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Ok would people pay for the toolkit?


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27 réponses à ce sujet

#1
t0mm06

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 now keep in mind this isnt a item pack, so a lot more work would go into makeing a tool kit for us to use then an item pack would, and it would take more people to make aswell. So its just a question, i'd rather people didnt have a go at anyone or at bioware or EA for what ever reasons as it wouldnt be on topic. 
I would just add that Bioware has said that they are having 3rd person licening problems, so if a £5 or so charge was issued this could possible be an incentive to the other parties involved to allow it to be used. 
Also if you would be willing to pay how much? £2.50? £5? £10????

#2
zombiefan83

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I know how much I would be willing to pay, but if they sold it for 25 dollars, or cheaper, there maybe a chance that a lot more people would pay for it. Definately should be free, even if it is third party. They sell us games for a reason, because they are proving they are the best at making them, and we are willing to buy them. Prove it by giving us a toolset to compete :P ( Ya that probably didn't make any sense, but it sounded so correct, when I was thinking it. )

#3
Crimea River

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I would pay for it, for sure. As long as they make it and it exists, I will be happy...

#4
Darkmage187

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Provided that it was fairly priced, say $5 to $10 USD ( i.e. on par with other DLC ), relatively free of bugs, and reasonably user-friendly, I imagine most of the community would be willing to pay for it.

#5
rayvioletta

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I would grudgingly pay for it

#6
Tommy6860

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No, I would not pay for it. Not that the toolset doesn't have value, only the ethics behind it. If a talented modder pays for the set, and fixes bugs that are found, then EA/Bioware made money from the sale, while NOT having their own team fix the issues. They make money and save money at the same time. Not only that, Bioware could use the fix(es) as a means to venture farther into other possible fixes, not based on their discoveries.

Then there's the possibility of modders creating content and selling it since they had to pay for the set. EA would not stand for that, but yet they would have no problem selling the set and their content being promoted..

#7
Sunnie

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I am going to answer your question with another question, or two.
Why would I pay to get a toolset that ultimately would only serve to prolong their games popularity and ability to monetize it?

Why would I pay for a toolset when the competitors games comes with a toolset for free, and at the time of release, for games that are as good or are in many respects better than DA2?

Ultimately it is in Biowares best interest to release a toolset update for the game for free, but it needs to happen before everyone loses interest, which is already happening. I think at this point, a toolset update may be a day late and a dollar short, as the saying goes.

#8
Huntress

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Tommy6860 wrote...

No, I would not pay for it. Not that the toolset doesn't have value, only the ethics behind it. If a talented modder pays for the set, and fixes bugs that are found, then EA/Bioware made money from the sale, while NOT having their own team fix the issues. They make money and save money at the same time. Not only that, Bioware could use the fix(es) as a means to venture farther into other possible fixes, not based on their discoveries.

Then there's the possibility of modders creating content and selling it since they had to pay for the set. EA would not stand for that, but yet they would have no problem selling the set and their content being promoted..


This, if modders pay for it, they should get the money back by selling whatever they make. is only fair.

And Sunnie I love your MODS!:)

#9
ocruz3

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Sunnie22 wrote...

I am going to answer your question with another question, or two.
Why would I pay to get a toolset that ultimately would only serve to prolong their games popularity and ability to monetize it?

Why would I pay for a toolset when the competitors games comes with a toolset for free, and at the time of release, for games that are as good or are in many respects better than DA2?

Ultimately it is in Biowares best interest to release a toolset update for the game for free, but it needs to happen before everyone loses interest, which is already happening. I think at this point, a toolset update may be a day late and a dollar short, as the saying goes.


Pretty much sums it up, for now DA2 is just taking up space on my HD, those reluctant to buy it because of user reviews would probably take a second look considering the success of the the DA:O toolset and community. Especially community. A toolset would end up making them more money then any dlc they plan to release considering previous releases :whistle: 

#10
LordJared88

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I would if they made it much easier and quick to use than Dragon Age's.

