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The Twitter Thread - "Casey Hudson says..."


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#17576
xsdob

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Saberchic wrote...

Vertigo_1 wrote...

LMAO:

twitter.com/manveerheir/status/210793925798133760
Dammit someone leaked the new extended cut ending of Mass Effect 3 i.imgur.com/u8BWP.gif - really sad the DLC surprise is spoiled :( #ME3

*snip*


Biotic God FTW! :wizard:



Mother of god.

Now I want the volus to be in the multiplayer.

#17577
WyldeChylde

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xsdob wrote...

...

Mother of god.

Now I want the volus to be in the multiplayer.


Ha.

Two words: Volus vanguard!

Modifié par WyldeChylde, 07 juin 2012 - 09:20 .


#17578
Drone223

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Vertigo_1 wrote...

LMAO:

twitter.com/manveerheir/status/210793925798133760
Dammit someone leaked the new extended cut ending of Mass Effect 3 i.imgur.com/u8BWP.gif - really sad the DLC surprise is spoiled :( #ME3

*snip*


War asset: Niftu Cal EMS value: 9000+

#17579
Vertigo_1

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Likely EC related:

twitter.com/GambleMike/status/210890766980096002
"There's crunch, and then there's Parrish Ley crunch. Holy hell."

Parish Ley is Lead Cinematic Animator for ME3

Modifié par Vertigo_1, 08 juin 2012 - 12:33 .


#17580
Vertigo_1

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And this:

twitter.com/GambleMike/status/210893678212939776
"Put together the #SDCC roster today. Lot's of great stuff to talk about *and* show there."

Show eh?

SDCC is July 12-15

Modifié par Vertigo_1, 08 juin 2012 - 01:00 .


#17581
chris2365

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Vertigo_1 wrote...

Likely EC related:

twitter.com/GambleMike/status/210890766980096002
"There's crunch, and then there's Parrish Ley crunch. Holy hell."

Parish Ley is Lead Cinematic Animator for ME3


Well, he is the Lead Cinematic Animator. Lots of work for him if EC is just cutscenes like they said it would be. Hopefully this means lots and lots of cutscenes.

Vertigo_1 wrote...

And this:

twitter.com/GambleMike/status/210893678212939776
"Put together the #SDCC roster today. Lot's of great stuff to talk about *and* show there."

Show eh?

SDCC is July 12-15


Showing and talking. Can't wait, especially if what you show is DLC ( and by that I mean EC) related.

#17582
Guest_Cthulhu42_*

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Vertigo_1 wrote...

Likely EC related:

twitter.com/GambleMike/status/210890766980096002
"There's crunch, and then there's Parrish Ley crunch. Holy hell."

Parish Ley is Lead Cinematic Animator for ME3

Sounds like a good sign.

#17583
Aquilas

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I've been hard on Hudson and Walters over the last several months--adamantine hard. But I really must say I'm hopeful the EC will salvage at least some of the beauty that is Mass Effect, as in the Mass Effect Universe. Some of these tweets give me hope.

The reason I'm profoundly concerned is I'm less than sanguine Hudson and others can roll enough glitter and lilac on Star-jar and and his Pipes of Magic to make them shiny and fragrant. Man, do I ever hope I'm wrong. We'll see.

Modifié par Aquilas, 08 juin 2012 - 12:04 .


#17584
Unschuld

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Cthulhu42 wrote...

Vertigo_1 wrote...

Likely EC related:

twitter.com/GambleMike/status/210890766980096002
"There's crunch, and then there's Parrish Ley crunch. Holy hell."

Parish Ley is Lead Cinematic Animator for ME3

Sounds like a good sign.


Maybe they'll show a small clip of an EC cinematic at SDCC? Unlikely, but maybe...

#17585
Mr.BlazenGlazen

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Sort of lost more hope in the EC after reading that.

#17586
Atakuma

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Mr.BlazenGlazen wrote...

Sort of lost more hope in the EC after reading that.

Why? Neither the guy saying that nor what he said have anything to do with the EC.

#17587
Mylia Stenetch

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Atakuma wrote...

Mr.BlazenGlazen wrote...

Sort of lost more hope in the EC after reading that.

Why? Neither the guy saying that nor what he said have anything to do with the EC.


Haters gonna hate? That is all I can think of it. From me the article is trying to show growth of a company in a very diluted gaming world. Although I could be wrong.

#17588
Saberchic

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xsdob wrote...


"Ultimately, this uncertainty has created an internal culture built upon pushing at its own limitations. In the last few years BioWare has developed and launched an MMO, implemented a cross-platform strategy encompassing mobile games and social networks, and, with Mass Effect 3, made its first attempt at an online multiplayer mode. These are experiments and learning experiences, some more successful than others, but if BioWare is to keep refining its core competency of making high-end RPGs it needs to mitigate risk by expanding its business in other directions."


I liked this part because it pretty much says one of the things I like games to do, to take risk and try and change their formula. It's why I like mass effect 2 over mass effect 1, they kept a good story and great character and managed to blend that with more enjoyable gameplay.

