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Any reason to be a renegade when it comes time for big decisions?


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#126
Zemious

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Some of our consquences just don't make sense. why arent we rewarded for killing the rachni queen? a HUGE THREAT to the stability of the galaxy. a big fking liability that we just solved?

Where is our reward? paragons get a reward. WHERE IS OURS

What about killing those **** council members? WHERE IS OURS

We renegades have a right to complain, it just seems like paragons are those kids with mental issues at school that get special treatment and always gets an extra box of juice! fk this. its not fair, most of the renegade decisions are perfectly reasonable and alot of those characters deserved to die. So why the hell are we being punished for being responsible? It's just bull****.

Paragons are ******.

#127
Drachasor

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marshalleck wrote...

Darkhour wrote...
Yet you have no viable alternative. Just empty words and irrational hope that everything will just work out for the best if you stay positive. You act like the citadel races can just ask a wizard to wave his wand and make them some unique ultra adavanced technology unlike anything they currently have. Does that sound as absurd to you as it does to me?

 

Probably not, because as a Paragon/Light side guy he's used to having the best possible outcome handed to him as a reward for positive thinking and assumptions. :D


There's a galactic menance coming.  How does it make sense to go around pissing off potential allies and squandering resources?

I do take a lot of Renegade Interrupts in the game.  I finished with about a 25% Renegade Score.  For small scale tactics, those options make a lot of sense.  I used it in Miranda's, Thane's (stock kid, not the interrogation, I used my Spectre Status there), and Mordin's loyalty missions, among others.  Shooting first is often a smart move.

When it comes to the big decisions though, the Renegade options ARE largely idiotic if you bother to think and analyze the situation.  The Rachni become some super threat from 1 queen even in 100 years?  Simply not going to happen; they can't hide that long and their numbers are too reduced.  Thinking a fleet can't stop Sovereign when he's been avoiding fighting a fleet by himself and hiding from them until reinforcements arrive...that's rather silly.  Killing Wrex?  Totally insane, the guy is an honor-bound warrior, if you can get him to give you his loyalty, then he'll keep it.  Given the Collector Base to a totally untrustworthy individual who takes no precautions to prevent indoctrination when any fool should see it is an obvious risk, and nver shares research breakthroughs with anyone else?  Also crazy.

When it comes to pissing off aliens or getting them to like you, Paragon IS the most sensible way to go.  When it comes to starting an inevitable combat, then Renegade usually has the best way to begin.  Overall though, Renegade sows a lot of discord and distrust throughout the galalxy, which is the absolute last thing you need when a threat to everyone is approaching.

#128
Ieldra

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wepeel_ wrote...

Ieldra2 wrote...

The problem is that the ME universe is supposed to feel reasonably real. That is a way through such a conflict with no hard decisions being necessary, that's just not believable. As, btw, Arrival shows. Too bad it wasn't really a choice, eh? I bet there were some Paragons who would have refused to accept realisy and left the relay intact, resulting in a non-standard game over. But oh....I forgot. Had there been a real choice, the Paragons would have been offered an easy way out of the dilemma.

And btw, I would find playing a Paragon much more interesting if they had to make real sacrifices for their moral stance. Renegades always have to ask "is it worth it?" when they make decisions with undesirable side effects they think are nonetheless necessary. Paragons never have to - because the easy solutions get thrown into their lap. In defiance of plausibility, Paragons need never ask "Can I afford to make this decision?"


I don't agree with this at all. Letting the rachni live is a potentially dangerous decision. Reprogramming the geth collective is a potentially dangerous decision. Taking care to save the colonists on Feros is a potentially dangerous decision.

Yes. For Shepard these are all risky decisions at the time when he makes them. But ask yourself how the probability is that NONE of them will backfire? Shepard might not know, but if I as the player know that taking those risks will never result in anything bad, then it feels as if the universe favors the Paragon side. 

If anything, you seem to be grumpy that paragon characters are allowed to make risky choices, as well as have the capbilities to get away with them - though sometimes it's the other way around. Destroying the collector base is surely easier - and less rewarding - than keeping it might have been.

