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Obsidian CEO Feargus Urquhart considers making Planescape 2


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#1
A Crusty Knight Of Colour

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Rofl.

Just had to post this.

http://pc-mmo.nowgam...-torment-return

Planescape: Torment launched in 1999 - when asked what past Obsidian properties he would like to revisit, Urquhart told Play Magazine: “There are almost no games in my past that I wouldn’t want to go back and make a sequel to. It’s hard though.”

So what does this mean for the chances of a sequel to the adored PC RPG, Planescape: Torment? Urquhart was surprisingly candid: “I remember right after finishing Planescape: Torment I spoke to Chris Avellone [Obsidian creative director] and asked what he wanted to do, and he was like, ‘I don’t wanna do a sequel!’ We haven’t talked about it in ten years, but it might be different now. But a lot of revisiting old games is about saying, ‘okay, that worked in 1999, what would work now?’ And how would you do it again?”


Now with their own isometric cRPG engine (Onyx) that will be put through it's paces with Dungeon Siege 3, Obsidian would have 2/3rds of what it needs to make Planescape 2, or another Planescape based game.

The other two thirds being Atari's permission and Chris Avallone. They have the latter, but not yet the former.

Along with pitching ideas of Icewind Dale 3, is Obsidian going to finally go back to the old school cRPGs we've been hoping they'd do and stop making sequels and spin offs from other developers?

A little fyi before someone goes "IWD 3 and PS:T 2 are still someone else's sequels, stupid". Josh E Sawyer is considered the driving force behind the Icewind Dale games and Planescape:Torment was Chris Avallone's pet project.

So, thoughts?

It's a slam dunk, if you ask me.

:lol:

Modifié par mrcrusty, 13 mai 2011 - 03:32 .


#2
Shirosaki17

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No sequel. I don't even know what that would be about. I wouldn't mind a game in that setting but don't think there should be a sequel to that game.

I'm also not sure whether isometric only, RPG games are still going to be around much longer for big developers. I don't know though.

#3
Leinadi

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I would love for games in the Infinity Engine style (in the new guise of Onyx) make a comeback but there is absolutely zero reason to develop a sequel to Torment. It wraps itself up beautifully, there is just no reason whatsoever to do it. And besides, we have enough old games being brought back and "modernized".

Would definitely love another Planescape game though.

#4
HoonDing

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How about they make Baldur's Gate 3 first.

I'm weary of any new D&D game due to that cursed 4th edition. The Planescape setting as it was in PS:T doesn't exist anymore.

Modifié par virumor, 13 mai 2011 - 08:52 .


#5
A Crusty Knight Of Colour

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virumor wrote...

How about they make Baldur's Gate 3 first.

I'm weary of any new D&D game due to that cursed 4th edition. The Planescape setting as it was in PS:T doesn't exist anymore.


Direct your problems to Josh E Sawyer.

He's been working on Baldur's Gate 3: The Black Hound (cancelled Black Isle project) as a module for NWN 2 for years now. He's probably already given up by now. Lol.

That is a good point you bring up though, how the new edition rulesets would affect the game.

Personally, I wouldn't want a continuation of PS:T in the literal sense. TNO's story is wrapped up, but I definitely would love a new Planescape based cRPG in the mold of Planescape: Torment. I'm not familiar with the 4e though, so I don't know how it changes things up.

Who wouldn't?

:wub:

Modifié par mrcrusty, 13 mai 2011 - 10:57 .


#6
Moondoggie

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If they made a sequal it would never work. A remake maybe but then you have the problem of expectations while it'd be expected to have all the modern things like good graphics and fully voiced dialogue the PS:T fans i imagine will not be pleased when the focus on those things means the story and dialogue is far more shallow than what they would expect. The reason the original was so deep was because of the small ammount of voiced dialogue usually just so you know what a person sounds like then with text they can write as much as they want since they don't have to pay a voice actor to read it all.

Personally i think they should just leave the game alone and let people remember it for what it was.

#7
Dominus

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That much is true - Some classics are better left untouched. Look at Bioshock 2.

#8
Remus Artega

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If this actually happens I will pray for PC only title...but the way he asks about what has to be changed to pander todays gamers doesn't bring me much relief...

#9
Seagloom

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mrcrusty wrote...

He's probably already given up by now.


He has. He wrote a post explaining his reasons behind abandoning the project ages ago.

As for a "Planescape: Torment" sequel, I would love it provided it was a logical continuation. The Nameless One's story is over, but I would not mind further adventures in Sigil, and perhaps a return of some former party members. Morte, Vhailor, and Fall-From-Grace are effectively immortal. They could easily return if there was a good reason to bring them back. I would be cool with it as long as it was not a direct sequel to TNO's story. "Planescape" is a vast and rich setting with plenty of opportunities to tell all sorts of crazy stories. The game could easily be a sequel in name alone.

I doubt it will ever happen, of course. Wizards of the Coast is highly unlikely to approve a "Planescape" game. They might go for "Icewind Dale III" since the "Forgotten Realms" are a currently supported 4e setting. The same goes for anything set in "Eberron" or "Dark Sun". "Planescape" is a defunct setting that has only been paid lip service in the odd splat book since its cancellation.

#10
Moondoggie

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DominusVita wrote...

That much is true - Some classics are better left untouched. Look at Bioshock 2.


