The Twitter Thread - "Casey Hudson says..."
#2451
Posté 14 juillet 2011 - 09:24
Please?
#2452
Posté 14 juillet 2011 - 11:04
"While @TiaRMT's at hairdresser, @GambleMike & I've been on email working on something that has potential to be VERY awesome #ME3 #vacation"
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twitter.com/#!/gtez/status/91639283634544640
"One bug left to fix in the Comic Con Demo! So pumped it's going to rock to put ME3 in the hands of fans for the first time!"
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This seemed the most interesting to me:
twitter.com/#!/CaseyDHudson/status/91643201466798080
"Saw some great references to #ME2/DLC decisions in #ME3 today, & @PWatamaniuk mistaking his rocket launcher trigger for a Paragon interrupt."
and lol at the last part
Modifié par Vertigo_1, 15 juillet 2011 - 12:46 .
#2453
Posté 15 juillet 2011 - 06:06
"Finished up the final touches on one of two major presentations. Last one tomorrow morning then off to SFO next week then onto SAN to SDCC!"
Modifié par Vertigo_1, 15 juillet 2011 - 06:07 .
#2454
Posté 15 juillet 2011 - 06:15
#2455
Posté 15 juillet 2011 - 07:43
#2456
Posté 15 juillet 2011 - 08:00
Vertigo_1 wrote...
twitter.com/#!/ehlien/status/91617808215048192
"While @TiaRMT's at hairdresser, @GambleMike & I've been on email working on something that has potential to be VERY awesome #ME3 #vacation"
------------------
twitter.com/#!/gtez/status/91639283634544640
"One bug left to fix in the Comic Con Demo! So pumped it's going to rock to put ME3 in the hands of fans for the first time!"
-----------------
This seemed the most interesting to me:
twitter.com/#!/CaseyDHudson/status/91643201466798080
"Saw some great references to #ME2/DLC decisions in #ME3 today, & @PWatamaniuk mistaking his rocket launcher trigger for a Paragon interrupt."
and lol at the last part
Sure do hope we get more than references to earlier decisions
#2457
Posté 15 juillet 2011 - 08:22
Modifié par Capt_Flashheart, 15 juillet 2011 - 08:39 .
#2458
Posté 15 juillet 2011 - 08:25
#2459
Posté 15 juillet 2011 - 01:34
Working on a geopolitical map of the galaxy for the #ME3 GUI team.
#2460
Posté 15 juillet 2011 - 02:04
kregano wrote...
https://twitter.com/...862776980574208
Working on a geopolitical map of the galaxy for the #ME3 GUI team.
Lovely stuff, now that would be a quality pre-order bonus
#2461
Posté 15 juillet 2011 - 02:07
#2462
Posté 15 juillet 2011 - 02:15
What me2 dlc decisions?
- Kasumi's graybox destroyed/saved
- Vito Santiago live/dead
- end of Overlord
#2463
Posté 15 juillet 2011 - 02:28
#2464
Posté 15 juillet 2011 - 08:53
"EAHQ isn't asking us to do anything that doesn't make sense in the context of the Mass Effect universe."
Modifié par Vertigo_1, 15 juillet 2011 - 08:53 .
#2465
Posté 15 juillet 2011 - 08:59
Vertigo_1 wrote...
http://twitter.com/#...973361101574144
"EAHQ isn't asking us to do anything that doesn't make sense in the context of the Mass Effect universe."
Good to know.
#2466
Posté 15 juillet 2011 - 09:01
Vertigo_1 wrote...
http://twitter.com/#...973361101574144
"EAHQ isn't asking us to do anything that doesn't make sense in the context of the Mass Effect universe."
That would mean that the whole "Let's work for Cerberus/terrorists in ME2. That would be awesome." idea was all BW?
That makes me nervous for the writing in ME3. ME2 was horrible especially the Ashley/Kaidan scene on Horizon.
#2467
Posté 15 juillet 2011 - 09:05
Blame Mac Walters and his obsession with Cerberus.tomas2377 wrote...
Vertigo_1 wrote...
http://twitter.com/#...973361101574144
"EAHQ isn't asking us to do anything that doesn't make sense in the context of the Mass Effect universe."
