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The Twitter Thread - "Casey Hudson says..."


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#14226
CroGamer002

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PnXMarcin1PL wrote...
The Norandy could tickle geth ship to death :wizard:


As much as I like to joke about it, no.

Dreadnoughts are a menace in ME universe!


And since Geth are one of the most advanced species in galaxy, if not the most besides Reapers?
Normandy wouldn't even be able to scratch that thing.

#14227
shepskisaac

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Rob Blake wrote...

So... music stuff :)

Shep's quarters has a stereo system again with a bunch of tracks on it...

We wanted to add something to the citadel to give the place an atmospheric feel due to all the stuff that's happening around you. The Normandy is YOUR ship and we didn't want to force a feel or emotion on the player forever so we didn't add any ambience music there. A lot of people found the music on the Normandy in ME1 far too repetitive and often conflicted with what was happening on screen.

Also, I was really worried that if we had music on the Normandy then basically the entire game has nonstop music... that's not very cinematic. Watch any film and you'll notice that most films have music for only a third at most. You need a break every now and then as a palette cleanser. Plus there's a whole lot of content on the Normandy that would have felt weird with the generic music playing. Therefore we added a lot of music over these scenes on the Normandy. That to me is far more important; the relationship developments, romances and conflicts that happen on the Normandy are far more important to hit musically so that's where we focused our attention.

Hope that helps explain the decisions :) Music is such a subjective thing that of course not everyone will agree, but as long as the big stuff hits well and feels right then hopefully we've done our job :)

Thanks!

Definitely understand the decision, sound good! I can't wait to explore the new Normandy and see how it 'feels' without ambient track. Hope there will still be lots of sounds around though, engines working etc :)

#14228
JeffZero

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Hey Rob, thanks for replying. Some of my studies in my music and film classes are going over that aspect of "nonstop music is no good" right now. I loved the SR1's track in ME1, but ultimately I concur.

#14229
Aurellia

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[quote]IsaacShep wrote...

[quote]Rob Blake wrote...

So... music stuff :)

Shep's quarters has a stereo system again with a bunch of tracks on it...

We wanted to add something to the citadel to give the place an atmospheric feel due to all the stuff that's happening around you. The Normandy is YOUR ship and we didn't want to force a feel or emotion on the player forever so we didn't add any ambience music there. A lot of people found the music on the Normandy in ME1 far too repetitive and often conflicted with what was happening on screen.

[/quote]

What I'd like is an option to pipe my quarters music to the entire ship.  After all it's my ship:)

Modifié par Aurellia, 30 janvier 2012 - 09:52 .


#14230
Guest_Felidae_5_*

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Mesina2 wrote...

PnXMarcin1PL wrote...
The Norandy could tickle geth ship to death :wizard:


As much as I like to joke about it, no.

Dreadnoughts are a menace in ME universe!


And since Geth are one of the most advanced species in galaxy, if not the most besides Reapers?
Normandy wouldn't even be able to scratch that thing.


That's all your opinion. The Normandy took down the collector ship, which was reaper technology, much more advanced than geth, in two shots. Two. The geth constantly get their asses kicked in the Mass Effect games, especially by Shepard. They make good shields and shotguns, though :happy:

#14231
RyuGuitarFreak

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Rob Blake wrote...

So... music stuff :)

Shep's quarters has a stereo system again with a bunch of tracks on it...

We wanted to add something to the citadel to give the place an atmospheric feel due to all the stuff that's happening around you. The Normandy is YOUR ship and we didn't want to force a feel or emotion on the player forever so we didn't add any ambience music there. A lot of people found the music on the Normandy in ME1 far too repetitive and often conflicted with what was happening on screen.

Also, I was really worried that if we had music on the Normandy then basically the entire game has nonstop music... that's not very cinematic. Watch any film and you'll notice that most films have music for only a third at most. You need a break every now and then as a palette cleanser. Plus there's a whole lot of content on the Normandy that would have felt weird with the generic music playing. Therefore we added a lot of music over these scenes on the Normandy. That to me is far more important; the relationship developments, romances and conflicts that happen on the Normandy are far more important to hit musically so that's where we focused our attention.

Hope that helps explain the decisions :) Music is such a subjective thing that of course not everyone will agree, but as long as the big stuff hits well and feels right then hopefully we've done our job :)

Thanks!

I...see.

