Mystranna Kelteel wrote...
CulturalGeekGirl wrote...
I think some people are worried about a Jacob situation.
I will say that my Femshep's attitude toward Jacob ruined him as a character for me for a while. I got over it once I "locked in" another romance and my Femshep stopped talking to him in that particular way, but for a while there it was touch and go.
And I'm sorry, but I want to talk to everyone on my ship. If I can't talk to someone without putting on a sultry voice, then something is amiss. That said, enough people complained about the Jacob romance that I doubt they'd do the same thing again, for either gender.
That's a valid point, but it has nothing to do with the orientations of the characters and everything to do with A) the voice acting,
the voice directing, and C) the voice applications of the devs.
True, but some people may find it more disconcerting if someone they consider a platonic friend starts to do this than someone they just met who already belongs to an organization they don't like. Bioware is going to have to be a lot more careful here, I think. I have a Femshep who would want to romance Tali, but I'd feel weird if Kasumi started hitting on any of my femsheps... she's always been my best girlbro, and turning her down would be weird.
Also, I liked it when Kaidan flirted with me throughout all of ME1. If he's available to both genders, will they have to tone down his flirtiness with girls so that he doesn't turn into an "Anders situation"? Or will they make the romance take different tracks depending on gender? These are also valid worries... that the new direction of the writing will limit the options that developers have to make romances feel "deep" or "spontaneous." It's a huge challenge to make a romance feel deep, or flirty, while still locking it out for people who don't want to feel pressured into pursuing a romance they don't want. I know quite a few femsheps who have that problem with ME1 Kaidan, but ME1 Kaidan is one of the most popular relationships because of that flirtiness and depth. To do this right, Bioware is trying to figure out a way to give us all the cakes, so we can have them and also eat them.
I think there are four or five different ways Bioware can approach this that can work, but I also think we have to acknowledge that it is a big design challenge. I think it's definitely possible to pull it off, though.
On the first page of this thread I suggest a single dialogue early on that either locks you firmly into flirt mode or locks you firmly into friend mode. I think that's one solution.
There are some other possible solutions, but most of them would work better if they had been implemented from early on. I've suggested an in-game, built-in "enable all romances" flag before, but a lot of people don't like that idea, and I can understand why. It's still tempting to suggest, just because it seems like the easiest way to make everyone pretty happy.