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How many times have you started and complete a new playthrough?


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#101
Gleym

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Skilled Seeker wrote...

So you can't handle the heat then.

Seems more like you can't handle that most people seem to dislike DA2, as evidenced by your rabid spamming your own threads trying to rile up support, so you resort to accusing players of being cheap, or incompetent, or 'unable to handle it' when the gameplay is just plain and simple lackluster and broken.

Modifié par Gleym, 16 mai 2011 - 09:14 .


#102
xkg

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Completly OT but i need to add something about the game dificulty:

A good set of screenshots says all about that

 A bunch of thugs

Posted Image


And thier HP amount

Posted Image


Ordinary Thug's HP 7237  =  42 times more than my hawke
Simply great game difficulty design.

#103
Skilled Seeker

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Gleym wrote...

Skilled Seeker wrote...

So you can't handle the heat then.

Seems more like you can't handle that most people seem to dislike DA2, as evidenced by your rabid spamming your own threads trying to rile up support, so you resort to accusing players of being cheap, or incompetent, or 'unable to handle it' when the gameplay is just plain and simple lackluster and broken.

lolwut? The only thread I have here is asking for an update to the high res texture pack, idiot. What does that have to do with people disliking DA2? And unless you've polled evey single person that bought the game, you don't know if the majority dislike it. Learn the concept of silent majority, when people are happy with a product, they are less likely to voice their opinions. This very board is pretty evenly split going by polls and threads, so I'd say the majority like or are indifferent to DA2.

Kiting is a cheap tactic, no matter what game you're playing, and the combat is not broken. Now STFU kid, and let the adults talk.

xkg, Hawke's attacks do a lot more damage than NPCs, as evidenced by the fact that Hawke can take all those thugs on and win. So it balances out like that. Pretty much every single RPG I've played has enemies with a lot more health but weaker attacks.

Modifié par Skilled Seeker, 16 mai 2011 - 09:32 .


#104
Guest_Alistairlover94_*

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Ah, I see they've taken the Oblivion route of "difficulty". Tsk tsk, BioWare.

#105
Gleym

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I'm sorry, just about everything in that post was a hilarious dose of hypocrisy and irony, Skilled Seeker. Here, though, let me present my 'silent majority':
Posted Image

#106
Ryllen Laerth Kriel

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It's all part of the Button-A-Word mentality which seemingly went into this game. Big numbers + sped up combat = A#%$@me! I really miss strategy due to armor types, weapon types, positioning and a deep magic system. D&D is far from perfect but Bioware hasn't had much strategy in their RPGs since Baldur's Gate or NWN.

#107
Guest_Alistairlover94_*

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Skilled Seeker wrote...

Gleym wrote...

Skilled Seeker wrote...

So you can't handle the heat then.

Seems more like you can't handle that most people seem to dislike DA2, as evidenced by your rabid spamming your own threads trying to rile up support, so you resort to accusing players of being cheap, or incompetent, or 'unable to handle it' when the gameplay is just plain and simple lackluster and broken.

lolwut? The only thread I have here is asking for an update to the high res texture pack, idiot. What does that have to do with people disliking DA2? And unless you've polled evey single person that bought the game, you don't know if the majority dislike it. Learn the concept of silent majority, when people are hapopy with a product, they are less likely to voice their opinions. This very board is pretty evenly split going by polls and threads, so I'd say the majority like or are indifferent to DA2.

Kiting is a cheap tactic, no matter what gam you're playing, and the combat is not broken. Now STFU kid, and let the adults talk.


I agree. But that does not excuse ordinary thugs being immune to a Fireball/Winter's Grasp, or whatever. Which forces me to kite until I can find the right spell that deals the most damage.

#108
Skilled Seeker

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Gleym wrote...

I'm sorry, just about everything in that post was a hilarious dose of hypocrisy and irony, Skilled Seeker. Here, though, let me present my 'silent majority':
Posted Image


This shows the amount of people that bought either game, not what the people that bought the game thought of it. There are way too many contextual factors to fairly compare the sales of the games. Released during different times of the year, up against different competition, released during different economic climates, one got a larger negative backlash etc. I could go on. This graph means nothing to me, and it isn't accurate either.

#109
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Ryllen Laerth Kriel wrote...

