Special powers (choose 2);
- Adrenaline Rush
- Tactical Cloak
- Biotic Charge
- Tech Armor
- Singularity
- Combat Drone
Regular powers (Choose 6);
- Overload
- Incinerate
- Warp
- Cryo Blast
- AI Hacking
- Pull
- Throw
- Shockwave
- Stasis
- Flashbang Grenade
- Inferno Grenade
- Geth Shield Boost
- Fortification
- Neural Shock
- Energy Drain
- Dominate
- Reave
- Barrier
- Slam
Ammo (Choose 1);
- Warp ammo
- Incendiary Ammo
- Shredder Ammo
- Armor-Piercing Ammo
- Cryo Ammo
- Disruptor Ammo
Weapons (Choose 2);
- Pistol
- Sub-Machine Gun
- Shotgun
- Assault Rifle
- Sniper Rifle
Bonus Rules; You can give up one of your regular powers and get access to an extra weapon slot or ammo. You can also give up one of your special powers and get access to two weapon slots or two extra ammo types. This "bonus" can stack.
Edit; Here are all of the powers, and a description of them; http://masseffect.wi...com/wiki/Powers
Create-A-class!
Débuté par
PsychoWARD23
, mai 11 2011 10:12
#1
Posté 11 mai 2011 - 10:12
#2
Posté 12 mai 2011 - 12:13
Infiltrator++
----------------
Now with extra tech!
Theme of the build is to go nuts with my favorite weapons and to dominate the opposition with tech powers. This is a 100% tech build, so no biotics nonsense.
Tactical Cloak
Combat Drone
Incinerate
Energy Drain
AI Hacking
Cryo Blast
Neural Shock
(giving up one slot for an extra weapon)
Incendiary Ammo
Pistols
Shotguns
Sniper Rifles
----------------
Now with extra tech!
Theme of the build is to go nuts with my favorite weapons and to dominate the opposition with tech powers. This is a 100% tech build, so no biotics nonsense.
Tactical Cloak
Combat Drone
Incinerate
Energy Drain
AI Hacking
Cryo Blast
Neural Shock
(giving up one slot for an extra weapon)
Incendiary Ammo
Pistols
Shotguns
Sniper Rifles
Modifié par termokanden, 12 mai 2011 - 12:14 .
#3
Posté 12 mai 2011 - 12:59
this is what i think an adept class should be. i might enjoy insanity alot more if i had options like this.
bastion 10
heavy singularity 10
unstable warp 10
warp ammo 1
stasis 1
barrier 1
dominate 1
assault rifles
ill donate the remaining points to charity.
bastion 10
heavy singularity 10
unstable warp 10
warp ammo 1
stasis 1
barrier 1
dominate 1
assault rifles
ill donate the remaining points to charity.
Modifié par The Spamming Troll, 12 mai 2011 - 01:03 .
#4
Posté 12 mai 2011 - 01:05
Pure biotics.
Special Power:
Biotic Charge
Other powers:
Warp
Pull
Throw
Shockwave
Reave
Barrier
Ammo:
Warp Ammo
Weapons:
Pistol
Special Power:
Biotic Charge
Other powers:
Warp
Pull
Throw
Shockwave
Reave
Barrier
Ammo:
Warp Ammo
Weapons:
Pistol
#5
Posté 12 mai 2011 - 01:17
Vanguard+
Biotic Charge
Adrenaline Rush
Pull
Shockwave
Barrier
Stasis
Incendiary Ammo
Distruptor Ammo
Shotgun
Pistol
Assault Rifle
Biotic Charge
Adrenaline Rush
Pull
Shockwave
Barrier
Stasis
Incendiary Ammo
Distruptor Ammo
Shotgun
Pistol
Assault Rifle
Modifié par lolwut666, 12 mai 2011 - 02:25 .
#6
Posté 12 mai 2011 - 04:10
Designated Marksman
Adrenaline Rush
Overload
Geth Shield Boost
Concussive Shot
Flashbang Grenade
Incendiary Ammo
Disruptor Ammo
Sniper Rifle
Pistol
Health and armor would be significantly more than that of classes like Infiltrator or Engineer, but less than a soldier or sentinel.
