AwesomeName wrote...
MasterSamson88 wrote...
StephanieBengal wrote...
MasterSamson88 wrote...
StephanieBengal wrote...
MasterSamson88 wrote...
I am a little worried about the whole "Only two dialog options" thing now.
Alright, what are we talking about here?
Well in all the demo shots I've seen of dialog they're all essentially paragon option, renegade option, investigate.
Alright, I thought you were but I didn't want to assume anything. I'll be honest, with how the stakes of the game are set up I can understand and support the reason if they got rid of the neutral option and whatnot.
You can't be in the middle or wishy washy when you're dealing with war you know? You make a choice thinking that's the best result and you live with it. It won't be easy, the choice shouldn't be easy.
If that's where they're taking it, I can honestly ride for that.
It's just the demo though, so we won't know until the full game.
Yeah I have to admit I'm sort of in the same mindset. The Neutral option has always sort of also been the rushed option also. Neutral to your paragon renegade score but not really offering anything in the way of conversation, instead it just moved you to the next topic. The top or bottom choices have always been the real meat of the conversations. That and the investigation option, which seems to still be there.
Regardless though, it is a curious thing.
Thing is, in ME1, a LOT of the conversations options are the same
-- Sometimes all 3 choices are the same, which is the same as autodialogue
-- Sometimes all 3 choices were actually different
-- More often than that, 2 out of 3 choices were the same, so really there were only 2 choices
In ME2 they seemed to do away with the illusion of choice and presented your options how they actually were e.g. rather than pretend you had 3 choices for the same dialogue they would just auto it instead - whic h obviously makes sense and doesn't waste the player's time when re-loading conversations to exhaust every bit of dialogue (and believe me I've done that big-time with ME1).
Hah, you're exactly right. I remember replaying ME1 as well, very recently, and finding that many of the dialog options were actually exactly the same.
I remember one specific converation with Wrex when you could respond something like...
I'm Sorry.
That's too bad.
Tough.
And they all resulted in Shepard going something like "Mmhm."




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