It's all part of the Button-A-Word mentality which seemingly went into this game. Big numbers + sped up combat = A#%$@me! I really miss strategy due to armor types, weapon types, positioning and a deep magic system. D&D is far from perfect but Bioware hasn't had much strategy in their RPGs since Baldur's Gate or NWN.


True. And thank The Maker, Origins is outselling DA2. Maybe now EA/BioWare will go back to the Origins formula(which wasn't by all means, perfect. But IMO, miles better than DA2).

#110
xkg

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Skilled Seeker wrote...
xkg, Hawke's attacks do a lot more damage than NPCs, as evidented by the fact that Hawke can take all those thugs on and win. So it balances out like that. Pretty much every single RPG I've played has enemies with a lot more health but weaker attacks.


Did you play BG2 ?
Kangaxx had  50 HP - less than me. I had a team of 6 and i couldnt beat him.
This is how game difficulty should have been implemented.

#111
Skilled Seeker

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Alistairlover94 wrote...

Skilled Seeker wrote...

Gleym wrote...

Skilled Seeker wrote...

So you can't handle the heat then.

Seems more like you can't handle that most people seem to dislike DA2, as evidenced by your rabid spamming your own threads trying to rile up support, so you resort to accusing players of being cheap, or incompetent, or 'unable to handle it' when the gameplay is just plain and simple lackluster and broken.

lolwut? The only thread I have here is asking for an update to the high res texture pack, idiot. What does that have to do with people disliking DA2? And unless you've polled evey single person that bought the game, you don't know if the majority dislike it. Learn the concept of silent majority, when people are hapopy with a product, they are less likely to voice their opinions. This very board is pretty evenly split going by polls and threads, so I'd say the majority like or are indifferent to DA2.

Kiting is a cheap tactic, no matter what gam you're playing, and the combat is not broken. Now STFU kid, and let the adults talk.


I agree. But that does not excuse ordinary thugs being immune to a Fireball/Winter's Grasp, or whatever. Which forces me to kite until I can find the right spell that deals the most damage.

I completely agree, some of the immunities and weaknesses make no sense whatsoever, such as mabaris being immure to fire and weak against ice. I think this is because Bioware didn't have enough time or resources to model enemies where such immunities would make sense so they tacked them onto what was there.

Look at the threads I linked you, they help a lot and you won't need to kite afterwards :) 

#112
Ryllen Laerth Kriel

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mrcrusty wrote...

On a slightly more serious note, as I'm not willing to play through a game which I don't like several times over, I've relied on youtube to catch any differences in playthroughs, I've actually relied on youtube for much of my opinion about the game's story, dialog and choices.

Do any of you who have played it through multiple times feel like there is a large difference playing through using different characters, choices, personalities, etc?


The kindness of friends, an official Bioware Demo and a full watching of a "Let's Play" of DA 2 sealed the deal for me as well. It's not worth $60 to waste when I can have a nice bottle of single malt scotch instead. If I bought DA 2 I would need at least three bottles of scotch to enjoy it so that's about $240. Maybe Bioware should include some Tylenol in the next Collector's Signature Edition to help me out...or a few bottles of scotch! Posted Image

#113
Gleym

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Skilled Seeker wrote...

This shows the amount of people that bought either game, not what the people that bought the game thought of it. There are way too many contextual factors to fairly compare the sales of the games. Released during different times of the year, up against different competition, released during different economic climates, one got a larger negative backlash etc. I could go on. This graph means nothing to me, and it isn't accurate either.


Your denial is so tangible, I can feel you beating me over the head with it. If this graph was reversed to show that DA2 was selling better, you'd be dryhumping it and calling it 'factual evidence of how awesome DA2 is!'. Sales don't say what people thought of the game? You clearly don't know a damned thing about how the market works. Here's how it goes: A game gets released. If it's good, word gets out, people tell their friends to pick it up, the game sells well. If it's sh*t, people tell each other to steer clear, game sells like DA2.

#114
Skilled Seeker

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xkg wrote...

Skilled Seeker wrote...
xkg, Hawke's attacks do a lot more damage than NPCs, as evidented by the fact that Hawke can take all those thugs on and win. So it balances out like that. Pretty much every single RPG I've played has enemies with a lot more health but weaker attacks.