Adrenaline Rush
Overload
Geth Shield Boost
Concussive Shot
Flashbang Grenade
Incendiary Ammo
Disruptor Ammo
Sniper Rifle
Pistol
Health and armor would be significantly more than that of classes like Infiltrator or Engineer, but less than a soldier or sentinel.
Modifié par jamesp81, 12 mai 2011 - 04:11 .
#7
Posté 12 mai 2011 - 04:15
Heavy Assault Infantry
Adrenaline Rush
Tech Armor
Concussive Shot
Flashbang Grenade
Energy Drain
Incendiary Ammo
Disruptor Ammo
Assault Rifle
Shotgun
Adrenaline Rush
Tech Armor
Concussive Shot
Flashbang Grenade
Energy Drain
Incendiary Ammo
Disruptor Ammo
Assault Rifle
Shotgun
#8
Posté 12 mai 2011 - 11:19
Combat Infiltrator
Combat Drone
Tech Armor
Incinerate
Flashbang Grenade
Geth Shield Boost
Overload
Incendiary Ammo
Disruptor Ammo
Shotgun
Sniper Rifle
Combat Drone
Tech Armor
Incinerate
Flashbang Grenade
Geth Shield Boost
Overload
Incendiary Ammo
Disruptor Ammo
Shotgun
Sniper Rifle
Modifié par marksman100, 12 mai 2011 - 11:21 .
#9
Posté 12 mai 2011 - 12:34
Worst class ever:
------------------------
Special power:
- Fortifiation
Regular powers:
- Concussive Shot
- Inferno Grenade
- Shockwave
Ammo powers:
- Shredder Ammo
Weapons: Incisor, Avenger/Geth Pulse Rifle/Collector Assault Rifle
Now that I'm done fooling around, I'll create a custom class according to the posted rules. Nothing special, just a bunch of abilities that I like.
Special powers:
- Adrenaline Rush
- Combat Drone
Regular powers:
- Overload
- Warp
- AI Hacking
- Pull
- Throw
- Stasis
Ammo powers:
- Cryo ammo
Weapons:
- Pistols
- SMGs
Personally, I would have made it tougher to create a build based on ME2 rules: 1 special power + 2 regular powers, then either (a) two ammo powers plus an extra gun; or (
2 regular powers.
------------------------
Special power:
- Fortifiation
Regular powers:
- Concussive Shot
- Inferno Grenade
- Shockwave
Ammo powers:
- Shredder Ammo
Weapons: Incisor, Avenger/Geth Pulse Rifle/Collector Assault Rifle
Now that I'm done fooling around, I'll create a custom class according to the posted rules. Nothing special, just a bunch of abilities that I like.
Special powers:
- Adrenaline Rush
- Combat Drone
Regular powers:
- Overload
- Warp
- AI Hacking
- Pull
- Throw
- Stasis
Ammo powers:
- Cryo ammo
Weapons:
- Pistols
- SMGs
Personally, I would have made it tougher to create a build based on ME2 rules: 1 special power + 2 regular powers, then either (a) two ammo powers plus an extra gun; or (
Modifié par RedCaesar97, 12 mai 2011 - 12:46 .
#10
Posté 12 mai 2011 - 12:56
Vanguard for Newbies:
Special Power: Tech Armor and Adrenaline Rush
Regular Powers: Stasis, Pull,Shockwave,Singularity,Concussive Shot and Throw
Ammo Powers: Shredder ammo
Weapons: Pistol and Heavy Weapons.
For people who don't know what classes are about.
Special Power: Tech Armor and Adrenaline Rush
Regular Powers: Stasis, Pull,Shockwave,Singularity,Concussive Shot and Throw
Ammo Powers: Shredder ammo
Weapons: Pistol and Heavy Weapons.
For people who don't know what classes are about.
Modifié par turian councilor Knockout, 12 mai 2011 - 01:00 .