I don't know much often I need to repeat this. Either i'm explaining it wrongly, or people here are incapable of seeing the difference between the outcomes of a single decision and a pattern of outcomes over several decisions. I'm fine with ANY ONE, or any two or three, Paragon decisions where taking the risk turns out to be the best in the end. What I'm criticizing is that ALL Paragon decisions appear to be of that kind, that taking those risks NEVER turns out badly. That is not plausible and results in the universe being less believable.

Modifié par Ieldra2, 15 mai 2011 - 08:33 .


#129
kill_switch_423

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Zemious wrote...

Some of our consquences just don't make sense. why arent we rewarded for killing the rachni queen? a HUGE THREAT to the stability of the galaxy. a big fking liability that we just solved?

Where is our reward? paragons get a reward. WHERE IS OURS

What about killing those **** council members? WHERE IS OURS

We renegades have a right to complain, it just seems like paragons are those kids with mental issues at school that get special treatment and always gets an extra box of juice! fk this. its not fair, most of the renegade decisions are perfectly reasonable and alot of those characters deserved to die. So why the hell are we being punished for being responsible? It's just bull****.

Paragons are ******.


What reward are you talking about?  The only thing I see is that people being alive... still being alive.

The Rachni is an issue yet to be adressed, please stop using it to try and form an argument.

#130
Drachasor

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Zemious wrote...

Some of our consquences just don't make sense. why arent we rewarded for killing the rachni queen? a HUGE THREAT to the stability of the galaxy. a big fking liability that we just solved?.


One queen isn't a huge threat to galactic stability.  Way to blow things totally out of proportion.  You sound like a certain Turian I know.

Zemious wrote...We renegades have a right to complain, it just seems like paragons are those kids with mental issues at school that get special treatment and always gets an extra box of juice! fk this. its not fair, most of the renegade decisions are perfectly reasonable and alot of those characters deserved to die. So why the hell are we being punished for being responsible? It's just bull****.

Paragons are ******.


Yeah, going around pissing people off in a game where the threat obviously mandates you need to be getting people to work together makes tons of sense. :P

#131
Drachasor

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wepeel_ wrote...

Ieldra2 wrote...

The problem is that the ME universe is supposed to feel reasonably real. That is a way through such a conflict with no hard decisions being necessary, that's just not believable. As, btw, Arrival shows. Too bad it wasn't really a choice, eh? I bet there were some Paragons who would have refused to accept realisy and left the relay intact, resulting in a non-standard game over. But oh....I forgot. Had there been a real choice, the Paragons would have been offered an easy way out of the dilemma.

And btw, I would find playing a Paragon much more interesting if they had to make real sacrifices for their moral stance. Renegades always have to ask "is it worth it?" when they make decisions with undesirable side effects they think are nonetheless necessary. Paragons never have to - because the easy solutions get thrown into their lap. In defiance of plausibility, Paragons need never ask "Can I afford to make this decision?"


I don't agree with this at all. Letting the rachni live is a potentially dangerous decision. Reprogramming the geth collective is a potentially dangerous decision. Taking care to save the colonists on Feros is a potentially dangerous decision.


Letting the Rachni live is a fairly minor decision.  Small help at best, small hindrance at worse (though it is unlikely if she decides to hide that the Reapers would come across her anytime soon, and the idea of her voluntarily joining the Reapers seems a bit far-fetched).

I'll agree about the Geth.  That is certainly potentially risk.  It's possible they might affect the other Geth negatively...though I view  unlikely (but very, very bad if it does happen).  I decided to take the chance, because I didn't want to kill that many people, but I could see someone going the other way there.

Modifié par Drachasor, 15 mai 2011 - 08:38 .


#132
Darkhour

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Nimrodell wrote...
@Darkhour: Speaking of canon - there is no canon.

You say tomato, I say tamato. I'm no more going to let you dictate to me that there is no canon order of events than you are going to let me dictate to you that there is. As we cannot agree on that there is no point in further discussing it as any argument you make involving Arrival happening before the suicide mission will be dismissed by me.

Paul Grayson was implanted with Reaper tech, but it showed you how indoctrination works. What I'm trying to say - no need for for constant bending and twisting to get things your way.

Not exactly.

Indoctrination slowly changes the way people think. Slowly makes them more and more susceptable to suggestion while gradually deteriorating their minds in the process. That's your baseline indoctrination that occurs due to proximity to certain active reaper tech. Scientists of the derelict reaper, that survey team, those guys who found that reaper device and then flew into geth space, the asari that Benezia brought with her, and the ancient rachni (presumably). Benezia never said she felt thousands of minds probing her. Shiala never said she felt thousands of minds probing her. None of them said any foreign consciousness was making them powerless to control their own bodies. In every case from the matriarch's disciples to the salarian on Virmire, indoctrination is said to be subtle and make you agree with the reapers WILLINGLY.

People under the sway of indoctrination do not need anything physically implanted into their bodies. That is why Saren was given implants at the end of ME1. Because Sovereign wanted to overtly overpower his will if need be because he didn't fully indoctrinate him (he needed him to be useful). Please don't try and dismiss me by stating I'm twisting anything by stating facts practically "verbatim". Grayson's body became a puppet. The reapers didn't indoctrinated him, they physically controlled his body in an overt display of power in opposition to his will. Essentially he was a prisoner in his own body (which was now mostly synthetic). Big difference vs indoctrination.

Either outcome is plausable and I have no problem with it. The only thing that bugs me me here is the fact that if you don't get the outcome you were counting on in ME3, you (not specifically you)[...]

I'm not going to discuss what other people may or may not think or be arguing about.

that doesn't mean that renegade was punished... it is just plausable outcome and deal with it, don't come whining here how it's not fair.

It's "not fair" to both paragons and renegades.

The problem, if there even is one (I haven't played ME3), would be that all nice actions should not reult in positive results. Some should be positive, some should be disadvantageous - like real life. Same goes for renegade decisions. If it's just black and white then it would be bad story telling. 4 out of 6 of my Shepards range from full paragon to renegon (typically not killing everything in sight). They each have different variables. As a person who primarily plays more paragon (it's not real life, it is a game) I want to see both the good and the ugly of my paragon choices. I do not want Shepard farting sunshine, hugs and lollipops after every paragon choice he eats as if his **** doesn't stink. Likewise, doing the dirty work shouldn't always result in glass, blood and bile in your ****. No one should be able to meta-game the best outcome across all 3 games until all 3 games have been completed.
 

Modifié par Darkhour, 15 mai 2011 - 02:17 .


#133
Veloric Wu

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When I'm playing Male Shepard, I'll just go Paragon.
But you know what? That's just wrong......

Turns out that Female+Renegade= the best ME2 plot possible~=]

#134
Minister of Sound

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Minister of Sound wrote...

Paragons and Renegade decisions will both have benefits and drawbacks. For example, eliminating the Rachni may mean that they will be lost as an ally against the Reapers. However, if they are eliminated, then that means that the Reapers will have no Rachni to make husks from, which means less enemies to fight on the battlefield for Shepard.

To put it in the words of the Turian guard from Mass Effect: Redemption: "Quit yer ****in'."



#135
skcih-deraj

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Rojahar wrote...

Kill the Rachni because they might be a huge threat a deceiving you? WRONG DECISION! Turns out they're good and will help you if you spare them.

Decide to prioritize stopping Sovereign instead of protecting inept beaurocrats? WRONG DECISION! You can have your cake and eat it too. Saving them has no negative consequences. All those lives lost to save three people? Nobody cares. Nothing but benefits for saving them.

Kill X NPC? Just one less cameo. One less cameo who's probably reformed their evil ways and will help you in the end.

Save the Collector base, in hopes of finding out secrets that will help you? TERRIBLE CHOICE! Turns out it's all bad and blows up in your face!

Support Cerberus? They're working for the Reapers now. "lolol FU Renegades"

So, is there any reason to make any Renegade *decisions*? No, not dialogue, but DECISIONS. It seems like every meaningful decisions isn't so much a choice between Paragon and Renegade, but rather choice between Always-Rewarded Faith / Doing the "right" thing with nothing but rewards and no consequences... or being a moron, making a fool of yourself as Renegade, and getting punished.

Is there any reason for my Renegade Shep to not choose Paragon options for big decisions, other than if I wanted to roleplay someone who makes bad decisions?



