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The Twitter Thread - "Casey Hudson says..."


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#13376
fatalfeline

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NRMansfield wrote...

fatalfeline wrote...

NRMansfield wrote...

I tweeted Mac Walters: Assuming there is New Game+ with ME3; During the Dialogue will there be a highlight or an indicator showing what our previous choice was.
I think this would be a slightly beneficial option during the next playthrough.

Like what 9 Hours 9 Persons 9 Doors did? Interesting...


I think I'm missing some context here...?

You mean you missed out on one of the best Nintendo DS games evar?! www.aksysgames.com/games/nineninenine/

Anyway, the game has six different endings and certain choices you make throughout the game pretty much decides which ending you get, so for your convenience all of your playthroughs after you beat the game for the first time have the decisions you've already made grayed out when you get to them. It even lets you speed through text you've already read.

Modifié par fatalfeline, 22 janvier 2012 - 03:37 .


#13377
CARL_DF90

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Knew about the two CDs for a while now. Still, one thing to remember is that with ME2 those disks were 6.5 GIGs. These will now be 7.5 thanks to the update that happened on the 360 almost 6 months ago. Why am I bringing this up? Simple. There will be more content for us to enjoy this time around. Of course, the fact we are getting 40,000 lines of dialogue should have been proof enough of that. Posted Image

#13378
NRMansfield

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fatalfeline wrote...

NRMansfield wrote...

fatalfeline wrote...

NRMansfield wrote...

I tweeted Mac Walters: Assuming there is New Game+ with ME3; During the Dialogue will there be a highlight or an indicator showing what our previous choice was.
I think this would be a slightly beneficial option during the next playthrough.

Like what 9 Hours 9 Persons 9 Doors did? Interesting...


I think I'm missing some context here...?



You mean you missed out on one of the best Nintendo DS games evar?! www.aksysgames.com/games/nineninenine/

Anyway, the game has six different endings and certain choices you make throughout the game pretty much decides which ending you get, so for your convenience all of your playthroughs after you beat the game for the first time have the decisions you've already made grayed out when you get to them. It even lets you speed through text you've already read.


Nice! Reference accepted :)

I'm sure it's too late to add a feature like this, if it's not added already. I doubt Mac will get back to me about what could be such a reveiling answer to the question.

#13379
Homebound

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Will the refund guy be making a return in mass3?

#13380
Cossack72

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Hellbound555 wrote...

Will the refund guy be making a return in mass3?


End of all life or not, he will get that refund :lol:

Modifié par Cossack72, 22 janvier 2012 - 05:35 .


#13381
fatalfeline

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@ME3News put up a lot of new info, I noticed.

http://twitter.com/#...825026298388480
We have updated the Changelog with new stuff from German magazine GameStar. I'll post the non-spoilerific part of them here.

twitter.com/#!/ME3News/status/160825190727692290
War Assets can be anything that helps the cause, from NPCs to entire fleets. 

twitter.com/#!/ME3News/status/160825401206259712
Sometimes territory is controlled by the Reapers, that changes due to major plotpoints.

twitter.com/#!/ME3News/status/160825714109726720
When you enter occupied territory, you MAY be chased down by the Reapers. Winning a minigame will have you escape them.

twitter.com/#!/ME3News/status/160826225969995776
Major plotpoints also affect the state of the Normandy. 

twitter.com/#!/ME3News/status/160826549002698753
The choices affect your reputation with NPCs, while some may render some missions "mutually exclusive". That also occurs with dead squaddies 

twitter.com/#!/ME3News/status/160826790091292673
If a ME1/2 character is dead, 1)A different plotpoint opens up, or 2)Plotpoints don't occur, 3) They get a replacement. 

twitter.com/#!/ME3News/status/160826907359838208
As we already knew, the Citadel is going to be much bigger than ME1 or 2. 


Edit: There's also a couple of coversation tweets on the page saying that Shepard's choices matter more than his/her personal morality (...isn't that how it's always been?) and confirming that Miranda will be back. I'd put them here but my fingers kinda ache from copy-pasting so much. XD

Modifié par fatalfeline, 22 janvier 2012 - 05:39 .


#13382
Vertigo_1

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Eh, you realize that info was from a thread on BSN right? I don't see a point in putting that stuff here, tbh

#13383
fatalfeline

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Oh was it? I didn't see it then...

#13384
MegaBadExample

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fatalfeline wrote...

Oh was it? I didn't see it then...


It's good. I didn't see it, so cheers.

#13385
Phaedon

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@ME3News happens to be my account for relaying Known Features thread updates to the Twitterverse.

#13386
double02

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MegaBadExample wrote...

fatalfeline wrote...

Oh was it? I didn't see it then...


It's good. I didn't see it, so cheers.


The same goes for me too. Thanks.

#13387
King Minos

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Why have i got the feeling this minigame on escaping the Reapers is going to be annoying?

It was bloody annoying in KoTOR. I hated it.

#13388
Sailears

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fatalfeline wrote...
twitter.com/#!/ME3News/status/160825714109726720
When you enter occupied territory, you MAY be chased down by the Reapers. Winning a minigame will have you escape them.

King Minos wrote...

Why have i got the feeling this minigame on escaping the Reapers is going to be annoying?

It was bloody annoying in KoTOR. I hated it.

