-Wider options for Romance in ME3, including Same-sex- *Update added*
#3876
Posté 19 mai 2011 - 02:22
#3877
Posté 19 mai 2011 - 02:24
All of them had Shep as a friend from ME1, a friend they lost in an terrible attac and perhaps that made them realise that they had deeper feelings for Shep. We had the possibility to recruit Garrus and Tali again for ME2 but all of them. Tali/Garrus and Ash/Kaidan have had to deal with the fact that Shep died and was lost to the world for two years. I think that they would be good candidates but that might very well just be wishful thinking on my part.
Yay for hopeless romantics =)
#3878
Posté 19 mai 2011 - 02:24
Cootie wrote...
Personally, I just believe people are so disgruntled about the way DA2 handled romances because, well, the rest of the game was lacking (but let's not get into that).
If ME-3 had the same system, but was overall a very awesome game with a great story and amazing gameplay, and it was the first game to present this all-bi-system, it would have been praised, I think.
But now? Now it's going to be labeled "the DA2-system" and be forever associated with what many believe was a sub-par experience.
(I personally thought it was great, all things considered.)
Well, from what I've seen of DA2 from watching my fiance's screen, the way they handled the romances wasn't as optimal as it could've been. And I do think the ME team having seen how the DA team implimented it will avoid the errors they mad. But it still doesn't negate that little 'what if?' in the back of the head.
If Bioware does listen to the consistent points we've made of a more clearly worded dialog wheel and maybe even throw in some distinct colour text as a backup, it'll avoid the core complaint of ninjamances.
#3879
Posté 19 mai 2011 - 02:31
#3880
Posté 19 mai 2011 - 02:34
jlb524 wrote...
What went wrong with the DA2 romances exactly? I would like an answer without mentioning sexuality at all.
I DO think that the sudden approach by Anders is a complaint worthy of some attention. I haven't EVER encountered this, however, so I don't really know.
And regarding ninjamances, no one likes ninjamancing. Of all the things in DA-2, I have not ever heard anyone complain about the updated dialogue wheel (if compared to the ME-2 wheel). So I certainly hope they implement something like that.
#3881
Posté 19 mai 2011 - 02:36
jlb524 wrote...
Cootie wrote...
I just think that the DA2-romances are sort of an easy scapegoat of sorts, to which people turn to vent their despair.
Really, it wasn't THAT horrible, was it?
I didn't think so...I enjoyed my DA2 romance more than my DA:O one. Though, I don't let things like the sexuality of the LIs bother me.
Indeed, what is wrong with these people, I wanted to romance Morrigan in DAO, so I played as a man....errr I have still yet to grow a penis....get real...it's a GAME..
#3882
Posté 19 mai 2011 - 02:36
jlb524 wrote...
What went wrong with the DA2 romances exactly? I would like an answer without mentioning sexuality at all.
I really can't imagine what fault anyone could have with them - I thought it was the best implementation yet, particularly in how the subplots converged with the story. Possibly it's the lack of campfire chats (which affected all the relationships, friendship or otherwise).
I think, as someone (Cootie?) mentioned, it's just tainted by the general low esteem in which the game is held - if that romance system were in a "better" game, everyone would love it.
#3883
Posté 19 mai 2011 - 02:36
jlb524 wrote...
What went wrong with the DA2 romances exactly? I would like an answer without mentioning sexuality at all.
Me too. I thought that they were very well done. All from the little touches that if you bring you LI to the Kunari compund when the Arishok looses it. You an only go in with Avaline but the LI waits outside with another person if you brought 4 ppl with you. When you come out again the LI expresses relief to see that you are ok. Little things like that makes me really really like how they have handeled the romances. Or LI coming by to comfort you after the "All that remains"-q.
I thought that they were great so jupp, what was it that people didn't like? Would be interesting to know.
#3884
Posté 19 mai 2011 - 02:37
jlb524 wrote...
What went wrong with the DA2 romances exactly? I would like an answer without mentioning sexuality at all.
There weren't enough!
Kidding, I haven't played it.
#3885
Posté 19 mai 2011 - 02:39
Also, Anders initiating romance is problematic. For the sake of peace and compromise, please don't make the m/m option hit on MShepard! Whether old or new character, let MShep pursue the relationship---->minimize forum ranting and trolls.