#11
Posté 12 mai 2011 - 01:29
Salarian Specialist
Heavy Pistols, SMGs
Overload
AI Hacking
Combat Drone
Tech Armor
Neural Shock
Throw
Slam
Pull
Cryo Ammo
Heavy Pistols, SMGs
Overload
AI Hacking
Combat Drone
Tech Armor
Neural Shock
Throw
Slam
Pull
Cryo Ammo
#12
Posté 12 mai 2011 - 01:33
tech soldier:
adrenaline rush
tech armor
Overload
Flashbang Grenade
Geth Shield Boost
Energy Drain
Cryo Blast
Incendiary Ammo
Assault rifle
pistol
shotgun
adrenaline rush
tech armor
Overload
Flashbang Grenade
Geth Shield Boost
Energy Drain
Cryo Blast
Incendiary Ammo
Assault rifle
pistol
shotgun
#13
Posté 12 mai 2011 - 04:03
The Vanguard that cannot die:
Weapons: Shotguns (Claymore)
Special Powers: Tech Armor, Charge
Ammo Powers: Incendiary Ammo, Disruptor Ammo, Cryo Ammo
Regular Powers: What are those?
Weapons: Shotguns (Claymore)
Special Powers: Tech Armor, Charge
Ammo Powers: Incendiary Ammo, Disruptor Ammo, Cryo Ammo
Regular Powers: What are those?
#14
Posté 12 mai 2011 - 05:41
Breaker: front line biotic
Special Powers:
Biotic Charge
Singularity
Regular Powers:
Throw
Shockwave
Pull
Singularity
Slam
Incinerate
Ammo: Incendiary
Weapons:
Heavy Pistol
SMG
Special Powers:
Biotic Charge
Singularity
Regular Powers:
Throw
Shockwave
Pull
Singularity
Slam
Incinerate
Ammo: Incendiary
Weapons:
Heavy Pistol
SMG
#15
Posté 13 mai 2011 - 02:02
Skirmisher
Tactical Cloak
Combat Drone
Incinerate
Concussive Shot
Flashbang grenade
AI Hacking
Disruptor Ammo
Assault Rifles
Pistols
Tactical Cloak
Combat Drone
Incinerate
Concussive Shot
Flashbang grenade
AI Hacking
Disruptor Ammo
Assault Rifles
Pistols
Modifié par jamesp81, 13 mai 2011 - 02:02 .
#16
Posté 14 mai 2011 - 01:20
Special
Tactical Cloak
Biotic Charge
Regular
Overload
Incinerate
Warp
Pull
Throw
Slam
Ammo
Cryo Ammo
Weapons
Assault-Rifle
Sniper-Rifle
Tactical Cloak
Biotic Charge
Regular
Overload
Incinerate
Warp
Pull
Throw
Slam
Ammo
Cryo Ammo
Weapons
Assault-Rifle
Sniper-Rifle
#17
Posté 14 mai 2011 - 01:44
Special:
Tactical cloak
Singularity
Regular:
Incinerate
Pull
Warp
Overload
Throw
Ammo:
Armor-piercing
Disruptor
Weapons:
Sniper (Viper)
Shotgun
Tactical cloak
Singularity
Regular:
Incinerate
Pull
Warp
Overload
Throw
Ammo:
Armor-piercing
Disruptor
Weapons:
Sniper (Viper)
Shotgun
#18
Posté 14 mai 2011 - 09:49
Special Powers:
Charge (Y)
Tactical Cloak
Regular Powers:
Fortification
Overload
Incinerate
Shockwave (RB)
Flashbang Grenade (LB)
Ammo Power:
Cryo Ammo
Weapons:
Assault Rifle (Mattock)
Pistol (Phalanx)
Sniper (Viper)
The combo possibilities are great with this class, and I think I chose some fun powers with Charge, Cloak, Shockwave and Incinerate. Great thread, OP. I think in ME3 you should be able to create your own class after completing the game.
Charge (Y)
Tactical Cloak
Regular Powers:
Fortification
Overload
Incinerate
Shockwave (RB)
Flashbang Grenade (LB)
Ammo Power:
Cryo Ammo
Weapons:
Assault Rifle (Mattock)
Pistol (Phalanx)
Sniper (Viper)
The combo possibilities are great with this class, and I think I chose some fun powers with Charge, Cloak, Shockwave and Incinerate. Great thread, OP. I think in ME3 you should be able to create your own class after completing the game.
#19
Posté 15 mai 2011 - 09:59
How many points do we get? I'll assume 51.
Heavy Charge
Explosive Drone
Inferno Ammo
Squad Cryo Ammo
Guardian (30% cool-down)
Pull 1
Sniper Rifles, Assault Rifles, and Shotguns.
Heavy Charge
Explosive Drone
Inferno Ammo
Squad Cryo Ammo
Guardian (30% cool-down)
Pull 1
Sniper Rifles, Assault Rifles, and Shotguns.