Did you play BG2 ?
Kangaxx had  50 HP - less than me. I had a team of 6 and i couldnt beat him.
This is how game difficulty should have been implemented.

Nope I haven't played BG2 so I can't comment on it.

All modern RPGs handle balance like this though so it has to have something going for it surely.

#115
Guest_Alistairlover94_*

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Skilled Seeker wrote...

Alistairlover94 wrote...

Skilled Seeker wrote...

Gleym wrote...

Skilled Seeker wrote...

So you can't handle the heat then.

Seems more like you can't handle that most people seem to dislike DA2, as evidenced by your rabid spamming your own threads trying to rile up support, so you resort to accusing players of being cheap, or incompetent, or 'unable to handle it' when the gameplay is just plain and simple lackluster and broken.

lolwut? The only thread I have here is asking for an update to the high res texture pack, idiot. What does that have to do with people disliking DA2? And unless you've polled evey single person that bought the game, you don't know if the majority dislike it. Learn the concept of silent majority, when people are hapopy with a product, they are less likely to voice their opinions. This very board is pretty evenly split going by polls and threads, so I'd say the majority like or are indifferent to DA2.

Kiting is a cheap tactic, no matter what gam you're playing, and the combat is not broken. Now STFU kid, and let the adults talk.


I agree. But that does not excuse ordinary thugs being immune to a Fireball/Winter's Grasp, or whatever. Which forces me to kite until I can find the right spell that deals the most damage.

I completely agree, some of the immunities and weaknesses make no sense whatsoever, such as mabaris being immure to fire and weak against ice. I think this is because Bioware didn't have enough time or resources to model enemies where such immunities would make sense so they tacked them onto what was there.

Look at the threads I linked you, they help a lot and you won't need to kite afterwards :) 


Finally, we agree on something! And no. I will not look up those immunities/weaknesses threads, simply because i'm never replaying DA2 again(in fact I use it as a coaster/frisbee/chopping board for parking ticketsPosted Image)

#116
Sabriana

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Yeah, they have, Ali. Most enemies have a huge amount of HP, and they are chugging Healing Potions. Someone, somewhere posted that with the Arishok and a few other enemies. The higher the PC level is, the worse she is actually of, because the enemies plus their armor upgrade, but the PC armor and weapons don't. She'll have to get better armor and weapons asap.

The FF is another issue. Fenris for example can wipe out the whole group in one swing if you're not careful, or if the AI messes up once again. However, he barely makes a dent in the antagonists. Add the ninjas to that mix, the teleporting mages/rogues/assassins/whathaveyou, and kiting is often the only way to go. The places where you can set up choke points are few, the areas are usually too small. I tried to set up choke points with Tehrone, but my PC couldn't get close enough to her to lure them to the choke, without the companions teleporting to her. I know they do that automatically when a certain distance is reached, but this was ridiculous.

I had ninjas appear right behind the mage/archers and one-shoot them quite often. The companion NPCs often forgot all set tactics, all orders and launched themselves right into melee for no apparent reason. Varric and Merrill are especially prone to that behavior. Forget tactics.

Edited to add that all of this gets worse with those crazy-arse immunities, Potion stealing by antagonists, and the cool-downs for the PC and party.

Modifié par Sabriana, 16 mai 2011 - 09:37 .


#117
Skilled Seeker

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Gleym wrote...

Skilled Seeker wrote...

This shows the amount of people that bought either game, not what the people that bought the game thought of it. There are way too many contextual factors to fairly compare the sales of the games. Released during different times of the year, up against different competition, released during different economic climates, one got a larger negative backlash etc. I could go on. This graph means nothing to me, and it isn't accurate either.


Your denial is so tangible, I can feel you beating me over the head with it. If this graph was reversed to show that DA2 was selling better, you'd be dryhumping it and calling it 'factual evidence of how awesome DA2 is!'. Sales don't say what people thought of the game? You clearly don't know a damned thing about how the market works. Here's how it goes: A game gets released. If it's good, word gets out, people tell their friends to pick it up, the game sells well. If it's sh*t, people tell each other to steer clear, game sells like DA2.


Read my last point. ONE GOT A LARGER NEGATIVE BACKLASH. Metacritic got flooded with negative reviews for example. Clearly this will put off potential buyers. This still isn't proof that the majority of people that bought the game dislike it though, and you know it.

#118
Ryllen Laerth Kriel

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Alistairlover94 wrote...


True. And thank The Maker, Origins is outselling DA2. Maybe now EA/BioWare will go back to the Origins formula(which wasn't by all means, perfect. But IMO, miles better than DA2).


I just hope some accountant egg-heads in EA don't crunch the numbers too much though. Someone might still figure out that it's still more of a profit to keep Bioware working for two years on a sequel that doesn't make as much than it does to let Bioware work on five years on something which makes twice the profit. Sure, it's a smaller pay off, but less money is spent making the game and paying employees. I'm not of this mindset of course, I would prefer a game Bioware took alot of time one. I can just see a production company thinking more about the money than the quality of the finished product.

#119
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Sabriana wrote...

Yeah, they have, Ali. Most enemies have a huge amount of HP, and they are chugging Healing Potions. Someone, somewhere posted that with the Arishok and a few other enemies. The higher the PC level is, the worse she is actually of, because the enemies plus their armor upgrade, but the PC armor and weapons don't. She'll have to get better armor and weapons asap.

The FF is another issue. Fenris for example can wipe out the whole group in one swing if you're not careful, or if the AI messes up once again. However, he barely makes a dent in the antagonists. Add the ninjas to that mix, the teleporting mages/rogues/assassins/whathaveyou, and kiting is often the only way to go. The places where you can set up choke points are few, the areas are usually too small. I tried to set up choke points with Tehrone, but my PC couldn't get close enough to her to lure them to the choke, without the companions teleporting to her. I know they do that automatically when a certain distance is reached, but this was ridiculous.

I had ninjas appear right behind the mage/archers and one-shoot them quite often. The companion NPCs often forgot all set tactics, all orders and launched themselves right into melee for no apparent reason. Varric and Merrill are especially prone to that behavior. Forget tactics.

Edited to add that all of this gets worse with those crazy-arse immunities, Potion stealing by antagonists, and the cool-downs for the PC and party.


Everything Sab has written is fact. Not opinion, but fact!

#120
Firky

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Skilled Seeker wrote...

Look at the threads I linked you, they help a lot and you won't need to kite afterwards :) 


I'd still like to know how its possible to kite on NM, but this thread is really off topic.

Maybe I could add that I'm more likely to play a game multiple times if it has good combat, but in DAII I made sure to get the other sibling. That was a motivator for me.

#121
Skilled Seeker

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Assassins don't teleport and they can be unstealthed using a number of abilities. I suggest checking out youtube for ways to deal with them.

http://www.youtube.com/user/Arelexxx

Here, this guy is a DA God and he wins Nightmare with no pausing, no switching characters, and no companions down. You can learn a lot from him, and hence appreciate the combat more. I certainly did.

Modifié par Skilled Seeker, 16 mai 2011 - 09:42 .


#122
Gleym

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Skilled Seeker wrote...

Read my last point. ONE GOT A LARGER NEGATIVE BACKLASH. Metacritic got flooded with negative reviews for example. Clearly this will put off potential buyers. This still isn't proof that the majority of people that bought the game dislike it though, and you know it.


And I'll guess that you're one of those delusional sorts who think the negative review flood was a 'troll conspiracy', because there's no possible way that there could be that many people who hated the game. Just no way.:whistle: Whatever, though, I know that the majority of people that bought the game disliked it, and I think you know it too, and that's why your butthurt is through the roof because god forbid you admit that you like something that's just plain bad, as if there's something wrong with you for liking a bad game.

Protip: There's some people out there who like The Room, even though that movie's an atrocity. They know it's an atrocity, in fact. It's why they like it, even, but they're at least mature enough to admit "Yeah, I like something that sucks." They don't vehemently defend it pointlessly and ignore everything in the world that says otherwise.

The heavens could split apart, and the hand of the Great Divine could reach down and hand you a post-it made of solid gold, with silver lettering carved into its surface saying 'DA2 sucked' and you'd still insist it was awesome despite it all - and that's what makes you a sheep.

#123
A Crusty Knight Of Colour

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Ryllen Laerth Kriel wrote...
snip


My cousin actually wanted to give me his copy of DA 2. Unfortunately, I cannot into 360s. But I did spend a bit of time playing with him.