You have a strong point. I'll deffiniely miss the Normandy music once again but I understand your decision.

#14232
1136342t54_

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Mesina2 wrote...

PnXMarcin1PL wrote...
The Norandy could tickle geth ship to death :wizard:


As much as I like to joke about it, no.

Dreadnoughts are a menace in ME universe!


And since Geth are one of the most advanced species in galaxy, if not the most besides Reapers?
Normandy wouldn't even be able to scratch that thing.


The Normandy could beat a Dreadnought. Although that would only be the case, if the Dreadnought does nothing while the Normandy attack constantly with all weapons for a while.

#14233
AdmiralCheez

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Dumb question that's been bugging me (and I cannot successfully operate Twitter to ask it myself), but since Garrus, Liara, Ash, and Kaidan are all getting new duds, will Tali be able to equip brand new swag?

#14234
Funkcase

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Rob Blake wrote...

So... music stuff :)

Shep's quarters has a stereo system again with a bunch of tracks on it...

We wanted to add something to the citadel to give the place an atmospheric feel due to all the stuff that's happening around you. The Normandy is YOUR ship and we didn't want to force a feel or emotion on the player forever so we didn't add any ambience music there. A lot of people found the music on the Normandy in ME1 far too repetitive and often conflicted with what was happening on screen.

Also, I was really worried that if we had music on the Normandy then basically the entire game has nonstop music... that's not very cinematic. Watch any film and you'll notice that most films have music for only a third at most. You need a break every now and then as a palette cleanser. Plus there's a whole lot of content on the Normandy that would have felt weird with the generic music playing. Therefore we added a lot of music over these scenes on the Normandy. That to me is far more important; the relationship developments, romances and conflicts that happen on the Normandy are far more important to hit musically so that's where we focused our attention.

Hope that helps explain the decisions :) Music is such a subjective thing that of course not everyone will agree, but as long as the big stuff hits well and feels right then hopefully we've done our job :)

Thanks!



I don't know, alot of ambience can do wonders if done right. Blade runner did a fantastic job with this, I think there was music pretty much throughout the whole film, it was a part of the world. This is what the ME1 music was like to me and why I loved it so much. But I can understand why some people wouldn't, so a good balance does seem pretty good, aslong as there's a good amount of ambience (unlike ME2) then I'm happy with the music.

Modifié par Funkcase, 30 janvier 2012 - 10:21 .


#14235
Blooddrunk1004

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Felidae_5 wrote...

Mesina2 wrote...

PnXMarcin1PL wrote...
The Norandy could tickle geth ship to death :wizard:


As much as I like to joke about it, no.

Dreadnoughts are a menace in ME universe!


And since Geth are one of the most advanced species in galaxy, if not the most besides Reapers?
Normandy wouldn't even be able to scratch that thing.


That's all your opinion. The Normandy took down the collector ship, which was reaper technology, much more advanced than geth, in two shots. Two. The geth constantly get their asses kicked in the Mass Effect games, especially by Shepard. They make good shields and shotguns, though :happy:

Collector ship is alot more weaker then Geth dreadnought, the only reason Collector ship was destroyed because Normandy had advanced weapons, AI and good pilot. As for Geth geting their asses always kicked Shepard, you do realize 99% of those enemies were Heretics not Geth.

#14236
Adhin

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You know Cheez I've been wondering that too, I mean they all get new looking armor and whatnot. Tali got an update in ME2 like everyone else so.. kinda hoping she gets an updated look in ME3 as well. Or at least some kinda armor-snap ons to her older ME2 look.

Anything really... anything at all >.>

#14237
The Giant Napkin

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Mesina2 wrote...

PnXMarcin1PL wrote...
The Norandy could tickle geth ship to death :wizard:


As much as I like to joke about it, no.

Dreadnoughts are a menace in ME universe!


And since Geth are one of the most advanced species in galaxy, if not the most besides Reapers?
Normandy wouldn't even be able to scratch that thing.


Normandy could kill Sovereign though, and the collector's thingy as well. And as we know Sovereign > Ascension > Dreadnought... so Normandy could beat anything B).

#14238
Someone With Mass

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AdmiralCheez wrote...

Dumb question that's been bugging me (and I cannot successfully operate Twitter to ask it myself), but since Garrus, Liara, Ash, and Kaidan are all getting new duds, will Tali be able to equip brand new swag?


