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The Twitter Thread - "Casey Hudson says..."


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#11376
aridor1570

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Someone With Mass wrote...

G0ldmember wrote...

twitter.com/#!/BioEvilChris/statuses/149992958584819712
"Still depressed over ME3 NPC death. gonna go home, wrap presents and have a glass or two of fond memories as tribute. #MassEffect3"


I think I know who it is, and that is indeed sad.


Can you PM me who it is?

#11377
Aoibheann

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I was mad and really frustrated when I heard about some of the leaked things... so I decided to read it for myself. In context they made since, doesn't mean I'm thrilled about it and won't mourn, then seek revenge 10 fold ( if not more lol.) Like someone said, choosing what feels right isn't always the best choice to make in the long run. I so hope they added more options for some of the others. At least I have time to prepare myself to say goodbye....

Modifié par Aoibheann, 23 décembre 2011 - 04:34 .


#11378
Deelane

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aridor1570 wrote...

Someone With Mass wrote...

I think I know who it is, and that is indeed sad.


Can you PM me who it is?


And me, please. I wanna know >_<

#11379
mineralica

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didymos1120 wrote...

100k wrote...


I hope so. The mechanical facial expressions and formulaic body language of ME1 (and especially 2) were really dumb looking.


Especially 2?  People were far more dynamic and had a greater range of facial expressions in 2.  That's just a fact.  Anything beyond the occasional arm movement during conversations in ME1 was really quite rare, whereas in 2 it was quite common for people to do stuff like stand up, pace around, lean against objects, change posture, etc.  Facial expressions were similarly limited in the first game.  And let's not forget the "Turn head. Swivel body. Exit scene" thing that ME1 loved to do.

Liara, can you please sit still for a bit?

#11380
LGTX

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I don't think scripted deaths will downgrade ME3 to 'just another good story', seems like an excuse to not believe the unpleasant. Mass Effect wasn't about telling your own story through playing God, it was making decisions. You have absolute control over Shepard, but not over everything that surrounds him/her. And ME3 is the final act anyway. It's not like someone dies and then there's a whole lot of story left to experience without him/her. Everything that will happen in ME3 will be final. So I welcome some bitter deaths, that may trigger the emotional aspect a bit more.

#11381
alex90c

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mineralica wrote...

didymos1120 wrote...

100k wrote...


I hope so. The mechanical facial expressions and formulaic body language of ME1 (and especially 2) were really dumb looking.


Especially 2?  People were far more dynamic and had a greater range of facial expressions in 2.  That's just a fact.  Anything beyond the occasional arm movement during conversations in ME1 was really quite rare, whereas in 2 it was quite common for people to do stuff like stand up, pace around, lean against objects, change posture, etc.  Facial expressions were similarly limited in the first game.  And let's not forget the "Turn head. Swivel body. Exit scene" thing that ME1 loved to do.

Liara, can you please sit still for a bit?


Shepard, I *gets out of chair* can't believe *turns body opposite direction of Shepard, camera angle to the side of her face* you're alive *begins pacing around*, I never *stops pacing, turns to Shepard again* thought Cerberus *sits back down in chair* would actually bring you back *generic hand gesture while sitting down*

:D

#11382
ODST 5723

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Liara. You've been watching too many old Shatner clips on the extranet.

#11383
100k

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alex90c wrote...

mineralica wrote...

didymos1120 wrote...

100k wrote...


I hope so. The mechanical facial expressions and formulaic body language of ME1 (and especially 2) were really dumb looking.


Especially 2?  People were far more dynamic and had a greater range of facial expressions in 2.  That's just a fact.  Anything beyond the occasional arm movement during conversations in ME1 was really quite rare, whereas in 2 it was quite common for people to do stuff like stand up, pace around, lean against objects, change posture, etc.  Facial expressions were similarly limited in the first game.  And let's not forget the "Turn head. Swivel body. Exit scene" thing that ME1 loved to do.

Liara, can you please sit still for a bit?


Shepard, I *gets out of chair* can't believe *turns body opposite direction of Shepard, camera angle to the side of her face* you're alive *begins pacing around*, I never *stops pacing, turns to Shepard again* thought Cerberus *sits back down in chair* would actually bring you back *generic hand gesture while sitting down*

:D


Its even worse with Miranda. ME2 was worse because it had more of these incredibly awkward blocking scenes.

#11384
Guest_lightsnow13_*

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I never noticed anything until people smiled. I don't think they ever got smiling right on ME games..

#11385
shepskisaac

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Ohh please people. When ME1 came out, the body language and facial movements were stunning and everyone praised how real the characters felt like. It ain't as impressive anymore since we've seen better by now, it's simply called progress, obviously mo-capping & lip-synching would get better after 5 years or so :P

Modifié par IsaacShep, 23 décembre 2011 - 06:52 .


#11386
Someone With Mass

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lightsnow13 wrote...

I never noticed anything until people smiled. I don't think they ever got smiling right on ME games..


I can probably count the few smiles/smirks they did get right on one hand.

Modifié par Someone With Mass, 23 décembre 2011 - 07:25 .


#11387
Guest_D3MON-SOVER3IGN_*

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Someone With Mass wrote...

lightsnow13 wrote...

I never noticed anything until people smiled. I don't think they ever got smiling right on ME games..


I can probbaly count the few smiles/smirks they did get right on one hand.


I got a few right now..