That's usually why I steer clear of discussions that heavily discuss combat mechanics, difficulty levels and bugs. I haven't played the game outside of a few hours on my cousin's game and the demo. Bit odd for someone who's "vocal" about the game, but simply put, the narrative, quest design, writing, dialog, choices, encounter design, etc, all you need to judge on those elements is a little bit of play time and LPs on youtube. It won't give you the "full experience" but it gives you enough to make an informed opinion.

Then again, my preferred mode of combat is actually turn based or wholly, freedom, click to attack real time. Not the sort of real time w/ pause on steroids type combat that DA 2 has. Games like Diablo and Dungeon Siege have less frantic and flashy combat than DA 2, to be honest. From what I have seen, there are improvements in it's mechanics, but as an overall experience, I can see how it could be much worse than Origins.

#124
Skilled Seeker

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Gleym wrote...

Skilled Seeker wrote...

Read my last point. ONE GOT A LARGER NEGATIVE BACKLASH. Metacritic got flooded with negative reviews for example. Clearly this will put off potential buyers. This still isn't proof that the majority of people that bought the game dislike it though, and you know it.


And I'll guess that you're one of those delusional sorts who think the negative review flood was a 'troll conspiracy', because there's no possible way that there could be that many people who hated the game. Just no way.:whistle: Whatever, though, I know that the majority of people that bought the game disliked it, and I think you know it too, and that's why your butthurt is through the roof because god forbid you admit that you like something that's just plain bad, as if there's something wrong with you for liking a bad game.

Protip: There's some people out there who like The Room, even though that movie's an atrocity. They know it's an atrocity, in fact. It's why they like it, even, but they're at least mature enough to admit "Yeah, I like something that sucks." They don't vehemently defend it pointlessly and ignore everything in the world that says otherwise.

The heavens could split apart, and the hand of the Great Divine could reach down and hand you a post-it made of solid gold, with silver lettering carved into its surface saying 'DA2 sucked' and you'd still insist it was awesome despite it all - and that's what makes you a sheep.


Talk about putting words in my mouth. Only angsty one here is you. Let me explain this nice and slowly for your feeble mind to comprehend.

A greater percentage of people who bought DA2 dislike it more strongly and feel the need to voice this than DAO. This is clear and I have not denied this. Just because more people dislike a game (and there still isn't actual proof for this, you can dislike a game, but not enough to bother voicing your dislike) doesn't mean that the majority of people that bought it dislike it. More than a million people have bought DA2, do you see half a million negative reviews from half a million different people? The only way to know this is to poll everyone who bought the game.

I'm going to ignore the rest of your post because its a bunch of unrelated nonsense and hyperbole.

Modifié par Skilled Seeker, 16 mai 2011 - 09:56 .


#125
Ryllen Laerth Kriel

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Skilled Seeker wrote...

xkg wrote...

Skilled Seeker wrote...
xkg, Hawke's attacks do a lot more damage than NPCs, as evidented by the fact that Hawke can take all those thugs on and win. So it balances out like that. Pretty much every single RPG I've played has enemies with a lot more health but weaker attacks.


Did you play BG2 ?
Kangaxx had  50 HP - less than me. I had a team of 6 and i couldnt beat him.
This is how game difficulty should have been implemented.

Nope I haven't played BG2 so I can't comment on it.

All modern RPGs handle balance like this though so it has to have something going for it surely.




Ahh...a shame Seeker, a shame. If you can stand the 3/4 isometric sprite graphics I would highly suggest playing both the first and second Baldur's Gate games plus expansions. I especially love the first myself, the entire first chapter is half luck and half skill on trying to survive if you play as a mage. It's difficult and the magic system is actually deep. Some may complain of redundancy in the D&D magic spell system but there is alot of strategy in it too to disarm powerful magic opponents and use teamwork against physical powerhouse enemies. I've been disappointed in the Dragon Age spell pools, they seem mostly direct damage spells without enough of the wacky side effect type spells. There's just very little mystery to it for me. I'm playing through Baldur's Gate again now for probably the fifteenth time. I'll likely play BG 2 afterwards in anticipation for Skyrim if I don't pick up The Witcher 2 before. The deffinition of difficulty has certainly changed in games though...and for the worse.

Modifié par Ryllen Laerth Kriel, 16 mai 2011 - 09:53 .