Anyone used this over speed as a rogue? Using with twist the knife can get 100% criticals along with the extra damage, but I'm not sure if it happens enough to be worth it.
Opinions? Everyone has suggested using Percision early game, then Speed endgame. This skill seems to be ignored.
From a damage perspective? even if it does something it's probably so slight that it doesn't worth the headache of thinking about.
The chance to stun is very slim and unreliable. Since you (or you probably should) build your party around being able to eliminate enemies as fast as possible I don't think you'd notice anything if you do get to stun someone. The description also says the the stun is against Normal enemies.
I've tried it, you're better off going with Precision or Speed. The work you would have to put in to make the Power portion of the tree even feasibly useful isn't worth it.
I tried it out once on Isabela and didn't really notice a huge difference...
And anyway you shouldn't really have to get twist the knife to get 100% crit chance.
The main problem imo is the lack of stunned enemies/the limited time they remain stunned. The reason why I chose to use it on Isabela was that her all hands on deck should allow an extra method of stunning. But unless you use combustion grenades and miasmic flasks a lot or if you can capitalise on the brief lightning stun/pommel strike/shield bash/mind blast I'm not sure how useful it is. It does add on a considerable amount of damage in the tooltip though ~100+ each hit.
Even if you stack all three abilities on with harmony and upgraded power you'll have ~8% stun chance against normal enemies. As should kill them so fast anyway I don't think it'll make much of a difference.
Yeah it being unreliable seems to be the problem. Having enemies stunned so not knocking you over would be nice, but I think without harmony is probably very bleak of a skill.
Having harmony on a dualist also tends to give 100% crit chance anyway, so turn the blade appears to be useless on further consideration.
Well, rogues tend to get stunned easily, definitely more than the 5% in my experience. Thing is the stunning build doesn't scale well. It works really nice at lower levels, but endgame you have 100% crit rate anyway and damage from skills in the thousands and they're pretty much spammable. Would have served better if the power upgrade gave the autocrits and the twist thing maybe critical damage.