More from Weekes:
twitter.com/#!/PatrickWeekes/status/147422753442639872"Woooo! You came through unscathed??? Was that a Damn....its good? Hee hee"
"It was REALLY good. Some fantastic scenes and performances. Not sure about "unscathed", though..."-----------------------------------------------------------
twitter.com/#!/PatrickWeekes/status/147422633183555584"Do you test it on multiple platforms? or just the PC-build?"
"Simplest to test on PC. I test on 360 -- got used to it on ME1. Programmers, level guys test on everything. :)"----------------------------------------------------------
twitter.com/#!/PatrickWeekes/status/147423191076315137"On a scale of Awesome to HNNNNNNNG, how good is it?"
"HNNNG implies high-fiving for me. It was more "stunned silence" at the end. It's really powerful."----------------------------------------------------------
twitter.com/#!/PatrickWeekes/status/147423606597627904"It was a "stare at the screen like nothing will ever be the same again" kinda thing?"
"Pretty much, yeah. And that was ONE ending, which a non-import Shepard. :)"----------------------------------------------------------
twitter.com/#!/PatrickWeekes/status/147441339389329408""Non-import." You mean "sucker." Played ME2 once without importing. So much missing content! Can't imagine ME3 w/o 1&2."
"For ME3, we tried to make it "different" and not "less" content. Game great for new folks. But I'll always play w/import."-----------------------------------------
twitter.com/#!/PatrickWeekes/status/147442010326970368"I'd be the happiest girl in the Local Cluster if ME3 is longer than ME2 :)"
"No idea, honestly. Some of my "time played" will be "time with game left open while checking e-mail." But it was big."-----------------------------------------------
twitter.com/#!/PatrickWeekes/status/147442150664179712"Can we import from me1 to me3, bypassing the second game? Just curious"
"NOPE. That would have been... much harder than the already-hard thing we're trying. :)"--------------------------------------------------
And one from Priestly:
twitter.com/#!/BioEvilChris/status/147458380485754880"Just played through area that was the summer demo. Changes are noticeable and much better. Small improvements made it fun. @masseffect"
Modifié par Vertigo_1, 15 décembre 2011 - 11:37 .