The Twitter Thread - "Casey Hudson says..."
#10076
Posté 01 décembre 2011 - 11:17
#10077
Posté 01 décembre 2011 - 11:19
#10078
Posté 01 décembre 2011 - 11:25
Sgt Stryker wrote...
I'm talking about the ships that weren't present for the battle in the galactic core. Were they elsewhere in the galaxy, collectin'?
Good question
#10079
Guest_lightsnow13_*
Posté 01 décembre 2011 - 11:25
Guest_lightsnow13_*
The combat is looking really fluid.
#10080
Posté 01 décembre 2011 - 11:30
iakus wrote...
Sgt Stryker wrote...
I'm talking about the ships that weren't present for the battle in the galactic core. Were they elsewhere in the galaxy, collectin'?
Good question
Maybe the answer is in ME3 if not the mystery will never gets resolved.
#10081
Posté 01 décembre 2011 - 11:32
#10082
Posté 01 décembre 2011 - 11:35
#10083
Posté 01 décembre 2011 - 11:37
Sgt Stryker wrote...
Or we can keep tweeting Mac.
Just tweeted him;)
#10084
Posté 01 décembre 2011 - 11:41
That would be wicked.iakus wrote...
Vertigo_1 wrote...
A question I asked:
twitter.com/#!/PWatamaniuk/status/142265031021707264
"How will squad armor customization work in #ME3? Different outfits like in #ME2? Perhaps stats on each outfit?"
"Squadmates will have different outfits to choose from that will have different stat bonuses."
That sounds nice.
I wonder if there's be different noncombat outfits as well.
Hoodies for everyone!
Hhnnng different unique gear with different stats oh my god you guys this makes me so happy.
#10085
Posté 01 décembre 2011 - 11:44
CptBomBom00 wrote...
Sgt Stryker wrote...
Or we can keep tweeting Mac.
Just tweeted him;)
thanx bro mad props 4 dat tbh
#10086
Posté 01 décembre 2011 - 11:47
Sgt Stryker wrote...
CptBomBom00 wrote...
Sgt Stryker wrote...
Or we can keep tweeting Mac.
Just tweeted him;)
thanx bro mad props 4 dat tbh
Let's hopehe tweet's back, fingers crossed.:happy:
#10087
Posté 01 décembre 2011 - 11:49
Hey chris, want to switch spots. You can study for all of my finals while I play ME3. Sounds like a great trade!Vertigo_1 wrote...
twitter.com/#!/BioEvilChris/status/142310916678094848
"I hold in my hands a new build of ME3 playable start to end. And thus was all productivity by me ended. #hurryupinstaller"
twitter.com/#!/CGaspur/status/142310094028288000
"Thank you to all the fans for the love on the latest BioWare Pulse!!! You rock!!!!"
#10088
Guest_lightsnow13_*
Posté 01 décembre 2011 - 11:58
Guest_lightsnow13_*
AdmiralCheez wrote...
That would be wicked.iakus wrote...
Vertigo_1 wrote...
A question I asked:
twitter.com/#!/PWatamaniuk/status/142265031021707264
"How will squad armor customization work in #ME3? Different outfits like in #ME2? Perhaps stats on each outfit?"
"Squadmates will have different outfits to choose from that will have different stat bonuses."
That sounds nice.
I wonder if there's be different noncombat outfits as well.
Hoodies for everyone!
Hhnnng different unique gear with different stats oh my god you guys this makes me so happy.
what I'm wondering is if we're going to get all gear for a recruited character - or are we going to find character outfits in different locations? Either way would be fine.
#10089
Posté 02 décembre 2011 - 12:04
lightsnow13 wrote...
what I'm wondering is if we're going to get all gear for a recruited character - or are we going to find character outfits in different locations? Either way would be fine.
I'd like if you could buy and find them.
#10090
Posté 02 décembre 2011 - 12:32
rallyfan wrote...
Hey chris, want to switch spots. You can study for all of my finals while I play ME3. Sounds like a great trade!Vertigo_1 wrote...
twitter.com/#!/BioEvilChris/status/142310916678094848
"I hold in my hands a new build of ME3 playable start to end. And thus was all productivity by me ended. #hurryupinstaller"
twitter.com/#!/CGaspur/status/142310094028288000
"Thank you to all the fans for the love on the latest BioWare Pulse!!! You rock!!!!"
+1
#10091
Posté 02 décembre 2011 - 12:47
Fiery Phoenix wrote...
https://twitter.com/...110700662296576@CaseyDHudson Casey, will female Shepard have her own animation rig in #ME3 (unlike in #ME2)? Or are the animations shared (I hope not!)?@FieryPhoenix7 Animators have been working on specific differences for female player character animations. Subtle, but it really helps.
Had not seen this until just now. Sweet! I like that the change will be subtle.
Modifié par JamieCOTC, 02 décembre 2011 - 12:48 .
#10092
Posté 02 décembre 2011 - 02:02
CannotCompute wrote...
This will make a lot of FemShep players really happy.
@FieryPhoenix7 Animators have been working on specific differences for female player character animations. Subtle, but it really helps.
It sure makes this one happy
#10093
Posté 02 décembre 2011 - 02:05
"Messing around with the new Audio Dynamic Range menu setting, pretty awesome!"
Modifié par Vertigo_1, 02 décembre 2011 - 02:05 .
#10094
Posté 02 décembre 2011 - 02:15
Vertigo_1 wrote...
twitter.com/#!/VectorWarrior/status/142418844550574081
"Messing around with the new Audio Dynamic Range menu setting, pretty awesome!"
#10095
Posté 02 décembre 2011 - 03:03
Which we'll be able to do too?Vertigo_1 wrote...
twitter.com/#!/VectorWarrior/status/142418844550574081
"Messing around with the new Audio Dynamic Range menu setting, pretty awesome!"
#10096
Posté 02 décembre 2011 - 04:00
#10097
Posté 02 décembre 2011 - 04:03
NO! It has Giant Rasangan.kidbd15 wrote...
Adept has the RASENGAN!
#10098
Posté 02 décembre 2011 - 04:12
G0ldmember wrote...
Which we'll be able to do too?Vertigo_1 wrote...
twitter.com/#!/VectorWarrior/status/142418844550574081
"Messing around with the new Audio Dynamic Range menu setting, pretty awesome!"
I asked and he answered yes:
twitter.com/#!/VectorWarrior/status/142453744490119168
"Is that someone we will be able to do too via #ME3 settings or just something the sound devs get for development?"
"Yes, it's a setting in the audio menu. It'll allow you to change the mix to suit your audio system and listening environment."
Modifié par Vertigo_1, 02 décembre 2011 - 04:12 .
#10099
Posté 02 décembre 2011 - 04:26
Vertigo_1 wrote...
"Yes, it's a setting in the audio menu. It'll allow you to change the mix to suit your audio system and listening environment."
Ooh, that sounds intriguing.
#10100
Posté 02 décembre 2011 - 04:29
Vertigo_1 wrote...
G0ldmember wrote...
Which we'll be able to do too?Vertigo_1 wrote...
twitter.com/#!/VectorWarrior/status/142418844550574081
"Messing around with the new Audio Dynamic Range menu setting, pretty awesome!"
I asked and he answered yes:
twitter.com/#!/VectorWarrior/status/142453744490119168
"Is that someone we will be able to do too via #ME3 settings or just something the sound devs get for development?"
"Yes, it's a setting in the audio menu. It'll allow you to change the mix to suit your audio system and listening environment."
I think audio will be the most improved area of the game. Good job guys!




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