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Does anyone notice you are a Blood Mage this time around?


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25 réponses à ce sujet

#1
Rolenka

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I remember it being a common (albeit minor) complaint about DA:O that there was only one scene where it made the slightest bit of difference, story-wise, whether you were a Blood Mage or not.

Sure you don't want to craft a long, detailed experience for a single specialization of a single class, but I was wondering if they included anything at all in DA2. Maybe with Merrill? Or one of the many encounters with the Templars?

#2
SexBomb

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I don't remember any mention being made of Merrill outside her personal quests, and there certainly wasn't any mention of the PC, if you chose to specialize in Blood Magic in DAII.

I'm curious, though. I played through DAO as a blood mage, and don't remember any mention of it being made. When does this happen?

#3
IanPolaris

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In DAO there is one camp scene with Wynne where being a bloodmage makes a difference, and the conversations you have with Wynne and the captured bloodmage differ significantly if you are a bloodmage. There is also a scene that is supposed to occure (but whose trigger was disabled because it potentially bugged the landsmeet quest) where Wynne tries to get the Templars to turn on you after saving her precious tower if you are a bloodmage.

As for DA2, you can do bloodmagic right in front of Knight Captain Cullen's nose (literally) and he won't say a word....and indeed won't even recognize you are a mage let alone a bloodmage.

-Polaris

#4
Dave of Canada

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Only mention is if you're a Spirit Healer.

#5
Ryzaki

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Dave of Canada wrote...

Only mention is if you're a Spirit Healer.


I missed this. 

When? 

#6
Dave of Canada

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Merrill quest, act 2. At the end of it.

#7
Ryzaki

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Dave of Canada wrote...

Merrill quest, act 2. At the end of it.


Does Anders override you? Because that might be my issue. :pinched: 

Well thanks for telling me. Off to my new nice guy SH playthrough. :wizard: 

#8
IanPolaris

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Ryzaki wrote...

Dave of Canada wrote...

Merrill quest, act 2. At the end of it.


Does Anders override you? Because that might be my issue. :pinched: 

Well thanks for telling me. Off to my new nice guy SH playthrough. :wizard: 


Yes.  Merrill will turn to Anders first and then Hawke (if Hawke is a SH only) and ask / demand that you revive Pol.  If neither is true, she tries to assert that the Keeper can "heal anything"

-Polaris

#9
HogarthHughes 3

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I have never picked spirit healer, and Merrill has still said "Hawke you can do something can't you?" Perhaps it is different if you do have the spirit healer specialization.

#10
RubyRed1975

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I've played as a spirit healer and Merrill never demanded that I revive Pol she asked but that's about it. Does it depend on whether you are friend or rival with her?

#11
Sarcastic Tasha

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Merrill asked my blood/force mage to revive Pol too. Dunno if it was a bug, if it was because she knew heal from the creation tree or if she just asks any mage Hawke.

edit: maybe she asks you just to help not to revive then

Modifié par Sarcastic Tasha, 13 mai 2011 - 08:17 .


#12
IanPolaris

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As I recall it was, "You can heal him, Hawke right? You can heal anything!" (That was when my Hawke was a spirit healer).

-Polaris

#13
Sarcastic Tasha

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I can't remember what she said to my blood mage so maybe it was slightly different. I wish party members would have reacted to Hawke being a blood mage. My blood mage Hawke did end up rivals with Anders so I pretend he was pissed at her for being a blood mage (even though he complains Hawke supports the templars when she doesn't)

#14
Guest_Alistairlover94_*

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Half the time people don't even recognize Hawke being a mage. I guess EA thought immersion wasn't appealing enough to a wider audience. *shrug*

#15
ajm317

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IanPolaris wrote...

As I recall it was, "You can heal him, Hawke right? You can heal anything!" (That was when my Hawke was a spirit healer).

-Polaris


If this is only supposed to trigger for SH Hawke then it must have been bugged at some point.  My BM/FM Hawke triggered that statement.

Although I was a SH briefly for the ARW fight and used a Maker's Sigh to respec out of it.  Maybe that's the issue?

Modifié par ajm317, 13 mai 2011 - 02:10 .


#16
leyannimatrix

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There's also that very brief added dialogue in Awakening if you make Anders into a blood mage...

Anders: Eventually, I'm sure they would've branded me a maleficar -- true or not -- and executed me.
Warden: But you are a blood mage.
Anders: Well, sure. Now I am. Don't think the irony is lost on me.

I really was hoping for some sort of acknowledgment in DA2, though (I was planning on playing as a blood mage my first time through until I heard it didn't change anything)... especially since Anders is so incredibly against it and it would've given me more to chat with Merrill about, lol.