That would mean that the whole "Let's work for Cerberus/terrorists in ME2. That would be awesome." idea was all BW?
That makes me nervous for the writing in ME3. ME2 was horrible especially the Ashley/Kaidan scene on Horizon.
#2468
Posté 15 juillet 2011 - 09:11
Blooddrunk1004 wrote...
Blame Mac Walters and his obsession with Cerberus.tomas2377 wrote...
Vertigo_1 wrote...
http://twitter.com/#...973361101574144
"EAHQ isn't asking us to do anything that doesn't make sense in the context of the Mass Effect universe."
That would mean that the whole "Let's work for Cerberus/terrorists in ME2. That would be awesome." idea was all BW?
That makes me nervous for the writing in ME3. ME2 was horrible especially the Ashley/Kaidan scene on Horizon.
I will. Thanks.
Considering that ME2 was the worst game I have ever played in my live (imho) ME3 can only be better. Nothing can get any worse than ME2.
#2469
Posté 15 juillet 2011 - 09:12
tomas2377 wrote...
Vertigo_1 wrote...
http://twitter.com/#...973361101574144
"EAHQ isn't asking us to do anything that doesn't make sense in the context of the Mass Effect universe."
That would mean that the whole "Let's work for Cerberus/terrorists in ME2. That would be awesome." idea was all BW?
That makes me nervous for the writing in ME3. ME2 was horrible especially the Ashley/Kaidan scene on Horizon.
And why the idea of working for Cerberus in ME2 would be a EA's idea?
#2470
Posté 15 juillet 2011 - 09:14
tomas2377 wrote...
I will. Thanks.![]()
Considering that ME2 was the worst game I have ever played in my live (imho) ME3 can only be better. Nothing can get any worse than ME2.
Though this is completely subjective, have you played DA2 or FFXIII? Not to talk about other genres (and in this case I should say COD:BO)
Modifié par hhh89, 15 juillet 2011 - 09:15 .
#2471
Posté 15 juillet 2011 - 09:15
That said, I'd like if BioWare could tone down with the Cerberus hysteria. We are painfully aware of their existence. Focus on something else for once.
#2472
Posté 15 juillet 2011 - 09:17
hhh89 wrote...
tomas2377 wrote...
Vertigo_1 wrote...
http://twitter.com/#...973361101574144
"EAHQ isn't asking us to do anything that doesn't make sense in the context of the Mass Effect universe."
That would mean that the whole "Let's work for Cerberus/terrorists in ME2. That would be awesome." idea was all BW?
That makes me nervous for the writing in ME3. ME2 was horrible especially the Ashley/Kaidan scene on Horizon.
And why the idea of working for Cerberus in ME2 would be a EA's idea?Working with Cerberus isn't something that could help the sales (or reducing them). EA maybe had influenced the change in gameplay between ME and ME2, but not the story.
Who knows why the executives of big companies do what they do but I have seen other games already ruined because of executives making decisions about a games story or development.
It happened in the past and it will happen again. Hopefully not with ME3 though.
#2473
Posté 15 juillet 2011 - 09:19
hhh89 wrote...
tomas2377 wrote...
I will. Thanks.![]()
Considering that ME2 was the worst game I have ever played in my live (imho) ME3 can only be better. Nothing can get any worse than ME2.
Though this is completely subjective, have you played DA2 or FFXIII? Not to talk about other genres (and in this case I should say COD:BO)
No. Never played those other games. Heard about DA2. That was my main reason why I never bought any of those games. I have never heard of FFXIII.
#2474
Posté 15 juillet 2011 - 09:26
#2475
Posté 15 juillet 2011 - 09:27
hhh89 wrote...
tomas2377 wrote...
I will. Thanks.![]()
Considering that ME2 was the worst game I have ever played in my live (imho) ME3 can only be better. Nothing can get any worse than ME2.
Though this is completely subjective, have you played DA2 or FFXIII? Not to talk about other genres (and in this case I should say COD:BO)
^^ Just the thought of these 2 makes me want to huddle in to a ball and cry - hours of my life that can never be reclaimed
ME2 is one of the best games I have ever played IMO and I dont think I could get more excited about ME3
Modifié par Victia, 15 juillet 2011 - 09:28 .




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