsaacShep wrote...
I'm scaredVertigo_1 wrote...
twitter.com/#!/gtez/status/124620048018051072
"Any ETA on the FAQ? I've heard a lot of bad stuff about Origin lately and would appreciate some info."
"I'm still writing it - And following up with some folks. I want to be TOTALLY accurate."
Yeah... that doesn't sound promising. I feel for ya. D:
Why Mr. Anderson, why do you PERSIST?
Because I choose to.
Do not quote that abomination of a film.
When you quote it, it disrupts my carefully constructed delusion that Revolutions/Reloaded do not exist.
LOL. The first film made more money than the two sequels combined.
#7505
Posté 14 octobre 2011 - 02:16
#7506
Posté 14 octobre 2011 - 04:15
Ravensword wrote...
Biotic Sage wrote...
spiros9110 wrote...
RyuGuitarFreak wrote...
I'm crying while hearing Agent Smith in my ears: "It's inevitable Mr. Anderson."JeffZero wrote...
IsaacShep wrote...
I'm scaredVertigo_1 wrote...
twitter.com/#!/gtez/status/124620048018051072
"Any ETA on the FAQ? I've heard a lot of bad stuff about Origin lately and would appreciate some info."
"I'm still writing it - And following up with some folks. I want to be TOTALLY accurate."
Yeah... that doesn't sound promising. I feel for ya. D:
Why Mr. Anderson, why do you PERSIST?
Because I choose to.
Do not quote that abomination of a film.
When you quote it, it disrupts my carefully constructed delusion that Revolutions/Reloaded do not exist.
LOL. The first film made more money than the two sequels combined.
Not at the box office, unfortunately. The first film brought home around $460 milion while the second one took in $742 million. It was the high anticipation levels that pushed it up; the final film made 'only' $427 million by comparison.
#7507
Posté 14 octobre 2011 - 04:16
Beerfish wrote...
Can someone 'tweet ask' if the save game system is going to be the same as previous games?
I suppose I can ask for confirmation. I don't see why it wouldn't, though.
#7508
Posté 14 octobre 2011 - 05:21
JeffZero wrote...
Beerfish wrote...
Can someone 'tweet ask' if the save game system is going to be the same as previous games?
I suppose I can ask for confirmation. I don't see why it wouldn't, though.
Multiplayer might have some implications for the save system, though. We'll probably have to wait for more multiplayer details to surface.
#7509
Posté 14 octobre 2011 - 05:54
Biotic Sage wrote...
spiros9110 wrote...
RyuGuitarFreak wrote...
I'm crying while hearing Agent Smith in my ears: "It's inevitable Mr. Anderson."JeffZero wrote...
IsaacShep wrote...
I'm scaredVertigo_1 wrote...
twitter.com/#!/gtez/status/124620048018051072
"Any ETA on the FAQ? I've heard a lot of bad stuff about Origin lately and would appreciate some info."
"I'm still writing it - And following up with some folks. I want to be TOTALLY accurate."
Yeah... that doesn't sound promising. I feel for ya. D:
Why Mr. Anderson, why do you PERSIST?
Because I choose to.
Do not quote that abomination of a film.
When you quote it, it disrupts my carefully constructed delusion that Revolutions/Reloaded do not exist.
In the end Mr.Anderson beats Smith...
#7510
Posté 14 octobre 2011 - 05:59
lazuli wrote...
JeffZero wrote...
Beerfish wrote...
Can someone 'tweet ask' if the save game system is going to be the same as previous games?
I suppose I can ask for confirmation. I don't see why it wouldn't, though.
Multiplayer might have some implications for the save system, though. We'll probably have to wait for more multiplayer details to surface.
This is the exact reason for me asking and my only fear of having a multiplay component, save points. Other games that adopted co-op such as FEAR3 and I really really hate save points.
Modifié par Beerfish, 14 octobre 2011 - 06:00 .
#7511
Posté 14 octobre 2011 - 06:13
#7512
Posté 14 octobre 2011 - 07:03
PnXMarcin1PL wrote...
^ fear 3 is definetly the worst game in it's franchise (in my opinion)
This is on a tangent but I've only played it for about 10 minutes and haven't gone back to it at this time. (Mostly due to the save points issue)
#7513
Posté 14 octobre 2011 - 07:50
lazuli wrote...
JeffZero wrote...
Beerfish wrote...
Can someone 'tweet ask' if the save game system is going to be the same as previous games?
I suppose I can ask for confirmation. I don't see why it wouldn't, though.
Multiplayer might have some implications for the save system, though. We'll probably have to wait for more multiplayer details to surface.
If you look at the main FAQ for multiplayer, the previous games do not affect it. So the only save data that crosses between the campaign and multiplayer should concern the war assets only gained in ME3. I don't know if that's what you were curious about, but there it is.
I may tweet later to see if gaining an asset in multiplayer but losing it in campaign (or vice versa) would make the asset lost
#7514
Guest_Arcian_*
Posté 14 octobre 2011 - 09:25
Guest_Arcian_*
This seems like a completely unwarranted fear. Is it that you don't want save points in MP missions? Because they're completely separate from SP campaign. Besides, I don't think the MP missions are designed in a way that enables or requires saving at any point.Beerfish wrote...
lazuli wrote...
JeffZero wrote...
Beerfish wrote...
Can someone 'tweet ask' if the save game system is going to be the same as previous games?
I suppose I can ask for confirmation. I don't see why it wouldn't, though.
Multiplayer might have some implications for the save system, though. We'll probably have to wait for more multiplayer details to surface.
This is the exact reason for me asking and my only fear of having a multiplay component, save points.