Personally i felt that Bioshock 2 had a far superior storyline to Bioshock but that's a different issue than is being discussed in this thread :P

#11
Nameless one7

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I would love a sequel, as long as it's set in the planescape universe they can't fail.

#12
ms_sunlight

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No, no, no, no, no. No direct sequel. The Nameless One's story finishes perfectly as it is.

I could go for another game in the Planescape setting, Sigil is definitely worth revisiting, even some of the characters could come back as cameos, but a straight sequel? Nononono.

As Planescape is a D&D campaign setting. surely Wizards of the Coast would have to give permission too?  Not sure what their strategy is at the moment with regard to D&D licensed games but I doubt Planescape is it.

Modifié par ms_sunlight, 13 mai 2011 - 01:08 .


#13
LTD

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No other game wiuld deserve a remake or sequel as much as Torment. It is more or less one of it's kind.  I actually believe even larger crowds could get into PST's approach today. Surely there is a some who'd appreciate experience that is  closer to reading a book rather than having yet another AAA RPG trying it's best to reach and deliver the class-B TV series vibe.
...But yeaaaah, surely it is never gonna happen:l I don't even want to consider how complex and fubar the licensing mess alone would prolly prove.

Modifié par LTD, 13 mai 2011 - 02:21 .


#14
Zeevico

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Inshallah.

#15
blothulfur

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I always thought a good idea would be to follow Trias the Betrayer as he is cast down into mortality to seek redemption for his sins or to fall even further into damnation, I would like to see what they could do with their own take on the fantasy genre though set in the world where evil has triumphed that Feargus talked about a bit back as Alpha Protocol was enormously ambitious and innovative.

#16
Nameless one7

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Another game set in the planescape Universe would be great, I only say a direct sequel would be great if they could tell another story for the nameless one that rivals the original story or it shouldn't be done.

If Obsidian wants a game that will sell well, they should do a planescape game, it may have not sold well at the time but I believe it has sold well over time and would do better in the market today.

#17
Giltspur

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I'd be interested to see a sequel to Planescape.  But I'd be just as interested to see a "spiritual successor" to Planescape: Torment that launches a new IP. 

Maybe something like Torn.

#18
88mphSlayer

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hell yes, can't envy the person that has to top PST tho

#19
Remmirath

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A direct sequel really wouldn't work, but it would be awesome to see another game set in the Planescape setting some time. Unfortunately, they'd probably have to use 4th edition rules. I doubt there's much chance they'd be able to use 2nd.

I also think a remake would (as usual) be a terrible idea, but I don't think there's much risk of that happening.

#20
FlintlockJazz

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Halae Dral wrote...

A direct sequel really wouldn't work, but it would be awesome to see another game set in the Planescape setting some time. Unfortunately, they'd probably have to use 4th edition rules. I doubt there's much chance they'd be able to use 2nd.

I also think a remake would (as usual) be a terrible idea, but I don't think there's much risk of that happening.


Aye, any new D&D cRPGs will be required to use the 4th ed rules no doubt, and that would just kill it for me.  Hell, PST always felt like it was struggling against the D&D ruleset to me as it was, 4th ed would be even worse.

#21
bussinrounds

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FlintlockJazz wrote...

Halae Dral wrote...

A direct sequel really wouldn't work, but it would be awesome to see another game set in the Planescape setting some time. Unfortunately, they'd probably have to use 4th edition rules. I doubt there's much chance they'd be able to use 2nd.

I also think a remake would (as usual) be a terrible idea, but I don't think there's much risk of that happening.


Aye, any new D&D cRPGs will be required to use the 4th ed rules no doubt, and that would just kill it for me.  Hell, PST always felt like it was struggling against the D&D ruleset to me as it was, 4th ed would be even worse.


Ugh, they can't use an older ruleset like the 2nd ?   That's REALLY crap.   I'm with you (and alot of old school d&d guys)

Screw the bs 4th edition

Modifié par bussinrounds, 13 mai 2011 - 10:56 .


#22
FlintlockJazz

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bussinrounds wrote...

Ugh, they can't use an older ruleset like the 2nd ?   That's REALLY crap.   I'm with you (and alot of old school d&d guys)

Screw the bs 4th edition


Well if Hasbro has a say in it I guess they would insist on using the 4th ed rules (as they would want to market the new edition and get everything moved over to the new edition, and like to have a great deal of control over their IP). 

However, if it's the case that someone like Atari owns the rights to making Planescape Torment games but not D&D licensed games, like it was with the Baldur's Gate name and Interplay where they could make D&D games as long as they were called Baldur's Gate despite not having permission to make D&D games (hence why the console games Dark Alliance were given the Baldur's Gate game despite not having much to do with the original BG games at all), then maybe they could blag something similar?  I dunno really, just guessing really. :D

#23
Zeevico

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Copyright problems everywhere. Think of it as a rights explosion. Obsidian's lawyers are just exploding from the potential complications in this enterprise. Or just, I dunno, having lunch. Whichever.

#24
Shirosaki17

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Can't they use a DnD setting without using the ruleset? That way they can pick the best ruleset possible? I'm not that familiar with DnD or their rulesets.

Modifié par Shirosaki17, 14 mai 2011 - 05:42 .


#25
FlintlockJazz

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I think if you make a D&D game you are supposed to use the ruleset as the foundation at least, otherwise it's kinda saying that the ruleset isn't good enough for setting. That's my guess anyway.