Edit: With the exception of Anders, I didn't experience any ninjamances or romances triggered by non-heart option.
Modifié par Erani, 19 mai 2011 - 02:43 .
#3886
Posté 19 mai 2011 - 02:39
jlb524 wrote...
What went wrong with the DA2 romances exactly? I would like an answer without mentioning sexuality at all.
From what I've seen it's a combo of not well worded dialog wheel and conversations that aren't heart flagged triggering romances.
#3887
Posté 19 mai 2011 - 02:43
Some people I know play this role in-game for the gross-me-out factor. To each his own, just not in my living room.
#3888
Posté 19 mai 2011 - 02:47
Kritonn wrote...
I really enjoyed most of biowares character love interests until it becomes disfunctional. I'm all about "Tolerance" but is it really the behavior a responsible company should reward and encourage. I won't reward my kids for this behavior(would still love them to the death) just won't encourage/reward. (Male same sex relations) Unless this is comic relief, There's a chance that some may belief this to be a celabrated behavior.
Some people I know play this role in-game for the gross-me-out factor. To each his own, just not in my living room.
It's the same as "rewarding" the folks clamoring for Tali/Garrus, or more guns, or better inventory, etc. Forums provide feedback. If Bioware determines that enough people support it and the request is reasonable and appropriate, they think about implementing it. That's what's happening here.
#3889
Posté 19 mai 2011 - 02:47
Sure Anders little snip if you reject him is annoying but its so easily avoided I don't get the complaints.
#3890
Posté 19 mai 2011 - 02:49
Cootie wrote...
I DO think that the sudden approach by Anders is a complaint worthy of some attention. I haven't EVER encountered this, however, so I don't really know.
And regarding ninjamances, no one likes ninjamancing. Of all the things in DA-2, I have not ever heard anyone complain about the updated dialogue wheel (if compared to the ME-2 wheel). So I certainly hope they implement something like that.
Possibly....but these things have nothing to do with sexuality and have happened in every other BW game.
Plus, Anders is only one LI out of 5 (including Sebastian).
People still take this and make an issue out of sexuality specifically.
Now, all the ME2 LIs were straight-only romances....I don't see anyone saying that they were 'hollow' or 'not executed well' just b/c they were all hetero-only. I think it can be argued that the DA2 romances were better than the ME2 ones from a writing perspective....ME2 had 2 convos and then a love scene. No one commented on these romances on the crew (minus Kasumi). Your romance didn't exist outside of the squad mates room. In DA2, however, the romance dialog was spread out throughout the three acts, plus the love scene, plus others commented on it in banter/dialog.
For example:
SilentK wrote...
Me
too. I thought that they were very well done. All from the little
touches that if you bring you LI to the Kunari compund when the Arishok
looses it. You an only go in with Avaline but the LI waits outside with
another person if you brought 4 ppl with you. When you come out again
the LI expresses relief to see that you are ok. Little things like that
makes me really really like how they have handeled the romances. Or
LI coming by to comfort you after the "All that remains"-q.
I thought that they were great so jupp, what was it that people didn't like? Would be interesting to know.
...yeah, there were lots of little things thrown into scenes that related to the main plot...ME2 had nothing close to that...
Modifié par jlb524, 19 mai 2011 - 02:51 .
#3891
Posté 19 mai 2011 - 02:49
M-Sinistrari wrote...
jlb524 wrote...
What went wrong with the DA2 romances exactly? I would like an answer without mentioning sexuality at all.
From what I've seen it's a combo of not well worded dialog wheel and conversations that aren't heart flagged triggering romances.
I think the wording can be a little wonky, but I still dig it more than ME, because it makes for a more believable protagonist. I hate being locked into a full Paragon/Renegade response out of fear of being punished down the line for not having enough points. In DA2, Hawke could respond as the situation warrants.
That said, I didn't encounter any bugged responses triggering romances - the only problematic thing probably was Anders. I'm in the camp that feels any and all relationships should be player initiated. Otherwise, I thought the heart icons were badass.
