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Opinions on the Ranger specialization


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30 réponses à ce sujet

#1
Eternal Dust

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Is it worth it? Having animals fight for you seems kinda neat, but perhaps I should just use Morrigan for that?

#2
Sloth Of Doom

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Ranger = awesome.



Sure it is annoying when you lose your pt when you zone, sure it is annoying that you can't set their tactics most of the time, but just having an auto-attacking semi-tank there with you makes it all worthwhile.



Any solo rogue worth their combat stealth takes ranger as the first spec


#3
Pollo Locco

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I am now collecting gold to buy book which is 15 gp a little too high btw
1 remark though, it is stupid from bioware that the only thing you can do as a ranger is to summon animals
I mean common how stupid is that, your in a dungeon and oh look at that, out of thin air a wolf(which I have read so far is the only and best option)
It would be good if Bioware would update ranger with some useful skills with bow and stuff like that

As I am playing with rogue, from start I have set my mind to have ranger/assasin specializations

I ****ed about ranger now it's time for assasin

It seems that it is good if you are building your rogue to be a shadowy slayer from the dark and using only mele weapons and abilities
Now I may be wrong, feel free to correct me, but what about assasins as archers.
Oblivion had one and I enjoyed it

Modifié par Pollo Locco, 22 novembre 2009 - 12:28 .


#4
Mistersunshine

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I liked it a lot. Once you get Master Ranger, that bear becomes a total badass.

#5
Haasth

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Pollo Locco wrote...

I am now collecting gold to buy book which is 15 gp a little too high btw
1 remark though, it is stupid from bioware that the only thing you can do as a ranger is to summon animals
I mean common how stupid is that, your in a dungeon and oh look at that, out of thin air a wolf(which I have read so far is the only and best option)
It would be good if Bioware would update ranger with some useful skills with bow and stuff like that


Sadly there are currently no ranged specializations. It's stupid, I know. It's very - very stupid. Both Assassin and Duelist require close-range (Duelist requires melee weapons to activate for starters). Bard doesn't really help out for ranged specfically either. And I just dislike the theme around it. It's just a buff specialization and Ranger - although I very much like the concept - is again not specific for ranged or melee and just a pet summoning specialization.

Here's hoping that in the future they'll add more specializations (Also why I am thinking of various specializations). Some more love for archers please!

#6
hexaligned

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Funny, I just made a post about htis in the spoiler section. I like the spec quite a bit, the fact that pet tactics are so bugged and you can't manually use all of their abilities is annoying the crap out me atm though :P

#7
Grand_Poobah

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relhart wrote...

Funny, I just made a post about htis in the spoiler section. I like the spec quite a bit, the fact that pet tactics are so bugged and you can't manually use all of their abilities is annoying the crap out me atm though :P


Agreed. The final stages of the game has you zoning after pretty much every battle and setting up the tactics everytime is becoming a massive pain.

#8
Elanareon

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Georg said that the big there is that you have a chance to use all the pet's skill where in fact only two are available with pets. Like Wolf, the reason that howl and shred are the only ones in the hotbar because the pet design only includes those 2 skills yet they used the template of the original wolf which has 6 abilities.

#9
Mistersunshine

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I messed around with setting the tactics for the summoned pet every time for awhile, but eventually I stopped bothering, and the Great Bear was still an unstoppable machine of death even without tactics or me really messing with it at all.

#10
konfeta

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Ranger spec is awesome, easily one of the best and most impacting specs available.

#11
JandauX

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I don't really understand where all the praise for the Ranger spec is coming from. Personally, I found that the animals die instantly in any significant battle. I set Leliana to summon them automatically in any boss fight (assuming I'd need them most then) and the result would be the same in every fight. Any animal would usually be dead before the next one would get summoned even with the top Ranger talent. And that's before I get started on the bugged tactics and being unable to use all their abilities, or how they often tend to bug out and just stand there doing nothing. And the Spider often died before he'd get into the fight. He'd get summoned and die before he'd finish his "coming down from the ceiling" animation.



Basically, I was sad I didn't give Leliana some other spec, at least for the stat bonuses...

#12
Andraste_Reborn

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My first character was a ranger and I had a blast playing her all the way to the end. The wolf has its uses (especially in narrow corridors where the bear has trouble fitting) and the spider requires some tactical thinking to get the best out of it. The bear is just plain great, especially once you have Master Ranger. I found the wolf and the bear pretty durable as melee DPS; I had Alistair as tank drawing most of the aggro which probably helped keep them alive.



Since this is the non-spoiler section, I won't give any details, but there was one plot situation in particular where I found the ability for my character to wave her arms and summon a bear particularly useful. And hilarious.

#13
AceValentyne

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My bear never died and was a great help against the archdemon's minions. And for an extra, its just awesome to have an extra party member who tanks =D Shale, Alistair, Sten and a Big Bear. My party shredded the AD =D

#14
Clammo

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Pollo Locco wrote...

I am now collecting gold to buy book which is 15 gp a little too high btw



If you don't want to spend the money there's an exploit - save your game just before you buy the specialisation (works for other specialisation's too), then once it gives you the "unlocked" notification reload your game - the specialisation will still be unlocked but you'll get to keep your money.

#15
simpatikool

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I have a Ranger subclass on my PS3 game. You can't set tactics for pets on the PS3 version at all. However, the Pets kick butt. You have a 5th party member for all intensive purposes. It just auto attacks, and you can't control it. If you give the party hold/move freely or group attack commands, it does work with that, otherwise, its an auto attacking companion.



The bear kicks serious tail.