And the other 5 paragraphs after this one, absoluty probably the best part of the aritlce. I liked it a lot but I can see already that people are going to be seeing words and connections not there and start yelling "Bioware hates the fans and doesn't respect us, they used the word minortiy even though that was to say that the fans weren't a minorty, therefore they must think fans are a minority!!!" and other such nonsense.

Also, in before "Bioware sold out" "EA is the devils spawn" and "Lies! They ruined my life!"

Also InB4 "Artistic Integrity"


I liked this article too. The way in which he addresses feedback and criticism is nice: 
"If someone gives a well thought out criticism, something that is
tangible, those are the people that we try to reward as much as
possible. And we want to reward them, because that feedback is how we
make better games," he says. "On the opposite side, opinion that is too
emotional, we won't reward that in the same way. The more you put that
as your philosophy, the more you start to have a culture where people
are trying to be more analytical with their feedback.

"Fan feedback and fan reaction has always been really important top us
when doing our games, so taking the stance that this is our art is
something that Bioware has never done in the past anyway. The further
you go into listening to criticism and how you should change, and you
take that to its extreme, you will start to lose your vision and your
integrity. But we're not taking that road." 


It sticks to what the devs have always been saying-- give thoughtful and constructive feedback and they will listen. Shout and scream bloody murder and they won't. It also reinforces the fact that they are listening, at least.

And while I enjoyed reading this and would like to take this article at face value, my faith is a little shakey right now with Bioware. Their marketing fiasco for ME3 has taught me to be very cautious with them. I hope they are trying to live up to their claims.

#17589
rallyfan

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"That's why the Dragon Age 3 team turned to the BioWare forums to ask what the fans wanted from the finished game. That's why you will soon be able to play free DLC that alters the ending of Mass Effect 3. And Kieken refutes the idea that either is evidence of BioWare simply pandering to the vocal minority and undermining its creative vision. Rather, he sees it is an indication of BioWare's greater respect for the relationship between games and their players, and its growing skill for finding and filtering balanced criticism."

Anybody catch the part where he said the EC will alter the ending?

Last I heard, the EC is only supposed to add more closure to the ending not change it. This gives me hope.

#17590
xsdob

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Well that only add closure and cutscenes thing is 3 months old, and bioware doesn't seem to be citing it when they talk about the EC, so maybe it's outdated and bioware is changing things.

We just don't know, than again in my opinion if there is a different cutscene or a more expanded one that explains things better, it's changed the endings in my view.

#17591
Kalms

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".. That's why you will soon be able to play free DLC that alters the ending of Mass Effect 3. .."

Wait, what? Alter?

#17592
Cancer Puppet

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Gaming journalists often misinterpret what they are told by developers. I very much doubt the person who wrote this article is a rabid fan of the Mass Effect series, and any statements should be taken with a grain of salt.

How many pre-release magazine articles were riddled with inaccuracies, despite the articles' author having spoken to the developers?

#17593
Guest_IReuven_*

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Enough said.

#17594
Lopez23

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iakus wrote...

Lopez23 wrote...
. i forgot the name of the philosopher who said it or writer but someone once said or at least from what i remember it that "If you have to explain to people what you wrote then you failed at writing it" or something like that


“If you have to ask what it symbolizes, it didn't.”

Roger Ebert

edit:  What Aquilas said.

THATS IT! +2 thanks man ive been looking everywhere for the quote nd guy who said it but to no avail so i just said the premise of what i remembered thanks man

#17595
Lopez23

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Aquilas wrote...

Lopez23 and others have expressed concern that Casey is working on the EC. That shouldn't be surprising, since he's still the ME3 project director (as far as we know) and has demonstrated his writing "talent" and his "artistic integrity."  Not surprising--but definitely cause for concern. Deep and abiding concern.

Here's a great review by Adam Robert Thomas, a writer for the California Literary Review. It's been posted several times over the last few months, but it's definitely pertinent to the current discussion. It expresses beautifully why I'm most profoundly concerned:

Mass Effect 3 - Reaping the Harvest of Poor Choices

Adam Robert Thomas attributes a quote about symbolism to Roger Ebert.  I think it's the quote Lopez23 is referring to.  Ebert may not know crap about video games as art, given his now-infamous essay on the subject. Be he knows about writing for certain-sure, so I give him a pass on this one. Not only a pass--I give him a trophy.

Thanks Aquilas thats what i meant +2 internet man ive been trying to find who sayed that for like days lol and tbh ik hes the project director and everything but what i hoped for and thought in a way was that they give him pointless work to do while they work on the real EC like giving a cat or dog a toy while the adults work, or just gave him a coloring book to work on for a while considering his obsesion with RGB or had him locked or chained deep in some sort of prison until it was all over. 

#17596
Mr.BlazenGlazen

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Because that shows that bioware either is oblivious to what our concerns our and they are misinterpreting us, or they just don't really care at all.

#17597
Chris Priestly

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Ok, now off topic so closed.


LOCKDOWN!



:devil: