Dean, this is a really good thread, it challenges my preconceptions.
Ship.wreck wrote...
Spectres need to be combat experts. Just look at the title: Spectre. That means ghost basically. You don't call really good diplomats or really good negotiators something like Spectre. There's just nothing scary and ghost like about those abilities. You call people who kill people, and do it very well, and can do it without being detected ghosts, or Spectres.
I don’t think the Council is going for scary so much as intimidating when it comes to SPECTREs. And there is little more intimidating than sitting down across the negotiating table with someone you know is out of your league.
Ship.wreck wrote...
Spectre's are chosen to be the guys that get the job done, period. So they need to be able to negotiate well, and to exercise diplomacy when and where that is the appropriate means of getting the job done. But all of their power is based on their ability to utterly destroy you if they have to.
Except when it isn’t. Carrots and sticks, so to speak.
Ship.wreck wrote...
If there were such thing as a non-combatant Spectre they would just be a glorified desk jockey.
True enough, but there are two sides to that coin. Think of it this way; a non-combat SPECTRE would be a glorified desk-jockey in the same way a combat SPECTRE would be a glorified grunt.
Ship.wreck wrote...
The galaxy would look at them like a joke, because Spectres aren't directly backed by anyone. They are given special status by the council and indirectly backed by the council. But they don't have any backup to call if things get ugly, no tactical teams, no ground forces, no body under their command nothing.
Except when they do. Saren had a geth army, Tela Vasir had Shadow Broker mercs, Shepard has his own hand-picked team of specialists. Even Nihlus had an Alliance frigate and Marine ground team on hnad during Eden Prime.
Ship.wreck wrote...
So if you're a non-combatant "negotiator" Spectre and negotiations aren't going well, what are you gonna do about it? Nothing. You just have to say, "Okay" and walk away.
The idea behind being a top-level negotiator is that you don't get yourself into that situation often, if ever. The idea behind being a negotiator SPECTRE is that, even if negotiations do break down, you have the skills and means to get others to be your muscle for you.
Ship.wreck wrote...
And if someone decides to kill you for any reason, yeah, you're screwed.
umm... yes?
Ship.wreck wrote...
So without their own ability to kick ass they really aren't powerful at all. Non-combatant Spectre is like Non-combatant Navy SEAL. Just doesn't make any sense.
Comparing SPECTREs to any sort of special forces is, at the very least, problematic. The two differ greatly in terms of what kinds of assignments they are given (SPECTREs are often given broad goals vice specific missions), and much more importantly how they are expected to complete them. Namely SPECTREs aren’t expected to complete their assignments in any particular way.