#17
Rolenka

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leyannimatrix wrote...


I really was hoping for some sort of acknowledgment in DA2, though (I was planning on playing as a blood mage my first time through until I heard it didn't change anything).


Yeah, I can't really justify taking Blood Mage from a powergamer perspective, simply because of the 50% reserved for the sustained mode.

In DA:O it didn't reserve any mana, so you could Blood Wound without really losing anything (it didn't hurt that Blood Wound was overpowered to begin with).

In DA2 you have to be just about out of mana to activate Blood Magic without losing anything, which doesn't happen in most fights. So it's really more about extending your blue bar with your red bar during boss fights.

Though at least in DA2 you get XP for things your charmed enemy kills. (points to sig)

IanPolaris wrote...

Yes.  Merrill will turn to Anders
first and then Hawke (if Hawke is a SH only) and ask / demand that you
revive Pol.  If neither is true, she tries to assert that the Keeper can
"heal anything"

-Polaris


I haven't gotten to that part. I think I read a thread about how Anders can heal in cutscenes but the player as a Spirit Healer can't. Is that true?

#18
highcastle

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Rolenka wrote...

I haven't gotten to that part. I think I read a thread about how Anders can heal in cutscenes but the player as a Spirit Healer can't. Is that true?


In certain circumstances. Only Anders can heal Bartrand, for instance. And either Anders or Merrill will "heal" Kerran, but a PC mage cannot.

#19
Rolenka

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highcastle wrote...

Rolenka wrote...

I haven't gotten to that part. I think I read a thread about how Anders can heal in cutscenes but the player as a Spirit Healer can't. Is that true?


In certain circumstances. Only Anders can heal Bartrand, for instance. And either Anders or Merrill will "heal" Kerran, but a PC mage cannot.


Eh, well, as a Mage Hawke romancing Merrill, Bartrand will have to forgive me for not bringing along a third mage. Especially since I need a rogue to maximize loot/xp, and there are no more mage tank Arcane Warriors (not that I ever used the specialization to begin with).

Modifié par Rolenka, 13 mai 2011 - 05:22 .


#20
Beerfish

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I just tell the templars I cut myself shaving and make sure I have lots of little pieces of toilet tissue handy.

#21
kyles3

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Alistairlover94 wrote...

Half the time people don't even recognize Hawke being a mage. I guess EA thought immersion wasn't appealing enough to a wider audience. *shrug*


Half the time in DA2 is better than almost never in DA:O. If instances of magic use going unrecognized by authorities are immersion-breaking for you, fair enough. But you can't say that there wasn't a greater effort made in DA2 to make a mage playthrough distinctive from a storyline perspective.

#22
Big I

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I came across one instance in DA2 where dialogue changed because of blood magic.

In Act 1 in the quest where you meet Grace, Grace asks MageHawke "How could you do this? You're a mage too." Without Merrill in the party, Aggressive Hawke response is "I don't use blood magic!" With Merrill in the party, and presumably with MageHawke being a blood mage, the Aggressive response in "I don't answer to the templars, or to you."

#23
Rolenka

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kyles3 wrote...

Alistairlover94 wrote...

Half the time people don't even recognize Hawke being a mage. I guess EA thought immersion wasn't appealing enough to a wider audience. *shrug*


Half the time in DA2 is better than almost never in DA:O. If instances of magic use going unrecognized by authorities are immersion-breaking for you, fair enough. But you can't say that there wasn't a greater effort made in DA2 to make a mage playthrough distinctive from a storyline perspective.


I think it would just require too much work for Bioware to really come up with ways for player mages to hide their powers in a way that wouldn't quickly become tiresome. And remember, all of that content would go to waste with warriors and rogues. Instead we are asked to suspend disbelief. It sort of works out.

#24
Montana

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Rolenka wrote...

I remember it being a common (albeit minor) complaint about DA:O that there was only one scene where it made the slightest bit of difference, story-wise, whether you were a Blood Mage or not.

Sure you don't want to craft a long, detailed experience for a single specialization of a single class, but I was wondering if they included anything at all in DA2. Maybe with Merrill? Or one of the many encounters with the Templars?


Templars don't notice that you're a mage (apostate even), even if you fireball someone in front of them, so no.

#25
Gavinthelocust

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Alistairlover94 wrote...

Half the time people don't even recognize Hawke being a mage. I guess EA thought immersion wasn't appealing enough to a wider audience. *shrug*


It's more "HOLY CRAP WE ONLY HAVE A YEAR AND A HALF TO MAKE THIS GAME I CAN'T FIT ANYTHING GAAAH!!" than "Let's take something out because we're EEEEEVVVVVVVIIIIIIIILLL!".