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The Twitter Thread - "Casey Hudson says..."


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#13776
CrimsonNephilim

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Vertigo_1 wrote...

I can't believe I'm posting this but:

twitter.com/#!/PatrickWeekes/status/162405235246104576
"For those wondering how to handle the demo dropping on Valentine's Day, may I suggest: videosift.com/video/I-think-this-Xbox-is-the-best-present-I-ever-bought-for-you-1"

LOL :lol:


LOL! that was awesome

#13777
SlaughterVolus

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Tazzmission wrote...

ok so i asked chris if he can confirm or deny a love romance with wrex


waiting on reply


Doubtful on that, Wrex is trying too save his race with the female krogan remember. His more likely going to be interested in her then Shepard!

#13778
Vertigo_1

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Vertigo_1 wrote...
twitter.com/#!/PatrickWeekes/status/162399030813528065
"Dropped into ME3 MP today. "Hi, I'm the low-level guy with the starter shotgun. I'll be on the ground by the turret."


twitter.com/#!/scyllacosta/status/162411227224612864
"MP lesson lesson number 1: a turret shoots more bullets than a shotgun."

Turrets in MP!

twitter.com/#!/scyllacosta/status/162421454154108928
"MP lesson # 2: if your enemy has a sword don't expect a hug if you get too close. Schwiiiiiinkkk !!!!"

Phantom...

#13779
AlphaJarmel

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Really?  So we're not getting that RPG Pulse episode?  Come on.

#13780
dtmoss

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Does that mean something else will replace it?

#13781
TK EL_

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As the time till release date winds down, I think it deserves to be said that this avenue of interaction with the devs has been fantastic and mutually beneficial. The wins are a lot to count, but I'll attempt:

- Kept us up to date as far as progress and achievements

- Has helped to communicate expected improvements, preferences, swings ans misses

- Has helped greatly to manage expectation but still keep a high level of anticipation

- Has aided in damage control after unfortunate incidents

- I think we've been able to give a few of the devs that little boost or smile that we all need to get through the day (as we know a few of them read this thread)

- Given us a lot of inside perspective to their work

- Quite a bit of fan service (even from the voice actors)

- Given a new found respect, appreciation and a chance to empathize about how challenging their jobs are

- Has helped us differentiate their vision and actions (e.g. Casey says they've always wanted to integrate multiplayer) from their 'evil overlord' EA

So all in all, well done everyone. Its been a great ride

#13782
Vez04

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TK EL wrote...

As the time till release date winds down, I think it deserves to be said that this avenue of interaction with the devs has been fantastic and mutually beneficial. The wins are a lot to count, but I'll attempt:

- Kept us up to date as far as progress and achievements

- Has helped to communicate expected improvements, preferences, swings ans misses

- Has helped greatly to manage expectation but still keep a high level of anticipation

- Has aided in damage control after unfortunate incidents

- I think we've been able to give a few of the devs that little boost or smile that we all need to get through the day (as we know a few of them read this thread)

- Given us a lot of inside perspective to their work

- Quite a bit of fan service (even from the voice actors)

- Given a new found respect, appreciation and a chance to empathize about how challenging their jobs are

- Has helped us differentiate their vision and actions (e.g. Casey says they've always wanted to integrate multiplayer) from their 'evil overlord' EA

So all in all, well done everyone. Its been a great ride


+1

The Twitter thread is also the reason mostly i come check here every day.

Modifié par Vez04, 26 janvier 2012 - 08:22 .


#13783
kidbd15

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TK EL wrote...

As the time till release date winds down, I think it deserves to be said that this avenue of interaction with the devs has been fantastic and mutually beneficial. The wins are a lot to count, but I'll attempt:

- Kept us up to date as far as progress and achievements

- Has helped to communicate expected improvements, preferences, swings ans misses

- Has helped greatly to manage expectation but still keep a high level of anticipation

- Has aided in damage control after unfortunate incidents

- I think we've been able to give a few of the devs that little boost or smile that we all need to get through the day (as we know a few of them read this thread)

- Given us a lot of inside perspective to their work

- Quite a bit of fan service (even from the voice actors)

- Given a new found respect, appreciation and a chance to empathize about how challenging their jobs are

- Has helped us differentiate their vision and actions (e.g. Casey says they've always wanted to integrate multiplayer) from their 'evil overlord' EA

So all in all, well done everyone. Its been a great ride


Completely agree.

#13784
fatalfeline

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Vez04 wrote...

The Twitter thread is also the reason mostly i come check here every day.

Same here.

#13785
mineralica

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pmac_tk421 wrote...

AVPen wrote...

Vertigo_1 wrote...

Felidae_5 wrote...

I hope they bring back reave or an equivalent, a vanguard with reave was my most badass killing mashine up to date


Reave is back:

twitter.com/#!/manveerheir/status/108352045207126016

"Finished my implementation of Reave today and got a new secret power up and running (this new power is actually adapted from Mass Effect 1)"

And I have a very good idea which ME1 Talent that this new Power was based off.... :whistle:

What do you think it is?

Hmm Damping?

If it's Immunity, I'll kill someone.

#13786
Vapaa

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mineralica wrote...
If it's Immunity, I'll kill someone.


Nah, Immunity has already passed the torch to Fortification, I think it's Marksman.

#13787
Adhin

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That is a super, super old tweet he was just re-posting to point out Reave is still in. And yeah it was probably Marksman back then as Ashley gets that it turns out. And Kaiden gets reave. Probably was working on both of them together.

#13788
ArkkAngel007

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AlphaJarmel wrote...

Really?  So we're not getting that RPG Pulse episode?  Come on.


That footage is probably going to now be a part of the Making-of featurette.

#13789
Vertigo_1

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twitter.com/#!/dsilvermanea/status/162367079037669376
"How do you handle the challenge of marketing both to new players and to long time fans? Is it difficult?"

"The team has done such a great job making #ME3 appeal to both new ppl and existing fans, so it's not that hard.All will love ME3! :)"


twitter.com/#!/PatrickWeekes/status/162428175677259776
"Hi, Patrick! Our readers are wondering why nobody but Quarians dont uses native words? Asari uses Goddess instead of Athame?"

"Quarians more introverted, less part of Citadel society, use more words from old languages, not on translator list."

twitter.com/#!/macwalterslives/status/162378014187991041
"Aaaand maybe an Ashley follow-up, if you have the time :D #greedyfans Many thanks regardless!"

"Hmm... Ashley's grown up too. And she seems to be trusting her head, as much as her instincts now. #ME3"

Modifié par Vertigo_1, 26 janvier 2012 - 02:07 .


#13790
augmented shephard

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AlphaJarmel wrote...

Really?  So we're not getting that RPG Pulse episode?  Come on.

i contacted chris, asking him to confirm if we will not get anymore pulse's.
hopefully he will reply soon

#13791
Pee Jae

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twitter.com/#!/macwalterslives/status/162378014187991041
"Aaaand maybe an Ashley follow-up, if you have the time :D #greedyfans Many thanks regardless!"

"Hmm... Ashley's grown up too. And she seems to be trusting her head, as much as her instincts now. #ME3"[/quote]

She's still getting a punch in the jaw from my Shep when I see her. :whistle:

#13792
Vez04

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[quote]t_skwerl wrote...

twitter.com/#!/macwalterslives/status/162378014187991041
"Aaaand maybe an Ashley follow-up, if you have the time :D #greedyfans Many thanks regardless!"

"Hmm... Ashley's grown up too. And she seems to be trusting her head, as much as her instincts now. #ME3"[/quote]

She's still getting a punch in the jaw from my Shep when I see her. :whistle:

[/quote]

Vertigo_1 Beat you on posting the tweet fastest just FYI.

Modifié par Vez04, 26 janvier 2012 - 02:38 .


#13793
Pee Jae

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Yeah, that was supposed to be a quote. My bad.

#13794
JakePT

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https://twitter.com/...545846028734464
"Is Charm/Intimidate still tied to Paragon/Renegade? Really hope not, since it discourages a more nuanced approach to morality."

"We revamped the P/R system. The new system is much better at allowing you to go back and forth as you would see fit."

Modifié par JakePT, 26 janvier 2012 - 02:50 .


#13795
Vez04

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JakePT wrote...

https://twitter.com/...545846028734464
"Is Charm/Intimidate still tied to Paragon/Renegade? Really hope not, since it discourages a more nuanced approach to morality."

"We revamped the P/R system. The new system is much better at allowing you to go back and forth as you would see fit."

Great! i love this:devil: was a complain i had from ME2, glad to see that theyve redone it right this time around:)

#13796
squee365

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https://twitter.com/...546345012498434
"Does "galaxy at war" effect galactic readiness on all saves or just the current one that is being played?"

"It impacts all saves. We found the other way was too confusing, and required a more complicated interface."

Modifié par squee365, 26 janvier 2012 - 03:01 .


#13797
anlk92

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squee365 wrote...

https://twitter.com/...546345012498434
"Does "galaxy at war" effect galactic readiness on all saves or just the current one that is being played?"

"It impacts all saves. We found the other way was too confusing, and required a more complicated interface."


Hmm, I really don't like this. Looks like if you want to see some bad endings you'll have to do that before you get too much ahead on multiplayer.

#13798
JakePT

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squee365 wrote...

https://twitter.com/...546345012498434
"Does "galaxy at war" effect galactic readiness on all saves or just the current one that is being played?"

"It impacts all saves. We found the other way was too confusing, and required a more complicated interface."

That's very bad news. Unless we can tell our SP game to ignore Galaxy at War I'll be avoiding MP entirely until finishing all my SP games.

This also has the potential to ruin replays if MP is played in between. That makes it almost unfathomable that there wouldn't be an option to turn it off.

#13799
CptBomBom00

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is there Bw pulse today????????

#13800
Fredvdp

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CptBomBom00 wrote...

is there Bw pulse today????????

I believe Pulse will resume after ME3's release.