#3892
Posté 19 mai 2011 - 02:52
If it's a matter of there being lines that don't trigger as they should I'm remembering somethings like that occuring in DA:O as well. So that isn't really what I would say a fault with the system they have choosen for romances. Just that it's a bit buggy.
edit: added
The heart-icon is great!! Yay for the
Modifié par SilentK, 19 mai 2011 - 02:54 .
#3893
Posté 19 mai 2011 - 02:52
Kritonn wrote...
I'm all about "Tolerance" but is it really the behavior a responsible company should reward and encourage. I won't reward my kids for this behavior(would still love them to the death) just won't encourage/reward.
Obviously. They should always know that their lifestyle is filthy, deviant and an abomination before the Lord. They should be coerced and forced to accept your desired sexual orientation, because being trapped in a loveless relationship is what true love is all about if the 50%+ divorce rate is any indication. True love is telling someone that they are a sick and broken human being and at best their lifestyle is somewhat humourous. Good on you sir!
#3894
Posté 19 mai 2011 - 02:53
M-Sinistrari wrote...
jlb524 wrote...
What went wrong with the DA2 romances exactly? I would like an answer without mentioning sexuality at all.
From what I've seen it's a combo of not well worded dialog wheel and conversations that aren't heart flagged triggering romances.
I haven't noticed this...I have yet to be ninjamanced in DA2. I have yet to really hear that complaint...I only hear, "the romances were plastic and hollow 'cuz everyone is bi!" or "Anders flirted with me!!!!".
Cartims wrote...
Indeed, what is wrong with these people, I
wanted to romance Morrigan in DAO, so I played as a man....errr I have
still yet to grow a penis....get real...it's a GAME..
I did too...I'm still good!
Modifié par jlb524, 19 mai 2011 - 02:55 .
#3895
Posté 19 mai 2011 - 02:54
adneate wrote...
Obviously. They should always know that their lifestyle is filthy, deviant and an abomination before the Lord. They should be coerced and forced to accept your desired sexual orientation, because being trapped in a loveless relationship is what true love is all about if the 50%+ divorce rate is any indication. True love is telling someone that they are a sick and broken human being and at best their lifestyle is somewhat humourous. Good on you sir!
I think this is a little out of line. And excruciatingly off-topic. Send a PM for this kind of stuff, please.
#3896
Posté 19 mai 2011 - 02:54
jlb524 wrote...
M-Sinistrari wrote...
jlb524 wrote...
What went wrong with the DA2 romances exactly? I would like an answer without mentioning sexuality at all.
From what I've seen it's a combo of not well worded dialog wheel and conversations that aren't heart flagged triggering romances.
I haven't noticed this...I have yet to be ninjamanced in DA2. I have yet to really hear that complaint...I only hear, "the romances were plastic and hollow 'cuz everyone is bi!" or "Anders flirted with me!!!!".
^I've yet to get ninjamanced without picking a heart. Even Anders makes sure Hawke confirms beginning the romance.
#3897
Posté 19 mai 2011 - 02:55
#3898
Posté 19 mai 2011 - 02:56
#3899
Posté 19 mai 2011 - 02:58
TommyServo wrote...
I think the wording can be a little wonky, but I still dig it more than ME, because it makes for a more believable protagonist. I hate being locked into a full Paragon/Renegade response out of fear of being punished down the line for not having enough points. In DA2, Hawke could respond as the situation warrants.
That said, I didn't encounter any bugged responses triggering romances - the only problematic thing probably was Anders. I'm in the camp that feels any and all relationships should be player initiated. Otherwise, I thought the heart icons were badass.
I know at least the Anders one's wonky since first time my fiance was playing he wasn't 100% if he might've accidentally chose the wrong dialog since we were talking and he was distracted. He reloaded from last save and it happened again. Then he called me over to have a second pair of eyes as witness and the diplomatic option didn't trigger as it should've. My fiance ended up shrugging it off, having Hawke tell off Anders and said if he's going to get all rival in my face he can bring it.
Overall it wasn't a big deal in our house, just more annoying if anything.
#3900
Posté 19 mai 2011 - 02:59
I had to do something similar with Tali (where's she *stopped* talking to my Shepard period. I'd take a few renegade points and some irritation over no more interaction.). And it wasn't that big of a deal.




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