How hard is it to learn how to make one, and to update it as the haks are updated? Should we just wait until we're done editing haks?
.exe Hak Installer?
Débuté par
Jenna WSI
, mai 13 2011 08:35
#1
Posté 13 mai 2011 - 08:35
#2
Posté 13 mai 2011 - 09:31
Pretty sure NWN includes an exe hak maker, but it's not very sophisticated (can be found in the utils directory).
In the past I've used nullsoft's package creator, but that involves some scripting.
Honestly the best route short of using rsync and pkzip, is to simply use 7 zip to compress your haks and then distribute. The only problem is if you make even a small change someone has to download the entirety of that hak again. The EXE system also has that against it. There isn't a good download manager to simply update contents.
You may wish to look at a svn repository, or maybe even the Worldgate software designed for NWN.
Ideal way which I mean to do some day would be to write rsync and pkzip routines so that when a player tries to log in it will just update the contents inside the hak, but I will have to find serious time to devote to that.
In the past I've used nullsoft's package creator, but that involves some scripting.
Honestly the best route short of using rsync and pkzip, is to simply use 7 zip to compress your haks and then distribute. The only problem is if you make even a small change someone has to download the entirety of that hak again. The EXE system also has that against it. There isn't a good download manager to simply update contents.
You may wish to look at a svn repository, or maybe even the Worldgate software designed for NWN.
Ideal way which I mean to do some day would be to write rsync and pkzip routines so that when a player tries to log in it will just update the contents inside the hak, but I will have to find serious time to devote to that.
#3
Posté 13 mai 2011 - 10:09
Don't they do that in NWN2? Auto-update haks when you try to login to a server? I wonder if you could use some of the code for NWN1.
Looks a little too complicated to me to bother with until we're done editing haks. Thanks.
Looks a little too complicated to me to bother with until we're done editing haks. Thanks.
#4
Posté 13 mai 2011 - 11:04
No, they have nothing like it for NWN 1. Brian Chung did write a self updating routine (CEP had something like this as well) that would use rsync and pkzip.
NWN2 very well might have an auto updater, I never played it long enough to learn the ins and outs.
If you want to build exe files, the program is in the utils directory. nwcontbuild.exe. I get all sorts of registry issues with win7 but probably because I just copied over my old install from win xp lock stock and barrel. Perhaps if I fixed my install or tried it from another machine it might work better.
NWN2 very well might have an auto updater, I never played it long enough to learn the ins and outs.
If you want to build exe files, the program is in the utils directory. nwcontbuild.exe. I get all sorts of registry issues with win7 but probably because I just copied over my old install from win xp lock stock and barrel. Perhaps if I fixed my install or tried it from another machine it might work better.
#5
Posté 15 mai 2011 - 04:10
Here one for nwn one. Give this a try. I have not tested it but was thinking of using it for mine.
nwvault.ign.com/View.php
nwvault.ign.com/View.php
#6
Posté 15 mai 2011 - 04:46
There's also this tool available at the vault Word Gate for NWN1 :innocent: oops..this is discontinued work, my fault. But the original for NWN2 is full compatible with NWN1 here's the link at the vault World Gate for NWN2
Modifié par Mdarkbyte, 15 mai 2011 - 05:37 .





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