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#1
telephasic

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No answers here, just questions. 

Obviously, anyone can wear anything in Dragon Age.  However, I find myself questioning who should wear what fairly often.  I'm pretty certain that you want to have Alistair (or your PC if they are sword + board) wear the heaviest armor in the game, coupled with the biggest shield.  To round out the tank almost all of your remaining points would probably have to go into con, meaning your willpower would be low.  But if you concentrate on first tree of warrior talents (which don't need stamina, aside from threaten, which only takes a tiny bit), and the second and third weapon & shield trees, you're not going to consume a ton of stamina in combat anyway - altogether the only four which consume stamina (threaten, shield defense, shield wall, and shield cover) only cost 145 stamina to upkeep before armor penalties.  Given your role is to sit there and be hit, not to hit particularly hard or fast, this seems to be the best bet. 

If you roll a dual wielding warrior PC, I think it's fairly clear you'll want to wear medium armor.  Your dexterity requirements are pretty ridiculous (at least 30 if you want whirlwind - DW Mastry seems gimped from everything I've read, so no real reason for 36), and you'll want strength of at least 32 to be able to wield any one-handed weapon.  So it's no big deal to put a few more points in and get medium armor.  More strength is undoubtedly better, but is more armor?  Your best talents require huge amounts of stamina.  My rogue typically runs out of stamina, even lightly armored, far faster than Sten does for example.  I also think it's known armor slows down combat speed,  but I don't think anyone knows by what yet. 

Two handers are the big question for me.  Like DW, they require huge amounts of stamina for the best benefits of their specialization.  However, they have a slow base attack rate with a lot of damage, instead of fast attacks with less damage.  Thus, heavier armor makes them crappier and crappier at attack.  On the other hand, they have very low dexterity, meaning they get crappier defense than DW or even Sword + Board, suggesting they need higher armor to compensate.  Is heavy a good compromise?  I'm not sure.  

I could go on about ranged warriors, rogues (tank and otherwise) and arcane warriors, but I'm more interested in how to outfit my party really than specific builds right now. 

#2
Cursek

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telephasic wrote...

No answers here, just questions. 

Obviously, anyone can wear anything in Dragon Age.  However, I find myself questioning who should wear what fairly often.  I'm pretty certain that you want to have Alistair (or your PC if they are sword + board) wear the heaviest armor in the game, coupled with the biggest shield.  To round out the tank almost all of your remaining points would probably have to go into con, meaning your willpower would be low.  But if you concentrate on first tree of warrior talents (which don't need stamina, aside from threaten, which only takes a tiny bit), and the second and third weapon & shield trees, you're not going to consume a ton of stamina in combat anyway - altogether the only four which consume stamina (threaten, shield defense, shield wall, and shield cover) only cost 145 stamina to upkeep before armor penalties.  Given your role is to sit there and be hit, not to hit particularly hard or fast, this seems to be the best bet. 

If you roll a dual wielding warrior PC, I think it's fairly clear you'll want to wear medium armor.  Your dexterity requirements are pretty ridiculous (at least 30 if you want whirlwind - DW Mastry seems gimped from everything I've read, so no real reason for 36), and you'll want strength of at least 32 to be able to wield any one-handed weapon.  So it's no big deal to put a few more points in and get medium armor.  More strength is undoubtedly better, but is more armor?  Your best talents require huge amounts of stamina.  My rogue typically runs out of stamina, even lightly armored, far faster than Sten does for example.  I also think it's known armor slows down combat speed,  but I don't think anyone knows by what yet. 

Two handers are the big question for me.  Like DW, they require huge amounts of stamina for the best benefits of their specialization.  However, they have a slow base attack rate with a lot of damage, instead of fast attacks with less damage.  Thus, heavier armor makes them crappier and crappier at attack.  On the other hand, they have very low dexterity, meaning they get crappier defense than DW or even Sword + Board, suggesting they need higher armor to compensate.  Is heavy a good compromise?  I'm not sure.  

I could go on about ranged warriors, rogues (tank and otherwise) and arcane warriors, but I'm more interested in how to outfit my party really than specific builds right now. 



Hmm, my IMO's are to each of your para's:


First, before answering any, my builds revolve around sustained abilities first, and talents are used for situations. I have endgame of all the melee warrior specs ( I NEVER make up my mind and make another toon), so this is as far as my experience goes with them.

