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The Twitter Thread - "Casey Hudson says..."


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#1151
Vertigo_1

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http://twitter.com/#...854637872943104

"So apparently @ReidBuckmaster and the rest of the #me3 #e3 team were almost attacked by killer bees #e3isdangerous"

:blink:

Modifié par Vertigo_1, 04 juin 2011 - 04:27 .


#1152
Cheesy Blue

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Vertigo_1 wrote...

http://twitter.com/#...854637872943104

"So apparently @ReidBuckmaster and the rest of the #me3 #e3 team were almost attacked by killer bees #e3isdangerous"

:blink:


Not The BEES!!!

#1153
JeffZero

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Da Mecca wrote...

Vertigo_1 wrote...

http://twitter.com/#...790122154172417

"Patrick, any info you can share about how Intimidate/Charm will work in relation to the Paragon/Renegade meters?"

"We're starting from the same system used in ME2, but we're working on some interesting improvements. :)"


:?


:)

#1154
Da Mecca

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JeffZero wrote...

Da Mecca wrote...

Vertigo_1 wrote...

http://twitter.com/#...790122154172417

"Patrick, any info you can share about how Intimidate/Charm will work in relation to the Paragon/Renegade meters?"

"We're starting from the same system used in ME2, but we're working on some interesting improvements. :)"


:?


:)

<_<

#1155
JeffZero

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Alright, you win. >_>

Just voicing my two cents. I didn't have too big a problem with either game's rendition of the gameplay element.

#1156
Esbatty

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I want that new logo... inside me. Somehow.

#1157
Da Mecca

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I'll deal with it...I guess.

#1158
Waltzingbear

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Vertigo_1 wrote...

http://twitter.com/#...854637872943104

"So apparently @ReidBuckmaster and the rest of the #me3 #e3 team were almost attacked by killer bees #e3isdangerous"

:blink:

Never leave home without your seeker-swarm Bees-countermeasure-device.

Posted Image

#1159
Remus Artega

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SergeySW wrote...

As promised. Here's a concept image from our ME3 logo reveal that we're currently working on. Thoughts?
http://twitter.com/#...483827727470593

*snip*

I see what is this whole thing aiming at...



#1160
Vez04

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''2 days till #MASSEFFECTMONDAY! Any more predictions? Some of you
have guessed correctly. But which ones? (insert tease music here) #ME3''

twitter.com/#!/dsilvermanea

Modifié par Vez04, 04 juin 2011 - 02:15 .


#1161
PsychoWARD23

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http://twitter.com/#...512395526283264

:crying:
<_<

Modifié par PsychoWARD23, 04 juin 2011 - 04:34 .


#1162
TMA LIVE

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Da Mecca wrote...

JeffZero wrote...

Da Mecca wrote...

Vertigo_1 wrote...

http://twitter.com/#...790122154172417

"Patrick, any info you can share about how Intimidate/Charm will work in relation to the Paragon/Renegade meters?"

"We're starting from the same system used in ME2, but we're working on some interesting improvements. :)"


:?


:)

<_<


Hopefully, they simply don't make them all "win" options, or easy to unlock. In ME2, it kind of became pointless to hit any of the other options besides the persuasion lines, simply because Charm and Intimidate were easy to unlock. And not hitting them meant you were going to be at a disadvantage. While with ME1, unless you were putting point into them, you could have a whole playthrough with them greyed.

Modifié par TMA LIVE, 04 juin 2011 - 05:15 .


#1163
Jhonny Nocturne

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PsychoWARD23 wrote...

http://twitter.com/#...512395526283264

:crying:
<_<



Glorious troll by Casey. 

#1164
Da Mecca

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TMA LIVE wrote...

Da Mecca wrote...

JeffZero wrote...

Da Mecca wrote...

Vertigo_1 wrote...

http://twitter.com/#...790122154172417

"Patrick, any info you can share about how Intimidate/Charm will work in relation to the Paragon/Renegade meters?"

"We're starting from the same system used in ME2, but we're working on some interesting improvements. :)"


:?


:)

<_<


Hopefully, they simply don't make them all "win" options, or easy to unlock. In ME2, it kind of became pointless to hit any of the other options besides the persuasion lines, simply because Charm and Intimidate were easy to unlock. And not hitting them meant you were going to be at a disadvantage. While with ME1, unless you were putting point into them, you could have a whole playthrough with them greyed.


That's my problem with it.

You shouldn't be able to choose just because you playing the game. You should have to invest in those options at the cost of something else. 

#1165
Fredvdp

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Vez04 wrote...

''2 days till #MASSEFFECTMONDAY! Any more predictions? Some of you
have guessed correctly. But which ones? (insert tease music here) #ME3''

twitter.com/#!/dsilvermanea

Did anyone send a prediction? I predict Mass Effect on Nintendo Project Café. Café is rumoured to have a lot of third party reveals at E3.

#1166
R3MUS

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Is it 100% confirmed we will get a Mass Effect 3 Official trailer? Hopefully it will be 3 minute long of awesomeness!

