I didn't find any use for it my last game. Just wondering if I'm missing something
medium armor useful?
Débuté par
Duck and Cover
, nov. 19 2009 07:45
#1
Posté 19 novembre 2009 - 07:45
#2
Posté 19 novembre 2009 - 07:47
Less fatigue, which means your abilities cost less. Some also say heavy armor contributes to aggro, so it could be useful if you wanted the baddies to concentrate on the tank instead of the person in the medium armor.
No idea if there's any truth to that, though.
No idea if there's any truth to that, though.
#3
Posté 19 novembre 2009 - 07:47
It's good on dps warriors, more stamina for activated abilities, I also use it on my melee rogues (just because it looks cooler than leather)
#4
Posté 19 novembre 2009 - 07:53
Medium armor for rogues! Because light armor looks stupid, and heavy armor gives too much fatigue. Medium dragon scale armor is great, 0% fatigue with Momentum running!
#5
Posté 19 novembre 2009 - 07:53
Yep, just some minor aggro mitigation if you have a tank in mind already, and of course the more stamina you have the better you will perform. Although mages pull craploads of aggro because of the damage output.
#6
Posté 19 novembre 2009 - 07:56
One of the loading screen tips says that enemies will tend to target characters in heavier armor first.
I'd take that as a "confirmed."
I'd take that as a "confirmed."
#7
Posté 19 novembre 2009 - 07:59
I think that is just their initial targeting, if they see 4 enemies, they pick the guy with the highest armor, or the closest guy.. but after people start doing damage, all that goes out the window. Heavy armor is not something you want to rely on for aggro generation.
#8
Posté 19 novembre 2009 - 08:07
Found it to be great on a dual wielding fighter, less fatigue and attracted less aggro from my damage output. Coupled with high dex it is well worth using (also looks better then the clunky looking heavy armor on female avatars
).
#9
Posté 19 novembre 2009 - 08:11
Used it with my dual wielding rogue and did fine. Wades Dragonskin was the best i could get.
#10
Posté 19 novembre 2009 - 09:23
Yeah, the medium armor from the dragon scales is great--you actually get a bonus to your fatigue, so abilities cost less to activate.
#11
Posté 19 novembre 2009 - 09:46
Maderas_ wrote...
Less fatigue, which means your abilities cost less. Some also say heavy armor contributes to aggro, so it could be useful if you wanted the baddies to concentrate on the tank instead of the person in the medium armor.
No idea if there's any truth to that, though.
The game literally tells you that heavier armor = more aggro. So there is truth in it.
#12
Posté 19 novembre 2009 - 10:17
I wasn't implying that it was untrue, only that I personally did not know if it was or not.
#13
Posté 19 novembre 2009 - 10:28
According to the code (ai_threat_h.nss), light armor adds 5 threat when an enemy perceives you while medium, heavy, and massive all add 10. So medium armor is no better than the heavier armors with respect to avoiding aggro.
#14
Posté 19 novembre 2009 - 11:09
But rogues are supposed to have a natural -20% to threat (they are bad at tanking... for the other party members).
Medium armor can work on melee rogues who want to wield one handed weapons, as opposed to daggers. Since you need the strength anyway, you might as well go for the better armor. But it's only marginally better, unfortunately. There are some pretty good medium armors, though (ancient elven armor and Varathorn's armor come to mind).
Medium armor can work on melee rogues who want to wield one handed weapons, as opposed to daggers. Since you need the strength anyway, you might as well go for the better armor. But it's only marginally better, unfortunately. There are some pretty good medium armors, though (ancient elven armor and Varathorn's armor come to mind).





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