You know all this for a fact right? Rachni can be indoctrinated as well (for renegades that is one less enemy to fight) And we are supposed to just trust their word when they say they wont attack. (Don't get me wrong I did save them) Not saving the council could have its benefits. The Alliance has more ships, the turians are building dreadnoughts against what the treaty of farixen dictates. I would think that arms build up may help when you know... when giant robots from space come to harvest all life in the galaxy. Saving leaves the Alliance weaker and that has the potential to be excedingly bad. (that was a paragon choice)

I also find your arguement for not seeing an NPC a little weak. (who do you know they really are reformed?) The collector base may still work out (or it wont) And who said all renegades support Cerberus? (thats right that was your opinion talking) We don't even now in what way Cerberus is working with the Reapers. For all we know it could be one or multiple Cerberus cells going rougue for whatever reason.

But you can continue your "renegades are dumb!" tantrum if you must. (All your arguements against renegades work the other way for paragons by the way)

#136
Darkhour

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[quote]Drachasor wrote...
Yes it is, if you actually stop to think about it.  While your companions OBVIOUSLY don't see the big picture, the fact is that Sovereign could have done this 100 years ago, but didn't. [/quote]

No, he could not physically walk inside the Citadel and use little dexterous hands to operate the main console and turn power over to himself. He could not just midly indoctrinate someone and send them in.  They'd have been killed or arrrested during the attempt. He needed to send an army in the secure the Citadel.  Please, don't just argue for the sake of arguing.  You need to review the facts first before you post.

[quote]There are a couple times in the game where it is pointed out a fleet could take out Sovereign which is why he's held back.  He might be stronger than any one ship, but he's not stronger than a whole fleet.  Just because your companions can't figure that out doesn't mean the player can't.[/quote]
Go to Youtube and watch some videos before you post. Vigil says the combined forces of all organic civilizations would be too much for even a reaper. That's a pretty broad statement. That statement is never narrowed down to the point of saying how many ships it will actually take to bring a reaper down.

[quote]This is backed up by Sovereign's actions to a tremendous degree.  He slowly waits until he has a whole fleet to go with him.  He doesn't think that's sufficient to keep him safe, so he also closes the Citadel so that no one can attack him until reinforcements arrive.  He clearly doesn't think he's safe at all from conventional forces.[/quote]
Again, you keep referencing what Soveriegn presumably knows about his own capabilities, which is irrelevant. The only revelent information is what Shepard knows or does not know. You can't say Shepard should be acting on information he does not know. Again, ponder about what you are typing before you hit post.

[quote]If Sovereign could do stuff without intermediaries, then he wouldn't get intermediaries.  By the time you make the call you HAVE stopped Sovereign from inputting data into the system and he's out of little minions to do it for him. [/quote]
Now you're just sticking your fingers in your ears and yelling, "lalalalalala".

Youtube is your friend, buddy. I'm not going to argue FACTS with you. FACT: Soveriegn was in the process of  taking over the Citadel while you are talking with and/or fighting Saren. FACT: Saren's job was over. FACT: Vigil's program TEMPORARILY gains control. Sovereign was in already. Once the data files' TEMPORARY effects ran its course Sovereign would be free to continue. Again, Youtube is your friend.

If Soveriegn had utterly lost by virtue of Vigil's data files there would be no reason for him to stick around and practically suicide himself by continuing a pointless battle. Even if we assume Vigil was wrong and his file provided permanent protection, Soveriegn still had Saren's reaper skeleton to use as a tool. It would then be the demise of that super husk which sealed his utter defeat, but that is irrelevent seeing that his dreadnaught body "dies" along with his humanid form.

[quote]You can infer what Sovereign thinks of its own capabilities by how it behaves.[/quote]
It would not make any sense for Soveriegn to attack the Citadel until he had a way of getting someone in to turn control over to him.  That is why he did not bullrush in.  Rather he could or could not single handedly take on the citadel fleet is circumstantial.  There would be no point in rushing in even if he could take them all on. He'd take the Citadel and then be powerless to use it. Logic dictates that his hesitation is based on practicality, not fear.

And you shoot yourself in foot with such an argument. He had the geth fleets the whole time. If the geth fleet were his buffer because he was scared of facing the Citadel fleets alone, why not attack the Citadel from the get go? Why? Because it would have been pointless. The ward arms would have closed and he'd be in possession of an enormous impenetrable ******.

