If they do emotional icons I hope they aren't quick flash buttons like we got all of ME2 like for a crying scene maybe their conversation is really intense really hurting and as this conversation unfolds the player is suppose to feel upset as well the icon shows up but not all neon sign flashy perhapse use the Dpad on controllers? like ^= sad >= scream at them you could map all directions to mean something to cover what the players should/could be feeling at this moment in time. They have from where the writer intends emotion to hit the players till a few seconds after the conversation stops between the two characters to hit any one of the Dpad directions if they want emotions expressed if not the main convo wheel pops up.
The player would have that time to put where they think this emotion should go into sense one person may cry or yell sooner then another. If the emotion is made the character speaking may change what they were saying maybe they were talking about the death caused by sheps bad decision and she starts crying so the person goes hey wait and starts trying to either back peddle on what they said that hurt her or they try to smooth things out better. If player has no emotion then the convo still goes on talking about all the death and destruction until the convo naturally ends.
Speaking of being able to initiate crying would anyone love the idea of shep just bursting into tears on the witness stand when they're being aggressively prosecuted so then then we get media news that the prosecution just lost points with everyone because they made shep cry? Shep can always later say they faked it for just that effect.
I would also like to be able to crack jokes regardless of my alignment with my bros and my LI w/o being a jerk or the too many jokes and they start to hate you either maybe use the left middle of the wheel for jokes and just title it joke and the person they're talking to will either respond happily or be upset shep choose the wrong moment to lay one on them.
Also no more para/ren flashy interrupts I hate neon signs in the middle of my scenes. I think they should just be one interrupt button and only use it where shep can gain tactical advantage like we did when we shot the mech when rescuing Arch Angel, when shep is offended by someone else like he was with the Krogan headbut moment, or life threatening situations like the Kensen grenade or the SB hostage those where great moments to use interrupts all other times in game where unneeded or rude.
I really did like how that interrupt with Kensen was handled when I see people pulling guns or grenades out on me I want to shoot first and ask questions later. I however didn't like all the shut up now interrupts we got with the chatty Krogan, both Mordin interrupts, and others.
Modifié par Destroy Raiden , 24 mai 2011 - 04:15 .