DA3?Vertigo_1 wrote...
Bioware Pulse Episode Tomorrow:
twitter.com/#!/dsilvermanea/status/80402139922444288
"Just finished a taping for #BiowarePulse. It'll go up tomorrow with a new announcement. Follow @biowarePulse for the latest BioWare info."
New announcement? Could it be ME3 related?
The Twitter Thread - "Casey Hudson says..."
#1476
Posté 13 juin 2011 - 10:40
#1477
Posté 13 juin 2011 - 10:42
#1478
Posté 13 juin 2011 - 10:43
#1479
Posté 13 juin 2011 - 10:45
Chewin3 wrote...
Or maybe Chris will finally show when he washes his car.
Unforunately, he was only joking.
#1480
Posté 13 juin 2011 - 10:45
#1481
Posté 13 juin 2011 - 10:46
then again, its marketing language.
guess we are gonna find out tomorrow.
#1482
Posté 13 juin 2011 - 10:47
http://twitter.com/#...405010776735746
"We'll update #BioWarePulse whenever there is news to cover. Ideally, we're shooting for weekly at minimum."
Modifié par Vertigo_1, 13 juin 2011 - 10:48 .
#1483
Posté 13 juin 2011 - 11:00
Vertigo_1 wrote...
Bioware Pulse could be weekly?
http://twitter.com/#...405010776735746
"We'll update #BioWarePulse whenever there is news to cover. Ideally, we're shooting for weekly at minimum."
They better stop the "On the Pulse" gag, then. That's just painful when watching those streams.
#1484
Posté 13 juin 2011 - 11:13
Fiery Phoenix wrote...
"Another huge improvement we're taking on... More squad banter. I dare say, more than any other #MassEffect game to date." --Mac Walters
NICE
Modifié par shinobi602, 17 juin 2011 - 09:57 .
#1485
Posté 14 juin 2011 - 12:19
"Saw frag grenades as one of SoldierShep's skills in the E3 demo. Will other classes have different grenades: incendiary, cryo, etc?"
"It could happen...."
-------------------------------------
twitter.com/#!/CGaspur/status/80407161691324416
"I think fans are really going to be excited by the new weapons in Mass Effect 3!!! We are really pushing the designs!!!"
Modifié par Vertigo_1, 14 juin 2011 - 12:24 .
#1486
Posté 14 juin 2011 - 12:25
#1487
Posté 14 juin 2011 - 12:31
"Yes there will be more variety in all of our weapon classes"
Modifié par Vertigo_1, 14 juin 2011 - 12:31 .
#1488
Posté 14 juin 2011 - 12:33
Vertigo_1 wrote...
http://twitter.com/#...431601468710912
"Yes there will be more variety in all of our weapon classes"
*Insert YES YES YES YES YES YES! image here*
#1489
Posté 14 juin 2011 - 12:39
http://twitter.com/#!/BrenonHolmes
*Ashamed I only found out about this just now...*
Modifié par Vertigo_1, 14 juin 2011 - 12:40 .
#1490
Posté 14 juin 2011 - 12:44
Vertigo_1 wrote...
Follow Brenon Holmes Senior Designer at BioWare on the Mass Effect series here:
http://twitter.com/#!/BrenonHolmes
*Ashamed I only found out about this just now...*
Already have ''follow'' on him
Modifié par Vez04, 14 juin 2011 - 01:00 .
#1491
Posté 14 juin 2011 - 01:21
"We are changing the way shotguns work in me3, they should be more consistent and slightly better at mod range"
Modifié par Vertigo_1, 14 juin 2011 - 01:22 .
#1492
Posté 14 juin 2011 - 01:27
#1493
Posté 14 juin 2011 - 01:48
Vertigo_1 wrote...
twitter.com/#!/truffle/status/80443752493219840
"We are changing the way shotguns work in me3, they should be more consistent and slightly better at mod range"
Sweet. :happy:
#1494
Posté 14 juin 2011 - 04:47
I'm thinking DA2 DLC.Vertigo_1 wrote...
Bioware Pulse Episode Tomorrow:
twitter.com/#!/dsilvermanea/status/80402139922444288
"Just finished a taping for #BiowarePulse. It'll go up tomorrow with a new announcement. Follow @biowarePulse for the latest BioWare info."
New announcement? Could it be ME3 related?
#1495
Posté 14 juin 2011 - 08:55
Vertigo_1 wrote...
twitter.com/#!/truffle/status/80443752493219840
"We are changing the way shotguns work in me3, they should be more consistent and slightly better at mod range"
Still they'll be worse then shotguns in ME equipped with High Explossive Ammo X.
#1496
Posté 14 juin 2011 - 10:58
#1497
Posté 14 juin 2011 - 01:01
Art3mShepard wrote...
Vertigo_1 wrote...
twitter.com/#!/truffle/status/80443752493219840
"We are changing the way shotguns work in me3, they should be more consistent and slightly better at mod range"
Still they'll be worse then shotguns in ME equipped with High Explossive Ammo X.
Unless they bring back the explosive ammo mod as an upgrade this time around. /want.
Fiery Phoenix wrote...
"Another huge improvement we're taking on... More squad banter. I dare say, more than any other #MassEffect game to date." --Mac Walters
Heh, knew it. As I said earlier in the thread this is probably what they meant when they said Vertigo would be happier this time around (not necessarily bringing elevators back but bringing the banter back and increasing it). I think they originally said something like that was in the works in one of the early previews in fact. Great to see it confirmed.
I wonder if it'll be the same as DA where it 'goes off' as you wonder around an area, or whether they have their own method.
Modifié par Apollo Starflare, 14 juin 2011 - 01:07 .
#1498
Posté 14 juin 2011 - 03:53
"We are re-working the way shotguns feel for ME3 across the board, Vanguards rejoice :}"
-------------------------------
Some insight into James Sanders now known as Vega...
twitter.com/#!/macwalterslives/status/80670894539808768
"I can say he was never related to Kahlee. Went with Sanders cause it seemed to fit his character... At the time. Dun dun dun."
--------------------------
I wish he could be more specific
twitter.com/#!/CGaspur/status/80674417071497216
Sentinels will also have reasons to be happy too :}
-------------------------
Apollo Starflare wrote...
Heh, knew it. As I said earlier in the thread this is probably what they meant when they said Vertigo would be happier this time around
???
Modifié par Vertigo_1, 14 juin 2011 - 04:36 .
#1499
Posté 14 juin 2011 - 04:36
UPDATE: It's new info on SWTOR. Interview with lead writer David Gaider at 10:00 PDT
Modifié par Benchpress610, 14 juin 2011 - 04:57 .
#1500
Posté 14 juin 2011 - 05:00
Benchpress610 wrote...
UPDATE: It's new info on SWTOR. Interview with lead writer David Gaider at 10:00 PDT
Boo...
Wait...wasn't David Gaider part of the DA2 team? I didn't know he also worked with SWOTOR?
Modifié par Vertigo_1, 14 juin 2011 - 05:03 .




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