#11
TomTG

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I totally agree with Sunnie22

#12
_Aine_

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Evil sort of question. I may. MAY. Would I feel happy about the purchase? Probably not. Would I enjoy messing around with the game? Certainly. Would the happiness of messing exceed the annoyance that I had to pay? Questionable. :)

Still, IF it were more user friendly than the DAO toolset and reasonably priced, I may. Do I think it would be a bad PR move to charge for it, all things considered? heck ya.

#13
Zjarcal

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I wouldn't but that's because I'm not skilled at modding. I would if I actually had any relevant modding talents.

#14
Mr.House

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Bioware just just release a bloody toolset, let players fix the issues Bioware won't fix in DA2 >.>

#15
translucentwolf

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Stanley Woo wrote...

MishraArtificer wrote...
Is there any one or two things in particular keeping the toolset out of our hands?

Yes, a decision on whether to release the toolset to the public. ;) *rimshot* Thank you, I'm here all week.



#16
mesmerizedish

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Sunnie22 wrote...

I am going to answer your question with another question, or two.
Why would I pay to get a toolset that ultimately would only serve to prolong their games popularity and ability to monetize it?

Why would I pay for a toolset when the competitors games comes with a toolset for free, and at the time of release, for games that are as good or are in many respects better than DA2?

Ultimately it is in Biowares best interest to release a toolset update for the game for free, but it needs to happen before everyone loses interest, which is already happening. I think at this point, a toolset update may be a day late and a dollar short, as the saying goes.


This. I love the game. I love what modding I'm able to do to it. I'm not losing interest. But I'm noticing that a lot of people are, and I completely understand it.

I know that BioWare and Bethesda are different companies that make different games. But Bethesda's continued support for their modding community is one of the reasons they've become so incredibly successful over the past decade. I still have Morrowind on my desktop.

I think that if BioWare make modding and the modding community an integral part of their franchise's development instead of a peripheral perk, it will do wonders for Dragon Age's success in the future. DAIII should be both an amazing game and an amazing platform for user-created content. If Morrowind weren't so moddable, I'd not have been interested in Oblivion. If Oblivion weren't so moddable, I'd not be interested in Skyrim. As far as how best to include the modding community as part of their business strategy, BioWare could learn a lot from Bethsoft.

I think that, realistically, it's too late to turn DAII into a modding success for the reasons Sunnie brings up. They absolutely should still do their best to get us a toolset, but it won't have nearly the impact it would have had at launch. But moving forward with the franchise, heavier focus on moddability can do nothing but benefit BioWare as a developer and us as a community.

#17
gambit51hawke

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ishmaeltheforsaken wrote...

Sunnie22 wrote...

I am going to answer your question with another question, or two.
Why would I pay to get a toolset that ultimately would only serve to prolong their games popularity and ability to monetize it?

Why would I pay for a toolset when the competitors games comes with a toolset for free, and at the time of release, for games that are as good or are in many respects better than DA2?

Ultimately it is in Biowares best interest to release a toolset update for the game for free, but it needs to happen before everyone loses interest, which is already happening. I think at this point, a toolset update may be a day late and a dollar short, as the saying goes.


This. I love the game. I love what modding I'm able to do to it. I'm not losing interest. But I'm noticing that a lot of people are, and I completely understand it.

I know that BioWare and Bethesda are different companies that make different games. But Bethesda's continued support for their modding community is one of the reasons they've become so incredibly successful over the past decade. I still have Morrowind on my desktop.

I think that if BioWare make modding and the modding community an integral part of their franchise's development instead of a peripheral perk, it will do wonders for Dragon Age's success in the future. DAIII should be both an amazing game and an amazing platform for user-created content. If Morrowind weren't so moddable, I'd not have been interested in Oblivion. If Oblivion weren't so moddable, I'd not be interested in Skyrim. As far as how best to include the modding community as part of their business strategy, BioWare could learn a lot from Bethsoft.

