BRND wrote...
I don't think of the infiltrator as a sniper, but as an actual infiltrator. I know bioware created the classes, and as such can do with them wathever the want, but the ME1 infiltrator was nót an infiltrator, or at least didn't live up to its name. It was a soldier/engineer hybrid. ME2 took it in the right direction with cloak. In ME3, the infiltrator will hopefully be what it's called¨.
In ME2 they were sniper specialists although they can certainly be played in other ways. It's their one non-standard weapon and the class passive also gives you the sniper slowdown. Soldiers however had this slowdown with any weapon, and they had more weapons to fall back on once out of sniper rounds. Yet somehow they dealt more damage with sniper rifles as well. It's this absurd situation I want them to correct. That, and the simple fact that Adrenaline Rush is too powerful in some combinations (with the Mattock for example) and keeps the soldier from really using a fun mix of powers.
What I would like (in general in the game actually) is the ability to focus your build. So you could have an infiltrator sniper that really is the best sniper, and a CQC infiltrator that specializes in using Cloak to take people out up close with shotguns/whatever.
I wouldn't worry about that. The soldier is a very popular class and has been overpowered since ME1. I doubt they are going to ruin the class now or make it underpowered somehow. I worry more about how fun it will be to play. Basically this time I would like to see more soldier abilities in general and not just one insane ability like Adrenaline Rush (and a crappy Concussive Shot).I'm not saying the infiltrator should be bad with sniper rifles or anything. But with every class being able to use every weapon type, I just hope the soldier remains viable. Let's say the infiltrator does the same or even more damage as a soldier with a SR, and also chooses to carry a shotgun or AR allong with it, the soldier quikly looses it's appeal.
Modifié par termokanden, 14 mai 2011 - 04:19 .





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