The Grey Ranger wrote...
Instead of activating barrier first, try a lift or a singularity. If you can get them crowd controlled that will probably give you some extra time to activate first aid/barrier and kill a few while taking less fire. Also asap get 4 points into spectre for basic unity. It will let you get those downed squad mates back on their feet. When the first lift or singularity expires, hit them with the other one and keep shooting.
Adepts live and die via crowd control, and an enemy that is under the effects of a lift or singularity is named target. For Wrex when you start leveling him up some more, put points in armor until he gets heavy armor, and then start working on immunity to master (12 points). This will do more to make him a tank than barrier. Same goes for Garrus, he tends to be kinda squishy until you've unlocked his medium armor and gotten some points into electronics.
If all else fails, there are no penalties for dropping the difficulty down to normal or casual, unless you're playing on hardcore/insanity for the achievement.
Lots of great tips here, thanks!
In the case of this particular battle, which I am about to try to beat tonight, as I start the battle, I have no medi-kits, my health is about 1/8 and Wrex's health is almost 0 (I can't see any red bar), so I think the first step is that I have to activate Barrier otherwise I will get one-shotted.
Another question - it seems to take a tremendously long time for my health to recharge outside of battle.
It takes so long that I get bored waiting and waste a medi-kit so that I can continue with the game. Is this normal, or am I doing something wrong?
Modifié par naughty99, 15 mai 2011 - 03:01 .





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