Vertigo_1 wrote...
twitter.com/#!/PatrickWeekes/status/145016337893294080
"Wanted to do 8-10 in office. Not up for another midnight. Leaving now, and office still full of folks."
When games get really close to gold, 18 hour days are the norm. Or at least they were at the company my husband used to work at. There were times they would be working closer to 20 hours and take turns on the couch in the QA area. I used to bring him take out so that he had something other than just pizza (which he still hates) and hang out with my knitting, just so that I could spend time with him. And this could go on for weeks. One time, 24 hours prior to a release, when I hadn't heard from him for a week I went to his office, threated him with bodily harm, brought him home and he slept for 30 hours. Crunch time is BRUTAL!
So to everyone at Bioware, make sure to get lots of rest and pleanty of real food. The game will be better for it. And I for one am willing to have a few bugs in exchange for knowing you guys kept your health and sanity.
Regards,
A former QA girlfriend