#1167
SimplePlan2k8

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Fredvdp wrote...

Vez04 wrote...

''2 days till #MASSEFFECTMONDAY! Any more predictions? Some of you
have guessed correctly. But which ones? (insert tease music here) #ME3''

twitter.com/#!/dsilvermanea

Did anyone send a prediction? I predict Mass Effect on Nintendo Project Café. Café is rumoured to have a lot of third party reveals at E3.


Hmm a Cafe release would be ideal for Nintendo, but it kinda shoots the whole continuous plot idea in the foot. I mean it was fine for ME2 but a new console for the finale might be a bit too far. Either way I'd get it on PC, not gonna let me Shepard not complete his story for the sake of new hardware

#1168
Vez04

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SimplePlan2k8 wrote...

Fredvdp wrote...

Vez04 wrote...

''2 days till #MASSEFFECTMONDAY! Any more predictions? Some of you
have guessed correctly. But which ones? (insert tease music here) #ME3''

twitter.com/#!/dsilvermanea

Did anyone send a prediction? I predict Mass Effect on Nintendo Project Café. Café is rumoured to have a lot of third party reveals at E3.


Hmm a Cafe release would be ideal for Nintendo, but it kinda shoots the whole continuous plot idea in the foot. I mean it was fine for ME2 but a new console for the finale might be a bit too far. Either way I'd get it on PC, not gonna let me Shepard not complete his story for the sake of new hardware


This.

I second that.

#1169
Vertigo_1

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http://twitter.com/#...056213136842752

"Congratulations for the wedding!! ^^ ... I'll take the oportunity to ask, any HighResolution Pack for ME3?"

"I don't know about me3 but the me2 PC textures were already much higher res than console"

Modifié par Vertigo_1, 04 juin 2011 - 08:06 .


#1170
Vez04

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Vertigo_1 wrote...

http://twitter.com/#...056213136842752

"Congratulations for the wedding!! ^^ ... I'll take the oportunity to ask, any HighResolution Pack for ME3?"

"I don't know about me3 but the me2 PC textures were already much higher res than console"


True Fact!

#1171
Fredvdp

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Vertigo_1 wrote...

http://twitter.com/#...056213136842752

"Congratulations for the wedding!! ^^ ... I'll take the oportunity to ask, any HighResolution Pack for ME3?"

"I don't know about me3 but the me2 PC textures were already much higher res than console"

But textures on PC were very low-res. I always imagined it was a literal port from the 360 without an upgrade and that that's the reason ME2 looked so bad on PC. Jean-Luc's texture mods are popular for a reason.

SimplePlan2k8 wrote...

Fredvdp wrote...

Vez04 wrote...

''2 days till #MASSEFFECTMONDAY! Any more predictions? Some of you
have guessed correctly. But which ones? (insert tease music here) #ME3''

twitter.com/#!/dsilvermanea

Did
anyone send a prediction? I predict Mass Effect on Nintendo Project
Café. Café is rumoured to have a lot of third party reveals at E3.


Hmm a
Cafe release would be ideal for Nintendo, but it kinda shoots the whole
continuous plot idea in the foot. I mean it was fine for ME2 but a new
console for the finale might be a bit too far. Either way I'd get it on
PC, not gonna let me Shepard not complete his story for the sake of new
hardware

Well, I wouldn't want them to port just ME3. Of course I want to see ME2 and even ME1 to Café. from what I've read in an interview with the doctors porting ME2 to PS3 instead of ME1 wasn't done because of legal issues but because they wanted to port the more recent and more popular game.

Modifié par Fredvdp, 04 juin 2011 - 09:02 .


#1172
Vertigo_1

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Fredvdp wrote...

But textures on PC were very low-res. I always imagined it was a literal port from the 360 without an upgrade and that that's the reason ME2 looked so bad on PC. Jean-Luc's texture mods are popular for a reason.


Yeah this is partly why I posted that...I really doubt the PC textures are "much higher res than consoles".
I mean they had Zaeed's high res textures in his DLC but they were never used according to Jean-Luc.

Modifié par Vertigo_1, 04 juin 2011 - 09:09 .


#1173
Fredvdp

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After E3 when Casey has some more Twitter time we'll ask him to consider higher res textures on PC. I understand that current-gen consoles can't handle them, but since console gamers don't sit as close to their screens as PC gamers it's not as big a problem for them. The Mass Effect games have a lot of close-up and watching a Blue Sun up close isn't pretty. You can count pixels.

Modifié par Fredvdp, 04 juin 2011 - 09:14 .


#1174
SomeKindaEnigma

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Jhonny Nocturne wrote...

PsychoWARD23 wrote...

http://twitter.com/#...512395526283264

:crying:
<_<



Glorious troll by Casey. 


Lmao at his "unrelated note" thing.  So I'm guessing he pretty much just said that ME3 will support kinect

#1175
Waltzingbear

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SomeKindaEnigma wrote...

Lmao at his "unrelated note" thing.  So I'm guessing he pretty much just said that ME3 will support kinect

He said it without saying it, which says it all... or does it?:blink: