Bozorgmehr wrote...
Bugs and other technical hickups should be fixed; I hate it when you do it right, but the game screws it up. Can't get a lock moments, enemies resisting powers, bugged cover, skywalking etc should be gone in ME3. Let's hope the extra time they've got with release in 2012 helps.
I'm saying this because it's been happening a lot to me lately. Probably just bad luck though. Yesterday I had enemies shooting at me without getting out of cover themselves, shooting through my cover, and a destroyer that got hit by Pull, made the right "I'm being Pulled" sound and yet stayed on the ground and flamed me. The day before that, skywalked twice and charged twice into the air.
I'm moaning about the rockets at the moment because I had to go through a certain mission as a vanguard (with rocket spammers), with the Shuriken and Predator as my only "long range" weapons, completely unable to use my class skill. It wasn't hard, it was just insanely annoying. I'd rather have half a billion enemies charging at me than this.
Basically I agree that ME2 did a good job of not making it too tedious, and the enemies don't have massively beefed up HP. At this point it needs some fine-tuning and bugfixes most of all.
Modifié par termokanden, 12 mai 2011 - 01:42 .