Just had to post this.
http://pc-mmo.nowgam...-torment-return
Planescape: Torment launched in 1999 - when asked what past Obsidian properties he would like to revisit, Urquhart told Play Magazine: “There are almost no games in my past that I wouldn’t want to go back and make a sequel to. It’s hard though.”
So what does this mean for the chances of a sequel to the adored PC RPG, Planescape: Torment? Urquhart was surprisingly candid: “I remember right after finishing Planescape: Torment I spoke to Chris Avellone [Obsidian creative director] and asked what he wanted to do, and he was like, ‘I don’t wanna do a sequel!’ We haven’t talked about it in ten years, but it might be different now. But a lot of revisiting old games is about saying, ‘okay, that worked in 1999, what would work now?’ And how would you do it again?”
Now with their own isometric cRPG engine (Onyx) that will be put through it's paces with Dungeon Siege 3, Obsidian would have 2/3rds of what it needs to make Planescape 2, or another Planescape based game.
The other two thirds being Atari's permission and Chris Avallone. They have the latter, but not yet the former.
Along with pitching ideas of Icewind Dale 3, is Obsidian going to finally go back to the old school cRPGs we've been hoping they'd do and stop making sequels and spin offs from other developers?
A little fyi before someone goes "IWD 3 and PS:T 2 are still someone else's sequels, stupid". Josh E Sawyer is considered the driving force behind the Icewind Dale games and Planescape:Torment was Chris Avallone's pet project.
So, thoughts?
It's a slam dunk, if you ask me.
Modifié par mrcrusty, 13 mai 2011 - 03:32 .





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