Hmm, S/S is the last build I made, and what I predicted would be my least favorite. I was very wrong. Once you have access to any good massive armor, get everything in the shield tree (ESPECIALLY Expertise and Mastery) and at least 45Str, you are your own party of invincible, and you just are too much to handle. My s/s PC runs in Blood Dragon / Starfang / Lifegiver / Spellward, and he's soloed the game short of the Archedemon, since I'm doing sidequests. I went for the minimum req dex, 45str, and everything else into con.

When it comes to DW with a warrior, there is mixed opinions, especially when the rogue revolves around dex, making them a hard discussion around it. As for a warrior, I did mine to have the minimum dex req, wore massive armor, dual wielded Starfang and Keening Blade, and all str. All I did was sit there and auto attack with momentum and dual striking and I lawnmowed everything in my wake. Once you can wield 2 full weapons, STR is the big deal, and with high str, high armor.

2h weapons is my personal favorite in games as a whole, this game not much different. You use STR, LOTS of str just to wield the weapons. The armor comes hand in hand with it.

I tried using lighter armor on a Warrior, but when their stats revolves around str, I just couldn't help but feel like I was gimping myself for not wearing what I rightfully could.

#3
Cursek

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dubba posted.

Modifié par Cursek, 19 novembre 2009 - 09:45 .


#4
telephasic

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Interesting, but don't you run out of stamina for special attacks really, really quickly with your damage dealing warriors in massive armor, and apparently nothing going into willpower? I find my warriors are essentially drained after five minutes of combat.

#5
Cursek

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telephasic wrote...

Interesting, but don't you run out of stamina for special attacks really, really quickly with your damage dealing warriors in massive armor, and apparently nothing going into willpower? I find my warriors are essentially drained after five minutes of combat.



I am always low on stamina, correct. What people don't realize is no matter how little stamina/ regen you have, by time your skills are off of a cooldown you'll have it back. Some skills even take as long as 30 seconds.

Shield Bash takes next to no stamina, and later game when you bump into more willpower items (Blood Dragon chestpiece being an obvious example) it'll bother you even less. I spam Shield Bash constantly even after using Assault and such while sustaining Shield Wall, Threaten, the champion buff, and so on. It'll still be spammable.


But yes, I've mentioned that I use sustain first and focus on 3 or 4 talents, especially since I'm on the Xbox360 where the UI control makes it really easy to do so.

I do understand your point however, I definably can't spam all my skills, I can only pick my most effective 3 or 4, but to me it seems that's all I ever needed to get by no problem.

#6
TheGreenLion

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depends on your roll, heavier armor makes for better damage mitigation and immediate threat until the damage starts, only good to put massive armor on tanks...could be slightly better stamina with just heavy...massive plate looks good and performs well under fire.

#7
metatrans

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telephasic wrote...

No answers here, just questions. 

Obviously, anyone can wear anything in Dragon Age.  However, I find myself questioning who should wear what fairly often.  I'm pretty certain that you want to have Alistair (or your PC if they are sword + board) wear the heaviest armor in the game, coupled with the biggest shield.  To round out the tank almost all of your remaining points would probably have to go into con, meaning your willpower would be low.  But if you concentrate on first tree of warrior talents (which don't need stamina, aside from threaten, which only takes a tiny bit), and the second and third weapon & shield trees, you're not going to consume a ton of stamina in combat anyway - altogether the only four which consume stamina (threaten, shield defense, shield wall, and shield cover) only cost 145 stamina to upkeep before armor penalties.  Given your role is to sit there and be hit, not to hit particularly hard or fast, this seems to be the best bet. 


i guess you haven't played as a weapon+shield warrior. its impossible to have more than one shield style active at a time. you have to choose between shield defense, shield cover, or shield wall. activating one deactivates the others. generally you just use shield wall at all times once you get it since with Mastery and Expertise it includes some of the defense and missile deflection benefits that the other styles offer (though with less magnitude) while still offering its +5 armor bonus. 

more importantly is that Shield Mastery doubles the strength bonus of the shield combat activated moves. this can actually have your Overpower or Assault skills doing more damage than activated moves from any other combat style and it encourages you to focus on willpower to have enough stamina to use these moves often. they deal a TON of damage if you've got a high strength and shield mastery. 

#8
dudeguymanpal

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I would really like to know just how much what armor styles reduce attack speed, critical to know for my 2h main

#9
Blazomancer

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Armor doesn't reduce your attack speed, unless we talk about archery. Heavier armor increases your fatigue which means your talents will cost more stamina to activate and each subsequent sustainable will cost more to sustain.