I think that, realistically, it's too late to turn DAII into a modding success for the reasons Sunnie brings up. They absolutely should still do their best to get us a toolset, but it won't have nearly the impact it would have had at launch. But moving forward with the franchise, heavier focus on moddability can do nothing but benefit BioWare as a developer and us as a community.



I totally agree
I have installed perpetually
my copy of Fallout 3 in my hd and now new vegas
and played more than 30 times
each time for a new mod that has come out
that it makes me love it again
I really enjoy dao2
but I think more
content of fans would do it last longer in people's taste

#18
gambit51hawke

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god
right now I installed homeworld cataclysm
just for a mod I saw
on a website
such a headache
make it work in my wide screen monitor

this is what makes you
do a great mod

#19
Madame Rose Crimsynn

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I would not pay for the Toolset (stupid PS3 user here, I know-- save your insults for another time).

However, I would pay for a PC version of DA2 if it got the Toolset. :)

Modifié par Madame Rose Crimsynn, 23 mai 2011 - 02:35 .


#20
Mickespel

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A Toolset should have been included as part of the release but, grudgingly, yes. Make it also function as a state of the are mod manager and make sure that even novices can do some editing to boost interest. Then top all this of by officially "endorse" some really good mods and make them available as free download DLC's hosted by Bioware themself. Finally, include a DLC unlock function for paid for DLC's to allow toolset work on those DLC's resources. Use of such mods like for instance a "Sebastians armour as a standalone mod" would then be installable If you got the DLC the resources came from.

#21
Sunnie

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They will never allow paid-for-dlc to become freely mod-able. Once copies of that stuff start getting released as mods, why would anyone pay for it? That, will never happen, especially with content that they are trying to make revenue from.

#22
adneate

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I'd pay the same amount I payed for the Elder Scrolls Constuction Set and the G.E.C.K for F3 and New Vegas. Though I'd be willing to pay as much as I did for the C&C Red Alert map maker.

#23
kaiki01

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Lol, I would never pay for a DA2 toolset. Same reason I would never pay for a DA2 item pack. They game isn't good enough to blindly throw money at it and modders already have tools to do a large bit of modding already. I don't see, besides ease for creating whole new areas, what a toolkit would bring at this stage.

#24
adneate

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Sunnie22 wrote...
They will never allow paid-for-dlc to become freely mod-able. Once copies of that stuff start getting released as mods, why would anyone pay for it? That, will never happen, especially with content that they are trying to make revenue from.


The solution to that little problem would be to release DLC that isn't just a couple of meshes and some .dds files. Horse Armor sucked when Bethesda did it 5 years ago, it hasn't got any better in the time since. You can take the new weapons and armour out the Dead Money DLC and put it in vanilla New Vegas, however you couldn't then say you have or played Dead Money.

Can't say the same thing for those stupid dress up packs though, DLC like that has no value and shouldn't be made.

#25
phaonica

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Sunnie22 wrote...

I am going to answer your question with another question, or two.
Why would I pay to get a toolset that ultimately would only serve to prolong their games popularity and ability to monetize it?

Why would I pay for a toolset when the competitors games comes with a toolset for free, and at the time of release, for games that are as good or are in many respects better than DA2?

Ultimately it is in Biowares best interest to release a toolset update for the game for free, but it needs to happen before everyone loses interest, which is already happening. I think at this point, a toolset update may be a day late and a dollar short, as the saying goes.


I completely agree.

My first reaction was that, yes, I would pay for a toolset... but then I realized that the truth is I *would have* paid for a toolset if it had been released earlier. I'm still playing DAO, but I've already moved on from DA2. Those of you who are still playing DA2 and enjoying it... I wish you the best of luck on your endeavor to gain a toolset.

Modifié par phaonica, 25 mai 2011 - 06:43 .