Well, they have said that the squad's outfits will have different bonuses, so it'd be a bit silly if someone like Tali got stuck with only one.

#14239
Vez04

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''I was riding elevators back when you could have a full conversation before arriving on the next floor. #hipstershepard #ME3''

twitter.com/#!/BioEvilChris
Always likes teaseing the fans:devil::whistle:

Modifié par Vez04, 30 janvier 2012 - 10:23 .


#14240
AdmiralCheez

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Someone With Mass wrote...

Well, they have said that the squad's outfits will have different bonuses, so it'd be a bit silly if someone like Tali got stuck with only one.

True, true.

Argh, now I want to see all the pretty outfits for my dollies...  My need to fashionably coordinate my squad is driving me nuts...

#14241
LGTX

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Rob, thanks for being awesome and informative. That's basically what I wanted to hear.

#14242
Guest_lightsnow13_*

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AdmiralCheez wrote...

Dumb question that's been bugging me (and I cannot successfully operate Twitter to ask it myself), but since Garrus, Liara, Ash, and Kaidan are all getting new duds, will Tali be able to equip brand new swag?


I was thinking the same thing. All screenshots I've seen have Tali in old gear. But I'm sure she'll get something new. We just haven't seen it yet.

#14243
King Minos

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lightsnow13 wrote...

AdmiralCheez wrote...

Dumb question that's been bugging me (and I cannot successfully operate Twitter to ask it myself), but since Garrus, Liara, Ash, and Kaidan are all getting new duds, will Tali be able to equip brand new swag?


I was thinking the same thing. All screenshots I've seen have Tali in old gear. But I'm sure she'll get something new. We just haven't seen it yet.


I swear someone posted an image of her in new gear, it was all white i think or something like that. Anyhow, great emphasis was put into her ass and hips. Might of been a new texture from some mod.

#14244
pmac_tk421

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AdmiralCheez wrote...

Someone With Mass wrote...

Well, they have said that the squad's outfits will have different bonuses, so it'd be a bit silly if someone like Tali got stuck with only one.

True, true.

Argh, now I want to see all the pretty outfits for my dollies...  My need to fashionably coordinate my squad is driving me nuts...

 It's nice that they've added some more customization to squad mates since that suggests that squadmates will hvae more than 2 sets of armor.

#14245
AdmiralCheez

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King Minos wrote...

I swear someone posted an image of her in new gear, it was all white i think or something like that. Anyhow, great emphasis was put into her ass and hips. Might of been a new texture from some mod.

Ah, yes.  Ass and hips.  Because all females must be UBER-SEXY YEAH AMIRITE?

Oh well.  At least they placed extra emphasis on Garrus's crotch to make up for it:

Posted Image

Damn, though, if it was new and not a mod, I wish I'd seen it.

#14246
Tyrannosaurus Rex

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AdmiralCheez wrote...
Posted Image


I..

I...

Where was I?

#14247
King Minos

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AdmiralCheez wrote...

King Minos wrote...

I swear someone posted an image of her in new gear, it was all white i think or something like that. Anyhow, great emphasis was put into her ass and hips. Might of been a new texture from some mod.

Ah, yes.  Ass and hips.  Because all females must be UBER-SEXY YEAH AMIRITE?

Oh well.  At least they placed extra emphasis on Garrus's crotch to make up for it:

Posted Image

Damn, though, if it was new and not a mod, I wish I'd seen it.


My eyes...

#14248
Guest_lightsnow13_*

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I wish it would stay still so I could actually take a look at it. (Nothing sexual...sorry guys, aliens don't do it for me :?) I still don't really know what it is (besides the obvious crotch). The armor looks weird though..and is that a cup? Or something on a cup?

Modifié par lightsnow13, 30 janvier 2012 - 10:44 .


#14249
Someone With Mass

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Weird codpiece is weird.

#14250
Vertigo_1

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Thank god for AdBlock.

twitter.com/#!/BioEvilChris/status/164108523461021696
"I was riding elevators back when you could have a full conversation before arriving on the next floor. #hipstershepard #ME3"

and if you missed it:

twitter.com/#!/ME3News/status/164087573155819520
"OXM will be posting ME3 interviews for the following 5 days: t.co/luvwLtXc"

Modifié par Vertigo_1, 30 janvier 2012 - 10:47 .