As the interactive comic only lets pick 6 story choices what happens by default to the other ME1 story choices? with astroid X57? what happens to Feros, etc etc . are they just skipped over? that type of thing.
Question about the PS3 version of ME2
Débuté par
Jarlaxlecq
, mai 15 2011 09:28
#1
Posté 15 mai 2011 - 09:28
#2
Posté 15 mai 2011 - 09:31
well I think certain big choices will get earned, but ps3 users will miss out... 360 and pc users will technically speaking get the most content.
#3
Posté 15 mai 2011 - 09:33
its not like the choices are anything more then just a few emails and galaxy news updates, i'm just curious how the PS3 handles it, does it just skip/ not mention that stuff or is there just default choices
#4
Posté 15 mai 2011 - 09:43
I think it treats it like the mission wasn't done for the smaller missions which is why you don't get the cameos on the PS3. For major missions like Feros they probably have a default outcome like on 360 which is generally the worst outcome for that mission
#5
Posté 15 mai 2011 - 10:40
I liked the PS3 version, but honestly I really HATED the fact that X57, Feros, and other key plot points were skipped out. Extremely lazy on Bioware's part. Ugh, if I had known I probably wouldn't have bothered.
#6
Posté 15 mai 2011 - 11:08
I was disappointed I didn't get to shoot Conrad.
#7
Posté 15 mai 2011 - 11:15
Bearcut wrote...
I was disappointed I didn't get to shoot Conrad.
HA! That too!





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