I hope "MAY" means rare enough not to become annoying... I just have a bad feeling about minigames like that.

But it could turn out to be fantastic; will have to wait and see.

#13389
King Minos

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Can anyone ask if we can get back with Liara if she walked out on us after Lair of the Shadow Broker?

Does it end the relationship or is it still active?

#13390
Homebound

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Curunen wrote...

fatalfeline wrote...
twitter.com/#!/ME3News/status/160825714109726720
When you enter occupied territory, you MAY be chased down by the Reapers. Winning a minigame will have you escape them.

King Minos wrote...

Why have i got the feeling this minigame on escaping the Reapers is going to be annoying?

It was bloody annoying in KoTOR. I hated it.

I hope "MAY" means rare enough not to become annoying... I just have a bad feeling about minigames like that.

But it could turn out to be fantastic; will have to wait and see.

the minigame will involve scanning the reaper for weakspots..:whistle:

#13391
King Minos

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Hellbound555 wrote...

Curunen wrote...

fatalfeline wrote...
twitter.com/#!/ME3News/status/160825714109726720
When you enter occupied territory, you MAY be chased down by the Reapers. Winning a minigame will have you escape them.

King Minos wrote...

Why have i got the feeling this minigame on escaping the Reapers is going to be annoying?

It was bloody annoying in KoTOR. I hated it.

I hope "MAY" means rare enough not to become annoying... I just have a bad feeling about minigames like that.

But it could turn out to be fantastic; will have to wait and see.

the minigame will involve scanning the reaper for weakspots..:whistle:


I ****ing i hope not. Instead of scanning for minerals, i'm scanning for the location of it's reproductive organs are and how hard to kick it?

#13392
Chala

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Hellbound555 wrote...

Curunen wrote...

fatalfeline wrote...
twitter.com/#!/ME3News/status/160825714109726720
When you enter occupied territory, you MAY be chased down by the Reapers. Winning a minigame will have you escape them.

King Minos wrote...

Why have i got the feeling this minigame on escaping the Reapers is going to be annoying?

It was bloody annoying in KoTOR. I hated it.

I hope "MAY" means rare enough not to become annoying... I just have a bad feeling about minigames like that.

But it could turn out to be fantastic; will have to wait and see.

the minigame will involve scanning the reaper for weakspots..:whistle:

I think that I don't like too much the idea of probing a Reaper... No after what happened in Uranus :sick:

#13393
Thargorichiban

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El_Chala_Legalizado wrote...

Hellbound555 wrote...

Curunen wrote...

fatalfeline wrote...
twitter.com/#!/ME3News/status/160825714109726720
When you enter occupied territory, you MAY be chased down by the Reapers. Winning a minigame will have you escape them.

King Minos wrote...

Why have i got the feeling this minigame on escaping the Reapers is going to be annoying?

It was bloody annoying in KoTOR. I hated it.

I hope "MAY" means rare enough not to become annoying... I just have a bad feeling about minigames like that.

But it could turn out to be fantastic; will have to wait and see.

the minigame will involve scanning the reaper for weakspots..:whistle:

I think that I don't like too much the idea of probing a Reaper... No after what happened in Uranus :sick:



Probing a Reaper... They'd probably consider that foreplay :lol:

#13394
Cossack72

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"I know you feel this"

#13395
NRMansfield

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https://twitter.com/...936392418013185
Me:Assuming we get a New Game+ with ME3. During dialogue scenes will our previous choices be highlighted or indicated somehow?

Mac Walters: Sorry. No. The cost for doing so, & added complexity for New Game++ was insurmountable. Also, we want u to live in the moment.

Bummer for both. No New Game+..? Really

#13396
Satanicponies

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There will be new game plus, just not a way for you to see previous choices from previous games.
During dialogue scenes will our previous choices be highlighted or indicated somehow? Is what he said no to.

#13397
NRMansfield

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He said they want you to "live in the moment", meaning there will not be a option to see what choice you made last time, if there was you wouldn't be living in that momemt also there is no need to have the option since there is no New Game+. So you start out fresh each time you play.

#13398
Ecmoose

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There is a new game+. The statement reads that showing your old choice was too complex and expensive to ADD to the New Game + experience. You can't add to something that's not already there. If there was no new game + he wouldn't have needed to clarify why there's no "old choice" option, he would have just said "No new game + sorry."

I can see how you interpreted it as "No new game +" that's the problem with twitter. Grammar short cuts just to fit what you need to say.

Modifié par Ecmoose, 22 janvier 2012 - 06:27 .


#13399
NRMansfield

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Ecmoose wrote...

There is a new game+. The statement reads that showing your old choice was too complex and expensive to ADD to the New Game + experience. You can't add to something that's not already there. If there was no new game + he wouldn't have needed to clarify why there's no "old choice" option, he would have just said "No new game + sorry."

I can see how you interpreted it as "No new game +" that's the problem with twitter. Grammar short cuts just to fit what you need to say.


My apologies. I read it to myself several times now, and you are right. There is new game + but they want you to live in the moment when you choose your responses in dialogue. 
Thanks for clearing that up, It's def' a relief. 

#13400
adamross

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New week starts=new infos-marketing things comin' & also closer for March 6-9 and the DEMO.

epic feeling