[quote]Or you could choose to not bother to try to think about what the enemy is thinking.  The latter would lead you to sacrifice the Council, I agree.  It isn't like we are EVER told what Sovereign is thinking either, my argument here is based off what is said in the game at various points and Sovereigns actions.  There's every reason a smart Shepherd could reason that out.[/quote]
You aren't smart. You just do mental gymnastics to come to illogical conclusions because you are too proud to admit when you are wrong. No offense, but ignoring all the FACTS in favor of made up conditions that are completely contradicted by the game's very plot is far from intelligent.

[quote]Oh, I don't dobut they'll be able to build ships, just that there's no significant threat for a long time. [/quote]
So basically you're saying, "Pfft, let the people in the future suffer the consequences of my idiocy. Not my problem." That's not very paragon.

[quote]Even 100 years isn't enough to recover from being reduced to 1 Queen. [/quote]
They are bugs, dude. Bugs. That russian guy on Noveria says, "queens can lay eggs in hours and have a colony in days". Days!!! Wait until the queen makes more queens. I trust you can do the math.

[quote]If it was, then the Rachni would have dominated the universe long before the first Rachni wars just by simple expansion due to an ever growing population.[/quote]
Assuming they didn't exercise population control during peacetime. Furthermore, the universe is a BIG place. Less than 1% has been mapped.

[quote]Further, the former Rachni space is gone as I understand the story, so there just isn't as much room to expand in secret.  Long before the whole grandchildren bit comes up, the Rachni will have to make nice or start a war.[/quote]
Baselss assumption. They can hide in Citadel space or (more likely) the Terminous systems. They are doing it RIGHT NOW as of ME2. There are thousands of worlds out there. Entire planets they can hollow out and live underneath without anyone being the wiser. Planets that most races can't survive on. Do you think any society has the resources to thoroughly check every single planet in the known cosmos?

[quote]It is giving in to fear and bigotry to assume the Rachni must be lying and that one queen is some unstoppable force.  [/quote]
I don't care if she's lying or telling the truth. I can't take that risk. She's just 1 person. I'm not going to risk the entire galaxy over 1 person's life.

[quote]Heck, it isn't even like you kept it a secret you saved her, you told the Council.  The galactic community will be ready to deal with them, one way or another.[/quote]
*sigh* So why isn't anyone jumping to cure the genophage since the council can simply "be ready" to deal with the krogan if they get out of hand? Why was it so important to destory Saren's base. You just keep shooting yourself in the leg.

[quote]Again, Krogan have a sense of honor, [/quote]
Where are you getting this from? You're just making stuff up now. Read your damn codex.

And Wrex would beat the living **** out of anyone besides Liara or Shepard. He doesn't have to say, "Hey I'm about to attack. Everyone come jump me because I'm an honorable idiot". He can just calmly walk to the bridge, shot joker and then kill the crew before any other party members arrive to help. Kaidan might stand a chance, but Wrex is a battlemaster, a vanguard that is more soldier than Ashley. He is not to be triffled with.

[Baseless TIM fear mongering theories ignored]

What bad things he possibly could do is irrelevent. He COULD POSSIBLY do things to stop the reapers too because the threat is that great. 

[quote]I'll grant this is fear, but this isn't like the Rachni situation.  First, you KNOW TIM to be untrustworthy.  That's demonstrated to you in the game.[/quote] 
I don't know TIM to be capable of or wanting to destroy galactic civilization. I know the rachni did and would have succeeded in such a task if not for the Krogan, who are now neutered. I don't care if TIM is a bad man. The reapers are worse. If I had a choice between giving the base to Osama bin Laden or doing nothing and hoping for the best against the reapers, Osama would have himself a collector base. Get it now? This is for the survival of all species, not about person/ideological differences. Survival under shariah law or utter destruction. Tough choice?

[quote]As for the Thanix cannon, if I had various options on how to upgrade my ship, rather then "this is the only weapon upgrade available", then I'd go with stuff that wasn't reliant on Reaper tech.  I'm not given that choice, and a massive, massive upgrade therefore has to be taken.[/quote]
Yeah, yeah and I would of gave the base to the council. But that wasn't an option. Shepard gave reaper tech to TIM in the form of the thanix canon. What you would of, should of or could of done is irrelevent. You shot yourself in the foot again. Find yourself a shady spot to bleed out.

[quote]Potential benefits of giving a Collector Base to someone that doesn't share technology with anyone else?  Small. [/quote]
What do you base this assertion on?

