Lord Atlia wrote...
@JLB524's question from a few pages back:
I felt that the DA2's romances were bad simply from the lack of restrictions. I think Alistair is the perfect example of how a romance should play out simply because he has realistic restrictions. He will only have a romance with a female PC and will only marry a female human noble (I'm actually not sure if he will marry a human mage or not) PC. This is realistic, no matter how much he loves a dwarf or elf PC the political fallout would be too great. Perhaps it is because I've played visual novels with dozens of flags but I find most romance subplots too "easy," it is simply pick the love option x times and boom you are in love followed by a sex scene, no matter how much of douche you could have been it matters not. Romance should be like an easter egg if your PC fulfills certain criteria it springs forth naturally as the PC and NPC mesh. However Bioware's current route gives too much power to the PC, it is simply if you want to have sex with character x you can by pressing the heart icon. It is cheesed to the extent now that I would rather they just cut them and add a new character with all the dialogue saved.
I guess they could always go back to the Baldur's Gate 2 method and add in strict gender, race, and alignment restrictions to romances. Of course, there are also tons of mods created to bypass these b/c it seems people like to do those romances the way they want (for instance, Viconia in BG2 wouldn't romance elves).
They've moved away from this in practically every game they've made since BG2, removing every restriction except for gender (until DA2). The Alistair romances is probably the only exception, but you can still romance him even if you are a dwarf (you just don't get the super happy fun marriage ending).
ipgd wrote...
I'm not sure how ME1/2 operate on a functional level but I assume it's similar.
It's actually worse, as there isn't even a seperate 'Shepard approval' bar for each companion. Therefore, you can do whatever outside of romance dialog but as long as you make the proper dialog choices when it counts, it's all good.
Basically, romance without any consequences. Whereas, with DA2, if you remained neutral on the friend/rival bar, you couldn't romance them period.
Modifié par jlb524, 19 mai 2011 - 05:20 .