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Alright, so the modifications for the weapons won't be as small to find as weapons in me2?


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#76
Kabanya101

Kabanya101
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I thought up a great system for ME3, its sort of like Fable 3. NO morphing, but you get two of each weapon. Two assualt rifles, two snipers, so on and so forth. And then they change how you want them to, not by decision making.

So, for each weapon, you get myltiple things to do to it, such as:
1) Change color palette of gun, and have three preset looks to choose your own
2) Change how the gun fires: Sniper- bolt or clip, assualt- atomatic/burst/single, Heavy- charge/single fire
3) Physical weapon mods such as: size of weapon clip/magazines, accuaracy, rate of fire, type of ammo fired

That way they dont have the ridiculous inventory, not all these weapons to carry around, and the weapons feel unique