Liara's smiling in LOTSB
Ashley's smiling during some of the romance conversations
Miranda's smiling during her loyalty mission

#11388
G0ldmember

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twitter.com/#!/SamHulick/statuses/150284436867514368
"Man. Up till like 5:30am last night working. I just couldn't pull myself away. #ME3"

twitter.com/#!/SamHulick/statuses/150291478990692353
"Ok, time to hit the studio, and put the finishing touches on the romance theme. #ME3"

twitter.com/#!/masseffect/statuses/150274804803567616
"Mass Effect Wall graphics now available! Free 30 inch tall ME3 graphic w/ purchase!"
http://www.Walls360.com/ME3

twitter.com/#!/gtez/statuses/150285668235481088
"You boys ever been in the credits for a music video? You are now :P"

  "Thanks!!"
http://www.youtube.c...h?v=HiRDJLcYua0


#11389
axl99

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Ninja'd.

Modifié par axl99, 23 décembre 2011 - 07:14 .


#11390
rapscallioness

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Vertigo_1 wrote...

rapscallioness wrote...
Mac Walters also said:
"....... Did I also mention this import had a romance? And I stayed true. #DidYou?"


You mean this?

twitter.com/#!/macwalterslives/status/149747415191273473
"For pity's sake, man! Give Kaidan a break! Why do you always Tweet about how much you hate him? Not cool."

"To be fair it's my job to be cruel to everyone sometime. Did I also mention this import had a romance? And I stayed true. #DidYou?"


yup. that's the one I meant. the only interesting part was the import/romance/loyal. still =#notimpressed/coldshoulders.  lol!

As far as the whole "how much you hate him"! bit..........this is why we can't have nice things.

#11391
shepskisaac

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Someone With Mass wrote...

lightsnow13 wrote...

I never noticed anything until people smiled. I don't think they ever got smiling right on ME games..


I can probably count the few smiles/smirks they did get right on one hand.

The smile Ash & Kaidan have after Eden Prime is great:
Posted Image

The rest, not so much lol Biggest problem is when they show teeth. There's something seriously wrong with the teeth of BioWare's characters

#11392
CrimsonNephilim

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IsaacShep wrote...

Someone With Mass wrote...

lightsnow13 wrote...

I never noticed anything until people smiled. I don't think they ever got smiling right on ME games..


I can probably count the few smiles/smirks they did get right on one hand.

The smile Ash & Kaidan have after Eden Prime is great:

*snip*

The rest, not so much lol Biggest problem is when they show teeth. There's something seriously wrong with the teeth of BioWare's characters


You mean like this?

Posted Image

^Creepy :blink:

#11393
G0ldmember

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Ah, the infamous "rape" face. We've dismissed that meme.

#11394
Vertigo_1

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twitter.com/#!/masseffect/status/150285378904010752
Happy Holidays! Enjoy this card featuring "Cookie Joker" t.co/oDZ7GjYa

Posted Image


twitter.com/#!/SamHulick/status/150291478990692353
"Ok, time to hit the studio, and put the finishing touches on the romance theme. #ME3"

twitter.com/#!/gtez/status/150294389426630656
"Bug Triage with the core leads, Xmas turkey samiches and la maudite #Winning"

Modifié par Vertigo_1, 23 décembre 2011 - 08:51 .


#11395
Wulfram

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I'd guess the goofy smiles are why in DA2 they stictly limited your options for changing Hawke's mouth.

#11396
Guest_The PLC_*

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LGTX wrote...

I don't think scripted deaths will downgrade ME3 to 'just another good story', seems like an excuse to not believe the unpleasant. Mass Effect wasn't about telling your own story through playing God, it was making decisions. You have absolute control over Shepard, but not over everything that surrounds him/her. And ME3 is the final act anyway. It's not like someone dies and then there's a whole lot of story left to experience without him/her. Everything that will happen in ME3 will be final. So I welcome some bitter deaths, that may trigger the emotional aspect a bit more.

Amen.

#11397
Icinix

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LGTX wrote...

I don't think scripted deaths will downgrade ME3 to 'just another good story', seems like an excuse to not believe the unpleasant. Mass Effect wasn't about telling your own story through playing God, it was making decisions. You have absolute control over Shepard, but not over everything that surrounds him/her. And ME3 is the final act anyway. It's not like someone dies and then there's a whole lot of story left to experience without him/her. Everything that will happen in ME3 will be final. So I welcome some bitter deaths, that may trigger the emotional aspect a bit more.


As long as its handled like the VS or SM where the deaths are results of outcomes of being forced to make tough decisions, I'm fine with it.

Having a situation where Recurring Character Bob must die at this point here means that I know every single time I play ME3, he's going to die and when. After a few playthroughts, its just another part of the story and loses the impact from the first time. If its a situation where recurring character x, y or z must die, and decisions Shep make will be the cause / result - then it means everytime I play, my outcomes change and each time is a new experience and tugs on the heartstrings in new ways.

#11398
JeffZero

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LGTX wrote...

I don't think scripted deaths will downgrade ME3 to 'just another good story', seems like an excuse to not believe the unpleasant. Mass Effect wasn't about telling your own story through playing God, it was making decisions. You have absolute control over Shepard, but not over everything that surrounds him/her. And ME3 is the final act anyway. It's not like someone dies and then there's a whole lot of story left to experience without him/her. Everything that will happen in ME3 will be final. So I welcome some bitter deaths, that may trigger the emotional aspect a bit more.


Damn well said.

#11399
Someone With Mass

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G0ldmember wrote...

Ah, the infamous "rape" face. We've dismissed that meme.


I'm personally more distracted by the weird eyes.

#11400
Guest_D3MON-SOVER3IGN_*

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Here is a good grin

Posted Image