#7515
Posté 14 octobre 2011 - 10:31
Here's what I posted on my twitter since I'm too damn lazy (and tired...holy crap) to make anything new up:
First off, I got to meet and chat with Evil Chris Priestly, awesome guy and we had a great chat
Secondly I got to play the Sur'Kesh demo for the first time hands on...
I have to say the team did a great job with the graphics...everything is better and a lot more sharper than ME2 was (and I played that on PC with all settings maxed). The FPS was smooth (I think it was 30 but it felt higher than that, that's how fluid it was).
Choice of classes to play were Vanguard, Infiltrator and Engineer...YUP!
OK I'm just kidding
It was Soldier, Sentinel and Engineer...I picked the Engineer.
I have to say the gameplay seems quicker than ME2, things happen slightly faster and animation is sped up (OK so you know this already from videos, this is hands on experience though
Having the Drone and the Turret both out (you can, if you missed that bit of news) and going around using the Heavy Melee attack on Cerberus units as they were distracted was fun...I even got two of them with one heavy melee attack! (they were next to each other when that Fiery Omniblade attack did it's sweep
I wish I could have gone again but the line was getting longer andI kinda wanted to see other games in action
Modifié par Vertigo_1, 14 octobre 2011 - 10:40 .
#7516
Posté 14 octobre 2011 - 10:59
Vertigo_1 wrote...
So I'm back from Comic Con:
Here's what I posted on my twitter since I'm too damn lazy (and tired...holy crap) to make anything new up:
First off, I got to meet and chat with Evil Chris Priestly, awesome guy and we had a great chat
Secondly I got to play the Sur'Kesh demo for the first time hands on...
I have to say the team did a great job with the graphics...everything is better and a lot more sharper than ME2 was (and I played that on PC with all settings maxed). The FPS was smooth (I think it was 30 but it felt higher than that, that's how fluid it was).
Choice of classes to play were Vanguard, Infiltrator and Engineer...YUP!
OK I'm just kidding
It was Soldier, Sentinel and Engineer...I picked the Engineer.
I have to say the gameplay seems quicker than ME2, things happen slightly faster and animation is sped up (OK so you know this already from videos, this is hands on experience though)
Having the Drone and the Turret both out (you can, if you missed that bit of news) and going around using the Heavy Melee attack on Cerberus units as they were distracted was fun...I even got two of them with one heavy melee attack! (they were next to each other when that Fiery Omniblade attack did it's sweep)...and yeah the Turret is a grenade that you throw and expands vertically into a turret.
I wish I could have gone again but the line was getting longer andI kinda wanted to see other games in action...oh well, fun times nonetheless.
Glad you enjoyed it and thank you for sharing your impressions of the game with us.
Quick question for the next time you check on here and yes, a bit off topic, but how was the enemy and friendly A.I.? I know we still have until March, but from what I've seen the enemy A.I. for sure left a bit to be desired.
#7517
Posté 14 octobre 2011 - 11:27
#7518
Posté 14 octobre 2011 - 11:29
Got to meet Chris, eh? Pretty cool! I'll have to get myself somewhere BioWare is putting something on display and have a friendly chat with him too.
But of course, enough about that. The demo! You played as an Engineer, hm? That one (as well as Sentinel and Adept) are still on my checklist of classes I need to play in both ME1 and ME2 at some point. But I enjoy the heck outta Tali and Mordin in my squad so I think I'll be OK with Engineer. Fun, fun!
So jealous that you've offed a few Cerberus cronies already. Can't wait to get in the action. Thanks for sharing, man!
#7519
Posté 14 octobre 2011 - 11:30
ArkkAngel007 wrote...
Glad you enjoyed it and thank you for sharing your impressions of the game with us.
Quick question for the next time you check on here and yes, a bit off topic, but how was the enemy and friendly A.I.? I know we still have until March, but from what I've seen the enemy A.I. for sure left a bit to be desired.
Squad mate AI seems better, I didn't see them rush ahead or stay out of cover too long that they would end up dead (though god mode was on, neither Liara or Garrus lost their respective 'shields')
Cerberus units do actually work against you, especially the Guardian and his friends.
The Atlas fight was also a bit tough (this was on Normal btw), though I would say a little easier as you have a Combat Drone to draw his attention away from you.
Modifié par Vertigo_1, 14 octobre 2011 - 11:33 .
#7520
Posté 14 octobre 2011 - 11:32
#7521
Posté 14 octobre 2011 - 11:33
XD
#7522
Posté 14 octobre 2011 - 11:35
Vertigo_1 wrote...
Squad mate AI seems better, I didn't see them rush ahead or stay out of cover too long that they would end up dead (though god mode was on, neither Liara or Garrus lost their respective 'shields')
Cerberus units do actually work against you, especially the Guardian and his friends.
The Atlas fight was also a bit tough (this was on Normal btw), though I would say a little easier as you have a Combat Drone to draw his attention away from you.
That sounds great. Thanks for answering my questions. Now to catch up on all the tweets!
#7523
Posté 14 octobre 2011 - 11:35
Modifié par Someone With Mass, 14 octobre 2011 - 11:36 .
#7524
Posté 14 octobre 2011 - 11:49
#7525
Posté 14 octobre 2011 - 11:54
Vertigo_1 wrote...
The Atlas fight was also a bit tough (this was on Normal btw), though I would say a little easier as you have a Combat Drone to draw his attention away from you.
Combat roll is your friend.
lothvamp wrote...
I was directed to this article here:
http://stickskills.c...tails-revealed/
It says: "For those of you wondering, you'll also be able to choose your gender when choosing any class."
Now, here's to hoping "any class" means any class of any race.
Thank you.
Modifié par Apollo Starflare, 14 octobre 2011 - 11:57 .




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