alperez wrote...
The miranda in danger makes perfect sense as the character needs some reason to be absent at the beginning of the game and then be reintroduced. This reintro has to fit into both new and returning players viewpoints and also allow for the choice Miranda may make at the end of me2 to play a part.
We know Shepard basically starts off alone, so where did everyone go, well it makes sense that Miranda would go check on her sister (maybe not actually see her but make sure she's ok).We also know that Cerberus is after Shepard and that this time they want Shepard dead.
So Miranda, her sister or both being taken/chased by cerberus fits into this and answers all the questions easily. If Miranda quits cerberus, they go after her and her sister, if she doesn't but now finds that cerberus are working against shepard ditto.
A new player gets the default ex-cerberus friend of shepard therefore cerberus are after her and Shepard needs to help her. A returning player gets either a Miri that has gone against cerberus's new direction or a Miri that quit them and is now being held/chased by them. If you romanced her then it becomes an even better part of the plot because your not trying to help/rescue a former teamate but your LI.
you know at the end of the game you see all the reaper/collector ships? I think they will screw up again and the Normandy may or may not be destroyed again and the crew will split up again like in the beginning in ME1.





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