#16
Pollo Locco

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I was talking to friend of mine who also generally ADORES this game.But we came to the same conclusion is that in this game they forgot to do archer/ranger class. It might as well been as that this class doesn't exist in this game. Except Mage who is here real dmgps from range, Rogue in this game is at it's best as assasing/duelist. Nothing more, nothing less.
From my point of view,future players, do not create character that will use bow/crossbow as main weapon.
For example, I buffed up from the beginning mostly archer lines.Didn't even touch stealth,traps etc
I was focused on poisons to coat my arrows(and it only applyes to mele weapons),1 point in dual weapons just in case(since I already have two weapons from the start) and everything else to create a rogue/archer/assasin who will mostly be a ranged dps as I said this before.
I am sending all kinds of archer abilities to my enemies,speed, aim etc and nothing.I have to use ton of arrows to kill him. But when I draw my mele weapons(I almost didn't buff player so he could be good with swords/daggers) I am kicking ass yihaaaaa!!!!!
And one more thing before I go out with a bang, it would be nice at least that if you connect several abilitie shots with bow and arrow that you get some kind of chain buff or something like that.
You know, pining shot, then cripple shot, then shatter shot etc, of course all together with another bow/arrow party member

Thank you for reading all this

Modifié par Pollo Locco, 23 novembre 2009 - 12:51 .


#17
Eternal Dust

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I gave it a try and spec'ed Leli with it and it's made the fights ridiculously easy. That bear just goes in and mauls everything. I'm just saddened that when you zone it kind of keels over and dies.

#18
DJoker35

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Sloth Of Doom wrote...

Ranger = awesome.

Sure it is annoying when you lose your pt when you zone, sure it is annoying that you can't set their tactics most of the time, but just having an auto-attacking semi-tank there with you makes it all worthwhile.

Any solo rogue worth their combat stealth takes ranger as the first spec


Agreed 100%. Having that 5th party member, and one who can scrap and/or tank, changes the whole scope of battle, especially on the harder settings. My Archer character is a ranger, and runs around with Dog and his ranger pet, and does very well.

The one thing i hate is that when you dismiss your pet, he doesn;t run off to live happily ever after in the forest or wherever. He makes a little yelp....and dies!

"Well, Wolfy, thanks for the help. Now sit still while I kill and skin you".

Modifié par DJoker35, 26 novembre 2009 - 07:32 .


#19
hexaligned

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Elanareon wrote...

Georg said that the big there is that you have a chance to use all the pet's skill where in fact only two are available with pets. Like Wolf, the reason that howl and shred are the only ones in the hotbar because the pet design only includes those 2 skills yet they used the template of the original wolf which has 6 abilities.


Thats fine, I have no problem with that bug getting fixed.  While they are at it though, they should make it so the tactic loadout saves for them.

#20
Faerell Gustani

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Bard/Ranger is really good. It's the ideal path for an archer rogue since there's not much point in going Duelist or Assassin as an archer.



Bard allows you to provide support despite your low rate of fire. Ranger likewise provides a meatshield for you and it synergizes with bardsongs in that there's yet another person/creature in your party benefiting from bardsong.

#21
hexaligned

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Faerell Gustani wrote...

Bard/Ranger is really good. It's the ideal path for an archer rogue since there's not much point in going Duelist or Assassin as an archer.

Bard allows you to provide support despite your low rate of fire. Ranger likewise provides a meatshield for you and it synergizes with bardsongs in that there's yet another person/creature in your party benefiting from bardsong.


Slightly offtopic, and I tend to get bored with archer chars, so I haven't tested it out, but I thought Duelist abilites worked with bows?  I had heard the automatic crits one was actually pretty good for an archer, I might have been misinformed though.

#22
Faerell Gustani

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I haven't tried a Duelist archer. However, teching up 4 levels (cause I know the sustained ability doesn't work with ranged) for a single ability is distinctly not synergetic and falls into the category of Jank-Combos.

Janky combos aren't necessarily bad, but it means wasted skill points.



Assassin/Duelist is pretty awesome. Dex stacking for spec bonuses, the combining Momentum, Mark of Death, and Pinpoint strike.

Or just taking the assassin abilities to make your backstabs insanely powerful...is like every hit is a crit or a backstab, you don't do normal damage.

#23
Sabin Stargem

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The thing about Ranger is that it essentially allows you to summon a party member who is 3 levels behind the summoner. For mages and rangers, this means you can increase your damage output and give your enemies more targets to choose from. With two mages and a pair of rogues, you can manifest up to four summons, which is really good, since it is like as if you made a second party, or doubled the size of your own. Combine the tactical options of mages and rogues, and you got an A-Team of opportunity.



However, Bioware is planning to remove the tactics tab from the summons, since that was an unintended bug. I am not sure if that is a good thing, but I suppose it would make sense for Reanimate Undead at least - the mage has three kinds of classes to choose from the dead, provided the dead are those classes. Might make tactics a bit unworkable in that case.

#24
Tonya777

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My 1st rogue is a Hunter/Assassin and I like the pets alot



My 2nd rogue is a bard/future assassin at lvl 14 , because some guy on this forum talked me out of it BUT I guess I shouldn't be too upset about it , I mean I did already do a save all the way to lvl 20 as a hunter so I guess its something new right?



My 3rd rogue will be an archer oriented dalish elf Hunter/Bard



WAIT A SECOND



THERES A TACTICS TAB FOR THE PETS?!?!?!?!? OMG THE POSSIBILITIES I NEVER KNEW!

#25
Gecon

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Its RANGER not Hunter, by the way.



Thought it actually would make sense to call it Hunter in DA:O, because these "Rangers" get zero Druidic magic.