-Skorpious- wrote...
xsdob wrote...
Vertigo_1 wrote...
twitter.com/#!/masseffect/status/204634033378955264
"Get to know your friendly neighborhood @MassEffect producer in this week's @BioWare developer interview! bit.ly/JrT6Ph"
That was a pretty good interview, very insightful to some of the teams mindsets.
I wonder now if mass effect 3 and a lot of the features they added that fans hate were like what I thought they were, experimentations in what they can or can't do well and the fans reaction to them.
Too bad the ending ended up disapointing so many, but I liked most of the changes made.
The last installment in a trilogy isn't exactly the best time to "experiment" with fan reactions. <_<
Many would argue that one of the largest dlc expansions for the second game and one fans were looking forward to so much wouldn't be a good time to experiment either.
If not now and with the only games their working on, than when?
They could start a new title and do all the experimenting than, but I could buy a new car everytime I wanted to experiment with different parts for it as well.
Either way both courses lead to 1 certain fact, I will run out of money really fast from the ammount of innovation and experminetation I'd want to do V number of cars I can realistically buy.