jamesp81 wrote...
Aveline is like Samara.
They're both cases of Bioware playing games with our fragile little gamer hearts 
I would never

But Bobzilla's premise is flawed regardless of my desire to mess with you. We didn't conceive Aveline whole cloth in the same condition that you experienced her, and we didn't decide from that point to flick the romance switch. That just isn’t how original character development works, and a large portion of it springs from expectations around the labels “romance” and “non-romance” within the earliest character pitches that
then inform concepts and plots. Insert long and boring talk about process and baggage, but the lowdown is that “Romance Aveline” would’ve been different, perhaps in concept, design, writing, plot arc, resources, player expectation, or in ways that I can’t guess because she simply doesn’t exist. You might still have liked her, hypothetically, but she wouldn’t have been the “Aveline” you know, because it was through my straining against necessary limitations that she became the character she is. So if what you wanted existed, it might not be what you wanted. Bummer, huh?
edit for clarity
Modifié par Lukas Kristjanson, 20 juillet 2011 - 05:41 .