#20
Posté 22 mai 2011 - 10:31
Sternguard (Combat-Tech-Biotics)
Weaponry: Pistols, Sniper Rifles, Assault Rifles
Specialist Powers: Adrenaline Rush, Tech Drone
Regular Powers: Cryo Blast, Reave, Pull, Concussive Shot
Ammo Powers: Disruptor Ammo
A class for those that like to provide long range cover fire and disable enemies and their defenses so allies can push forward. Tech Drone can provide a close range distraction so the Sternguard can get some easy shots and break up the enemy. Adrenaline Rush can be used to line up a headshot. Disruptor Amm and Reave give the defense-stripping abilities, and Cryo Blast, Pull and Concussive shot can take some enemies out of the fight temporarily.
Btw, Geth_Prime that's an great idea. Would be interesting to see how that would be implemented.
Weaponry: Pistols, Sniper Rifles, Assault Rifles
Specialist Powers: Adrenaline Rush, Tech Drone
Regular Powers: Cryo Blast, Reave, Pull, Concussive Shot
Ammo Powers: Disruptor Ammo
A class for those that like to provide long range cover fire and disable enemies and their defenses so allies can push forward. Tech Drone can provide a close range distraction so the Sternguard can get some easy shots and break up the enemy. Adrenaline Rush can be used to line up a headshot. Disruptor Amm and Reave give the defense-stripping abilities, and Cryo Blast, Pull and Concussive shot can take some enemies out of the fight temporarily.
Btw, Geth_Prime that's an great idea. Would be interesting to see how that would be implemented.
#21
Posté 22 mai 2011 - 10:31
Darn, double post <_<
Modifié par LimeInfiltrator57, 23 mai 2011 - 03:36 .
#22
Posté 22 mai 2011 - 10:49
Special powers (choose 2);
- Biotic Charge - Singularity
Regular powers (Choose 6 -sacrificed1 for extra ammo);
- Warp - Pull - Throw - Stasis - Reave
Ammo (Choose 1);
- Incendiary Ammo - Cryo Ammo
Weapons (Choose 2);
- Shotgun - Assault Rifle
- Biotic Charge - Singularity
Regular powers (Choose 6 -sacrificed1 for extra ammo);
- Warp - Pull - Throw - Stasis - Reave
Ammo (Choose 1);
- Incendiary Ammo - Cryo Ammo
Weapons (Choose 2);
- Shotgun - Assault Rifle
#23
Posté 22 mai 2011 - 10:52
Saboteur
Combat Drone
Cloak
Hack
Dominate
Flashbang
Inferno Grenade
Warp
Overload
Cryo Ammo
Assualt Rifle
Shot gun
Combat Drone
Cloak
Hack
Dominate
Flashbang
Inferno Grenade
Warp
Overload
Cryo Ammo
Assualt Rifle
Shot gun
#24
Posté 22 mai 2011 - 10:56
Looks like fun. 
Singularity
Charge
Pull
Throw
Warp
Stasis
Shockwave
Warp Ammo
Shotgun
Assault Rifle
Pistol
Pretty much the standard if you could mix vanguard and adept powers...
Singularity
Charge
Pull
Throw
Warp
Stasis
Shockwave
Warp Ammo
Shotgun
Assault Rifle
Pistol
Pretty much the standard if you could mix vanguard and adept powers...
#25
Posté 22 mai 2011 - 11:01
Puppeteer
Combat Drone
Singularity
Energy Drain
Warp
Dominate
AI Hacking
Stasis
Flashbang Grenade
Cryo Ammo
Sniper
SMG
----
Stealth Warrior
Tech Armor
Tactical Cloak
Warp
Incinerate
Energy Drain
AI Hacking
Neural Shock
Disruptor Ammo
Shredder Ammo
Shotgun
SMG (Preferably Tempest?)
Combat Drone
Singularity
Energy Drain
Warp
Dominate
AI Hacking
Stasis
Flashbang Grenade
Cryo Ammo
Sniper
SMG
----
Stealth Warrior
Tech Armor
Tactical Cloak
Warp
Incinerate
Energy Drain
AI Hacking
Neural Shock
Disruptor Ammo
Shredder Ammo
Shotgun
SMG (Preferably Tempest?)





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