Cerberus and the Alliance are in cohots.

[quote]It's hardly irrational to think that the Council Races aren't secretly studying the remains of Sovereign for ways to take out a ship like that in the future, especially when you know they are studying it.  It's hardly blind hope to not believe Mr. LiarMcLiarPants on his anti-alliance anti-alien rants.  Taking TIM's word for anything without question is ridiculously foolish.[/quote]
Again, it's not about trusting TIM. It's about having no other viable alternative. funny that you like to bring up how TIM wouldn't share tech, but the turian didn't either. They kept it to themselves. Garrus's connections with the turian military are the only reason we have the thanix.

What did they get from Soveriegn. Thanix canon and alot of eezo. Alot of people walked away with pieces of Soveriegn and there is no indication that they are sharing. so don't single out TIM. TIM is at least committed to stopping the reapers. Full technical data on the reapers is not something you throw away.

Modifié par Darkhour, 15 mai 2011 - 06:31 .


#137
Dr. rotinaj

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Zemious wrote...


Unbelievable. THe paragon wants to feel special. let me tell you something about wrong decisions friend. your birth was a wrong decisions Killing the Rachni was the best decision. i love how you players think that saving some Japanese porn monster is gonna work out for you. Like saving the Zhu's hope worked out for us in me2? let's keep **** real here, the most likely outcome is that the rachni give you a +1 support in the war. I seriously doubt that they have a big influence in the next game. but you guys dont want to be logical about this, you guys want to whine and try and make us feel bad about our choices. we will not. Paragon can suck my nipples!

So, dont you come here and tell us that its the "WRONG DECISION" the only thing wrong about our decisions is that we didnt get to make it twice. THe real WRONG DECISION is the whole paragon option bull****. I cant stand paragon players, they go around pretending they're some elitist superior commander, even though they lack the balls, are completely boring and guess what? Are flower smelling pansies that wouldnt know how to save the universe, if we gave them an entire Krogan army.

Tali was annoying and I'm glad she's dead. THere' no sidequest involging the flotilla(or whatever that flying ship is named) that would be exciting to me. She's a boring ass character, her loyality missions was stupid, and she still has that giant metal condom over her head. **** tali, she's just as bad as Jacob (and jacob was god damn awful). Honestly, the only people who like Tali are those losers who need to get laid. QUICKLY.


Cerberus works for reapers? You don't know that. THATS THE WORST PART OF PARAGONS. you guys think you know abso-****ing-everything!!!

Paragons are like an afterschool special and the more you guys try to justify your kindergarden playing the less of a convincing case you make.wallow in your boring character and leave the galaxy rescuing to the TRUE FORMER SPECTRE (THATS RIGHT I TURNED DOWN THE TITLE: TRUE RENEGADE)


HA! This is the funniest rage post I've seen in weeks. But in all seriousness, is it really neccesary to insult eachother for being renegade/paragon.
 
Everybody needs to just wait until we have more ME3 info before complaining that their choices don't matter.

#138
Bluefuse

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Greatsultan wrote...

Paragon = What we always hoped to do IRL

Renegade = What we always do In Real Life


Bingo.

#139
ExtremeOne

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Oh I am so looking forward to being biggest renegade one can be in 3 rules no longer matter and choices no longer matter . so now My Shepard will do what ever he wants to do and if the alliance gets in the way they will die

#140
JetsoverEverything

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FeriktheCerberus wrote...

When I'm playing Male Shepard, I'll just go Paragon.
But you know what? That's just wrong......

Turns out that Female+Renegade= the best ME2 plot possible~=]


nice opinion
mines different
lets hate each other Image IPB

Modifié par JetsoverEverything, 15 mai 2011 - 05:21 .


#141
Darkhour

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JetsoverEverything wrote...

FeriktheCerberus wrote...

When I'm playing Male Shepard, I'll just go Paragon.
But you know what? That's just wrong......

Turns out that Female+Renegade= the best ME2 plot possible~=]


nice opinion
mines different
lets hate each other Image IPB


Paragon drinking fountain is over there....

#142
Hazheel_Thorn

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By the way, if you keep the normandy and its IFF, no-one but you can navigate the omega-4 relay. So Cerberus can't do anything if you save the collector base. Or am I wrong?

#143
CroGamer002

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Rojahar wrote...

