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The Twitter Thread - "Casey Hudson says..."


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#201
Someone With Mass

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If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.

#202
xSTONEYx187x

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Someone With Mass wrote...

If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.


Someone with sense. 

:happy:

#203
Leonia

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Someone With Mass wrote...

If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.


Same here and I'm one of those kind of people who only plays RPGs (granted, I also loved DA2 so there must be something wrong with me huh?)

#204
Icinix

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leonia42 wrote...

Someone With Mass wrote...

If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.


Same here and I'm one of those kind of people who only plays RPGs (granted, I also loved DA2 so there must be something wrong with me huh?)


Thirded.

My first playthrough usually entails flying through the combat and "gameplay" pieces just to get to the dialogue / choice / cutscenes.

With that said..I'm really getting excited about the combat gameplay in ME3...I don't often get excited about that sort of thing...maybe its all the caffeine I've ingested...

#205
Fiery Phoenix

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I agree with SWM, too.

#206
Uomoz1987

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Agree.

#207
TMA LIVE

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YES! We can now change are hair style in ME3.

#208
Shepard Lives

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Someone With Mass wrote...

I play the game for the character developments and the story, not for pointless stats and inventory systems.


Can I hug you? (Though I wouldn't call stats pointless, more like absolutely uninteresting- unless they have an effect in conversation.)

Anyway, character development for Shepard + customizable imported characters = <3

#209
Durgon Ironfist

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xSTONEYx187x wrote...

Someone With Mass wrote...

If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.


Someone with sense. 

:happy:


Two people with sense! *Raises a whiskey glass*

#210
Ghost Warrior

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I totally agree with everyone on this page.

#211
Da Mecca

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I disagree.





Nah I'm kidding.

#212
thatguy212

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Awesome, i just woke up to find out that i can change my import shepard's look, casey hudson is the best

#213
ZenJestr

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Someone With Mass wrote...

If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.


I like this human. He understands.

#214
ExtremeOne

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I don't care about stupid stats or how much garbage my Shepard can loot or inventory menus . Which I hope it will not be like ME 1 was and in 3 they will at least be streamlined . I just want to import My Shepard and get into the action .

#215
slimgrin

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Someone With Mass wrote...

If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.


And yet the stats and inventory will be there.

Some gamers can handle both. B)

#216
VolusNamedBob

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Someone With Mass wrote...

If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.

Agreed. What makes an RPG is the role-playing, and a lot of people seem to forget that.

#217
Da Mecca

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slimgrin wrote...

Someone With Mass wrote...

If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.


And yet the stats and inventory will be there.

Some gamers can handle both. B)


Word.

#218
ExtremeOne

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slimgrin wrote...

Someone With Mass wrote...

If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.


And yet the stats and inventory will be there.

Some gamers can handle both. B)

     


Bioware better have learned that the inventory system in ME 1 was way to much and fixed it so it does not look like you have to go through all those menus just to do weapons mods and armor changes 

#219
Da Mecca

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Well of course.

That didn't mean we wanted them to remove mods and squad armor though.

Improve is not remove.

#220
ExtremeOne

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Da Mecca wrote...

Well of course.

That didn't mean we wanted them to remove mods and squad armor though.

Improve is not remove.

    


I never sad anything about removing those 2 . I want to be able to get to the weapon mod system and armor system with out having to go through tons of other menus .  

#221
slimgrin

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ExtremeOne wrote...


Bioware better have learned that the inventory system in ME 1 was way to much and fixed it so it does not look like you have to go through all those menus just to do weapons mods and armor changes 



Having visited both extremes, I have faith they can make a decent inventory. They've reintroduced weapon mods now so we kind of need it back. And as far as stats go, I have a winning formula that should be easy for all to learn:

Equipment stats - higher number good, lower number not so good. Reverse for enemies.

Modifié par slimgrin, 13 mai 2011 - 03:22 .


#222
ExtremeOne

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slimgrin wrote...

ExtremeOne wrote...


Bioware better have learned that the inventory system in ME 1 was way to much and fixed it so it does not look like you have to go through all those menus just to do weapons mods and armor changes 



Having visited both extremes, I have faith they can make a decent inventory. They've reintroduced weapon mods now so we kind of need it back. And as far as stats go, I have a wining formula that should be easy for all to learn:

Equipment stats - higher number good, lower number not so good. Reverse for enemies.

    



I hope they can make a good one  as well 

#223
JetsoverEverything

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Someone With Mass wrote...

If people are really expecting Mass Effect to be like one of those classic RPGs, they're barking up the wrong tree.

Me? I can't care less.

I play the game for the character developments and the story, not for pointless stats and inventory systems.


i agree to an extent.....

it funny though because if bioware removed the stats and inventory completely then everybody on these boards would be ****in about ME just being a plain ol' shooter

#224
javierabegazo

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Guys, remember, this is more about the Twitter feed. Please abstain from the cyclical "What is an RPG discussion."

#225
Nachituy

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it will be nice if someone can ask him if me3 will support dx11