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The Twitter Thread - "Casey Hudson says..."


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#951
Vertigo_1

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Confirmed its finished (for the most part)

http://twitter.com/#...282115470082048
"Some small tweaks and bug fixes but more than not it's done."

....and if you missed it last page I'm talking about the E3 Demo for ME3

Modifié par Vertigo_1, 28 mai 2011 - 01:20 .


#952
Vez04

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Vertigo_1 wrote...

Confirmed its finished (for the most part)

http://twitter.com/#...282115470082048
"Some small tweaks and bug fixes but more than not it's done."

....and if you missed it last page I'm talking about the E3 Demo for ME3


Just Bring on E3 already damnit!.

#953
Nohvarr

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Orkboy wrote...

neftones wrote...

Orkboy wrote...

I still can't believe there's been no propper info on team mates armour customisability yet.


You can't believe that there isn't information on a minor detail for a game that doesn't come out for 9 months? Really? Come back to reality, kid.


As it's one of the deciding factors on wether I buy the game or not. No I can't.

Just because 'you' think something's minor doesn't mean everyone does.


He has a point about the time till release. Nine monthes is a lot of time to fill, and they're still working on the game, tweaking things and such. So with Nine months to go on a game whose release date was pushed back, I think it's a tad premature to be wondering about armor customization. Most likely they don't want to talk about it until the systems finalized or they have a chance to strut their stuff at E3.

#954
Vertigo_1

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twitter.com/#!/truffle/status/74295587259940865
"You can always carry 1 heavy weapon, like in me2, but you will have more variety"


twitter.com/#!/truffle/status/74295807033094144
"We're trying to give every weapon type personality, like most pistols will reload quickly, hit hard, but not have a lot of ammo"

Follow up to the above:
twitter.com/#!/truffle/status/74295902327676928
"note 'most' there will be variety within weapon classes"

http://twitter.com/#...303556370436096
"yes you can reload while aiming out of cover in me3"

I'm not sure about the above so leaving it in there for now...

Modifié par Vertigo_1, 28 mai 2011 - 05:34 .


#955
Waltzingbear

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"yep, no more fatigue while running in me3!" - considering the context I think it was a joke.

Can someone ask if the reload-cancelling will finally get a proper treatment and we'd be able to shorten reload time without actually performing a melee attack?

#956
Vertigo_1

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Waltzingbear wrote...

"yep, no more fatigue while running in me3!" - considering the context I think it was a joke.

Can someone ask if the reload-cancelling will finally get a proper treatment and we'd be able to shorten reload time without actually performing a melee attack?


OK removed that post
And I asked her about reload cancellation trick you mentioned.

Modifié par Vertigo_1, 28 mai 2011 - 05:43 .


#957
TobyHasEyes

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Vertigo_1 wrote...

twitter.com/#!/truffle/status/74295587259940865
"You can always carry 1 heavy weapon, like in me2, but you will have more variety"


twitter.com/#!/truffle/status/74295807033094144
"We're trying to give every weapon type personality, like most pistols will reload quickly, hit hard, but not have a lot of ammo"

Follow up to the above:
twitter.com/#!/truffle/status/74295902327676928
"note 'most' there will be variety within weapon classes"

http://twitter.com/#...303556370436096
"yes you can reload while aiming out of cover in me3"

I'm not sure about the above so leaving it in there for now...


 Don't like to get negative about this tweets, but cmon.. make pistols viable weapons in their own right. Don't make them just a sidearm with limited ammo. For all the Adepts, Sentinels and Engineers who wanna roleplay as an agent relying on their powers and their trusty pistol

#958
AlexRmF

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Vertigo_1 wrote...

twitter.com/#!/truffle/status/74295807033094144
"We're trying to give every weapon type personality, like most pistols will reload quickly, hit hard, but not have a lot of ammo"


I hope she only referrs to the usless heavy pistols and not the SMG (has anyone actually killed anything with a heavy pistol in ME2?)... the SMG doesn't have enough ammo as it is, if they want to cut it short it'll ****** a lot of people off (myself included)
also, get rid of the heavy weapons for all I care, just don't limit my ammo on the regular weapons (heavy weapons are for lazy people in my book) :police:

#959
LGTX

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Vertigo_1 wrote...

http://twitter.com/#...303556370436096
"yes you can reload while aiming out of cover in me3"


That one was from me, feels great when devs interact with fans like that. 

That particular problem bugged me way more than it should have, and while I'm towards the "make ME3 more RPG-ish" crowd, I believe that for what it's worth, the shooting part should be more polished up as well. And little details like those really set ME2 and actually good shooters apart. 

#960
Vertigo_1

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http://twitter.com/#...561680679501824

"Team was in late last night and we're back at it hard on a sunny Saturday. #E3 is a beast."

Modifié par Vertigo_1, 28 mai 2011 - 07:47 .


#961
Vertigo_1

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twitter.com/#!/CaseyDHudson/status/74567266766815232

"Tough to convey the full scope of a game like #ME3 in a 20-min demo. About to do some video editing to showcase other aspects for #E3"

twitter.com/#!/CaseyDHudson/status/74569046296760320
"We don't want to show the whole game, but we do want people to know the scale of features and content we work so hard to create."

-------------------------------
http://twitter.com/#...363132935536640
"NICE! I give you the Silverman Guarantee. #ME3 is going to rock #E3!"
:blink:
-------------------------
twitter.com/#!/CaseyDHudson/status/74572979736031232
"#ME3 will be onstage at the EA press conference, in closed-room demos at the EA floor area, + lots of other coverage & surprises."

Modifié par Vertigo_1, 28 mai 2011 - 08:33 .


#962
Vez04

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''Comment Deleted''

Modifié par Vez04, 28 mai 2011 - 08:08 .


#963
100k

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Vertigo_1 wrote...

twitter.com/#!/truffle/status/74295587259940865
"You can always carry 1 heavy weapon, like in me2, but you will have more variety"


Please don't make us carry a heavy weapon in ME3! They certainly are cool, but some times it just looks like...too much. Hell, even the soldier class looks like they are lugging around a giant metal back pack that's killing Shep.

#964
badidi71

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100k wrote...

Vertigo_1 wrote...

twitter.com/#!/truffle/status/74295587259940865
"You can always carry 1 heavy weapon, like in me2, but you will have more variety"


Please don't make us carry a heavy weapon in ME3! They certainly are cool, but some times it just looks like...too much. Hell, even the soldier class looks like they are lugging around a giant metal back pack that's killing Shep.


+1

#965
Vertigo_1

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twitter.com/gtez/status/74651166306336768
"Killing the last few bugs for E3 The team has done a tremendous job getting 'er done. This is seriously the best thing I've ever seen."

----------------------
twitter.com/#!/gtez/status/74651166306336768

"Time to call it a day. Lots of progress today, and the #E3 demo is pretty much all there. Just bugs and practice now. This team is awesome."

-----------------------------
twitter.com/#!/CaseyDHudson/status/74664984524750848

"Yes, a lot of new #ME3 material will be released during #E3 , including video from the various demo stuff we'll be doing."

Modifié par Vertigo_1, 29 mai 2011 - 02:50 .


#966
scottelite

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Preston Watamaniuk, ME lead designer just joined twitter.

#967
Vertigo_1

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http://twitter.com/#...705773359407104

"#MassEffect Trivia: Joker's face was modeled from an applicant in a BioWare Edmonton casting call. I later saw him in a line at Starbucks."
---------------------------
http://twitter.com/#...728061324627968
"Nope. In Mass Effect we usually cast face models separately from voice actors. Miranda would be one exception."

---------------------------------
http://twitter.com/#...718789597544448
@_Vertigo_1 canceling reloads to fire faster was an intentional design choice, it is too easy to do on PC though

Modifié par Vertigo_1, 29 mai 2011 - 08:05 .


#968
SkittlesKat96

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Huh...I always thought Joker was modelled after Seth Green himself. I suppose now that I look at it though it's mostly the eyes and facial hair and ears that look the same.

#969
Pepper4

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scottelite wrote...

Preston Watamaniuk, ME lead designer just joined twitter.

Posted Image

#970
mi55ter

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AlexRmF wrote...

Vertigo_1 wrote...

twitter.com/#!/truffle/status/74295807033094144
"We're trying to give every weapon type personality, like most pistols will reload quickly, hit hard, but not have a lot of ammo"


I hope she only referrs to the usless heavy pistols and not the SMG (has anyone actually killed anything with a heavy pistol in ME2?)... the SMG doesn't have enough ammo as it is, if they want to cut it short it'll ****** a lot of people off (myself included)
also, get rid of the heavy weapons for all I care, just don't limit my ammo on the regular weapons (heavy weapons are for lazy people in my book) :police:

 
Totally agree with the heavy weapons bit. You shouldn't even get any on your first playthru, so you actually have to use your noggin to get thru a level. Then, after numerous playthrus, you can use them to skip particular boss fights for whatever personal reason you've developed issues with (looking at you, Derelict Reaper core! You too, Horizon Praetorian! And Overlord...)

#971
noisecode

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mi55ter wrote...

AlexRmF wrote...

Vertigo_1 wrote...

twitter.com/#!/truffle/status/74295807033094144
"We're trying to give every weapon type personality, like most pistols will reload quickly, hit hard, but not have a lot of ammo"


I hope she only referrs to the usless heavy pistols and not the SMG (has anyone actually killed anything with a heavy pistol in ME2?)... the SMG doesn't have enough ammo as it is, if they want to cut it short it'll ****** a lot of people off (myself included)
also, get rid of the heavy weapons for all I care, just don't limit my ammo on the regular weapons (heavy weapons are for lazy people in my book) :police:

 
Totally agree with the heavy weapons bit. You shouldn't even get any on your first playthru, so you actually have to use your noggin to get thru a level. Then, after numerous playthrus, you can use them to skip particular boss fights for whatever personal reason you've developed issues with (looking at you, Derelict Reaper core! You too, Horizon Praetorian! And Overlord...)


No sorry.... do not agree.

The phalanx is my favorite, and i have left quite the trail of corpses in my wake because of that handy dandy little death cannon.   Head shots were almost 100 percent easier for me to make.

And the idea that heavy weapons unlock after numerous  playthroughs is just slightly ridonkulous.   This game is about combat; and if it's one thing people like is variety.  Who does'nt like launching grenades, missles, or tactical nukes?  Why should my arsenal be limited just because someone thinks the game is too easy?  If heavy weapons make the game too easy for you, just simply don't use them. 

Still had to use my noggin to take out the Horizon Praetorian and the reaper core.   Having weapons that "Unlock" after playing through the game is best left for games like Call of Duty or what have you.

Modifié par noisecode, 29 mai 2011 - 02:48 .


#972
Vez04

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Javiera might wanna add Preston Watamaniuk twit account.

twitter.com/#!/PWatamaniuk

Modifié par Vez04, 29 mai 2011 - 02:48 .


#973
Guest_laecraft_*

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I hope they'd give us at least a hint at solving Cerberus puzzle. I mean, they spoiled that Cerberus is an enemy already. Why not tell more?

Chances for that are pretty low, though, since they don't intend to share the story spoilers. And nobody else seems to want any spoilers at all.

Oh, come on, the actual game is a YEAR away! Can't be speculating all that time. Throw me a bone!

Maybe we'll see TIM.

#974
Pompiliu92

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Do you remember that on the Shadow Broker's base there was a terminal with files of all the squad etc, in the file with Miranda said that she should be a good leader of Cerberus.I believe that Cerberus isn't controlled all the way by TIM, I think there is someone in the middle.Will see.

#975
SimplePlan2k8

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pompiliu92 wrote...

Do you remember that on the Shadow Broker's base there was a terminal with files of all the squad etc, in the file with Miranda said that she should be a good leader of Cerberus.I believe that Cerberus isn't controlled all the way by TIM, I think there is someone in the middle.Will see.


My understand of Cerberus is that TIM is the head, but there are section heads for each of the cells. With Lazurus Cell essentially going AWOL with Shepard, it's not too big of a logic leap to believe that some other cells have defected