Kill the Rachni because they might be a huge threat a deceiving you? WRONG DECISION! Turns out they're good and will help you if you spare them.


It's not like Rachni Queen gave you any indication to be a thread. Also I don't think many species would appreciate return of the Rachni AND Paragons will have to deal with Rachni husks.

Decide to prioritize stopping Sovereign instead of protecting inept beaurocrats? WRONG DECISION! You can have your cake and eat it too. Saving them has no negative consequences. All those lives lost to save three people? Nobody cares. Nothing but benefits for saving them.


Well humans and Turians are more powerful after their short Cold War.

Kill X NPC? Just one less cameo. One less cameo who's probably reformed their evil ways and will help you in the end.


Only if Bioware goes with smudboy suggestion. I doubt it.
Also stop auto-killing people just because it's Renegade.

Save the Collector base, in hopes of finding out secrets that will help you? TERRIBLE CHOICE! Turns out it's all bad and blows up in your face!

Support Cerberus? They're working for the Reapers now. "lolol FU Renegades"


I'd like for you to read this.

#144
Seboist

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Hazheel_Thorn wrote...

By the way, if you keep the normandy and its IFF, no-one but you can navigate the omega-4 relay. So Cerberus can't do anything if you save the collector base. Or am I wrong?


In the bad ending where Shepard dies and if the CB is saved it shows Cerberus salvage ships with duplicate IFFs going to it.

As seen here

#145
ObserverStatus

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[quote]Rojahar wrote...
Kill the Rachni because they might be a huge threat a deceiving you? WRONG DECISION! Turns out they're good and will help you if you spare them. [/quote]
I wouldn't be so sure about that.  It was strongly suggested that the Asari messenger was under the effect of mind control.  When I asked her if the queen was controlling her thoughts she said something like "she gave me purpose, I am happy." it really freaked me out.  watch this video and tell me it doesn't creep you out
[quote]Rojahar wrote...
Decide to prioritize stopping Sovereign instead of protecting inept beaurocrats? WRONG DECISION! You can have your cake and eat it too. Saving them has no negative consequences. All those lives lost to save three people? Nobody cares. Nothing but benefits for saving them. [/quote]
A few aliens might have their knickers in a twist over this one, but not having to hear ah yes, "reapers" makes it all worth it.
[quote]Rojahar wrote...
Kill X NPC? Just one less cameo. One less cameo who's probably reformed their evil ways and will help you in the end. [/quote]
You can't prove that.  I believe that the Thorian spores left behind in the Zhu's hope colonists spared by paragon players will become virulent and grow into more thorians.
[quote]Rojahar wrote...
Save the Collector base, in hopes of finding out secrets that will help you? TERRIBLE CHOICE! Turns out it's all bad and blows up in your face![/quote]
After you fill tIM with lead, it's your base.  Do whatever you want with it.
[/quote]

Modifié par bobobo878, 16 mai 2011 - 08:05 .


#146
Katamariguy

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Rojahar wrote...

Save the Collector base, in hopes of finding out secrets that will help you? TERRIBLE CHOICE! Turns out it's all bad and blows up in your face!


Proof plz

#147
Jebel Krong

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@ thread title - depends very much on the decision, and to those who think that if you just choose one type of decision that makes you "ultra" one way or another, you are wrong - it just makes you stupid.

#148
Hazheel_Thorn

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Seboist wrote...

Hazheel_Thorn wrote...

By the way, if you keep the normandy and its IFF, no-one but you can navigate the omega-4 relay. So Cerberus can't do anything if you save the collector base. Or am I wrong?


In the bad ending where Shepard dies and if the CB is saved it shows Cerberus salvage ships with duplicate IFFs going to it.

As seen here


Sure, but that means shepard is dead and TIM could have salvaged the nomandy's IFF for this purpose. But if Shepard survives his mission, and therefore never surrenders his ship, I've never seen these salvage ships.
Or am I wrong again?

#149
Hazheel_Thorn

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actually, forget what I said. EDI must have sent the analysis of the IFF to cerberus...
****!

#150
Seboist

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Hazheel_Thorn wrote...

actually, forget what I said. EDI must have sent the analysis of the IFF to cerberus...
****!


That would be the logical conclusion. She also sends the schematics of the collector base over to TIM after all.