How much do you think the Origin stories will revolve around your origins?
#1
Posté 30 octobre 2009 - 10:18
Take the City Elf Origin as an example. So far as we know, there's a little roleplaying sequence at the beginning before your character is carted off to the lord's castle and thus begins a rollicking bloodfest followed by a little more RP-ing at the end of it. Seems to me that the majority of that Origin is the combat rather than the dialogue, and if that's true, my opinion of this game will drop by a few notches.
Thoughts/ reassurances, anyone?
#2
Posté 30 octobre 2009 - 10:23
I'm sure it has enough dialoge as well as fighting.
#3
Posté 31 octobre 2009 - 12:42
#4
Posté 31 octobre 2009 - 12:44
*twitches*
I'll assume dialogue and initial starting scenes
*twitch*
#5
Posté 31 octobre 2009 - 12:49
Whether that's typical of the origins or not, I can't say, but it seems to me there's a reason they're called origin stories.
Modifié par Eurypterid, 31 octobre 2009 - 12:50 .
#6
Posté 31 octobre 2009 - 12:55
But yeah I agree I hope the origins are mostly story and just some battle to get us used to it.
#7
Posté 31 octobre 2009 - 01:58
SnakeStrike8 wrote...
So we know, due to several dev posts in the distant and recent past, that the Origin stories are approximately two hours long apeice. Sounds good, but my question is, how much of these Origin stories revolve around good honest roleplaying and how much of them revolve around combat?
The dwarven origin revolved around mean, dishonest role-playing. Does that count?
#8
Posté 31 octobre 2009 - 02:00
#9
Posté 31 octobre 2009 - 02:02
#10
Posté 31 octobre 2009 - 02:08
Halfcab wrote...
I'd say the origin will make up 10% of the gameplay. Thats including origin story, NPC reactions/quests, and the ending.
I think the origin will make up less than 4% of the game.
#11
Posté 31 octobre 2009 - 02:58
Maria Caliban wrote...
SnakeStrike8 wrote...
So we know, due to several dev posts in the distant and recent past, that the Origin stories are approximately two hours long apeice. Sounds good, but my question is, how much of these Origin stories revolve around good honest roleplaying and how much of them revolve around combat?
The dwarven origin revolved around mean, dishonest role-playing. Does that count?
Yes, that too.
Although I fully intend to play an utterly naive, dwarf-Nalia character who's abjectly terrified of the sun falling out of the sky and setting him on fire as soon as he leaves the Deep Roads...





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