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-Wider options for Romance in ME3, including Same-sex- *Update added*


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#4001
Siansonea

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ipgd wrote...

Siansonea II wrote...

On-topic: What species that is not currently available as an LI would make sense as a new alien LI (whether s/s, bi, or o/s)?

Hanar. Available to Asian female Shepards only.

HehehehehehehekekekekekekeHOHOHOHO.


"Commander Shepard, this one thinks that yours is a butt that won't quit" :lol:

#4002
Siansonea

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Madi wrote...

Announcement isn't surprising at all. Bi companion characters are mandatory now. It adds nothing positive to the game for me but it is what it is. I hope it doesn't have anything to do with why the game has been delayed. I also really really really hope they don't go the absurd Dragon Age II route with this.


We don't know what caused the delay, but we do know that the delay gives them more time to work on every aspect of the game, to make improvements to dialogue, story, gameplay, etc. I doubt that s/s content is a significant portion of the development process, it really is just like any other story development, and the lion's share of the work will be done by the writers.

#4003
Erani

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ipgd wrote...

Siansonea II wrote...

On-topic: What species that is not currently available as an LI would make sense as a new alien LI (whether s/s, bi, or o/s)?

Hanar. Available to Asian female Shepards only.

HehehehehehehekekekekekekeHOHOHOHO.


A krogan!!! Preferably one who is into poetry, oh yeah! <3

Also, Harby and The Prize should hook up for real (not just on youtube).....and I wonder if we could get Legion to hook up with another geth/mobile terminal whatever.:lol:

#4004
RetroActiv

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TommyServo wrote...

Madi wrote...

Announcement isn't surprising at all. Bi companion characters are mandatory now. It adds nothing positive to the game for me but it is what it is. I hope it doesn't have anything to do with why the game has been delayed. I also really really really hope they don't go the absurd Dragon Age II route with this.


Honestly, I think Skyrim/GoW3/MW3 has more to do with it being delayed.

I maintain that it adds lots of positive to the game for everyone. More options make for more satisfying gameplay and more relateable characters.


That doesn't make any sense. It can't possibly add anything positive for those who have no interest or actively don't want it to be part of their gaming experience. It's only a positive thing for those who want it. 

#4005
SilentK

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Yes please, give us a  <3-icon   :wizard:    or at least something. Hubby friended Leliana by mistake because he was so polite all the time. He thought that they were in a romance for a very very long time. I am always a bit vary of being too nice to the guys in ME2 so I don't mess up my faithful Shep when romancing Liara or Kaidan.

This could also be very useful if they decide to make a former crewmember available for s/s. Then the player would know for sure that there was a new romance possibiltity and not just the old pal wanting to hang with their old friend. You know, the difference between coming over for a cup of  coffe or coffe.

Modifié par SilentK, 19 mai 2011 - 05:27 .


#4006
Guest_rynluna_*

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TommyServo wrote...
Honestly, I think Skyrim/GoW3/MW3 has more to do with it being delayed.

I maintain that it adds lots of positive to the game for everyone. More options make for more satisfying gameplay and more relateable characters.


Let's not forget they want to make the game more accesible to their new audience.  That worries me more than anything else, yet more s/s in the game is "destined" to ruin it. :whistle:

#4007
TheMarshal

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Lord Atlia wrote...

@JLB524's question from a few pages back:

I felt that the DA2's romances were bad simply from the lack of restrictions. I think Alistair is the perfect example of how a romance should play out simply because he has realistic restrictions. He will only have a romance with a female PC and will only marry a female human noble (I'm actually not sure if he will marry a human mage or not) PC. This is realistic, no matter how much he loves a dwarf or elf PC the political fallout would be too great. Perhaps it is because I've played visual novels with dozens of flags but I find most romance subplots too "easy," it is simply pick the love option x times and boom you are in love followed by a sex scene, no matter how much of douche you could have been it matters not. Romance should be like an easter egg if your PC fulfills certain criteria it springs forth naturally as the PC and NPC mesh. However Bioware's current route gives too much power to the PC, it is simply if you want to have sex with character x you can by pressing the heart icon. It is cheesed to the extent now that I would rather they just cut them and add a new character with all the dialogue saved.


It's the unfortunate, inevitable result of trying to 'simplify' their games to appeal to a broader audience.  I would love the ability to try and pursue a relationship only to do something which causes them to shut me down partway through (just like it happened in Baldur's Gate).  Unfortunately, "kids these days" don't like failure in any way, shape, or form, so the romances have been streamlined, even going so far as openly telling you which dialogue options to pick if you want to continue/advance the romance.

Kinda sad when you think about how realistic the games are in every other regard...

#4008
Servo to the bitter end

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RetroActiv wrote...

TommyServo wrote...

Madi wrote...

Announcement isn't surprising at all. Bi companion characters are mandatory now. It adds nothing positive to the game for me but it is what it is. I hope it doesn't have anything to do with why the game has been delayed. I also really really really hope they don't go the absurd Dragon Age II route with this.


Honestly, I think Skyrim/GoW3/MW3 has more to do with it being delayed.

I maintain that it adds lots of positive to the game for everyone. More options make for more satisfying gameplay and more relateable characters.


That doesn't make any sense. It can't possibly add anything positive for those who have no interest or actively don't want it to be part of their gaming experience. It's only a positive thing for those who want it. 


Either of those people can elect to ignore it completely. The engineer class holds nothing positive for me, but I don't advocate removing it from the game. Likewise the Ashley romance, the Tali romance, or anything with Thane.
I'm not interested in restricting content from those who want it, especially when it doesn't affect me.

Modifié par TommyServo, 19 mai 2011 - 05:30 .


#4009
Erani

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RetroActiv wrote...

TommyServo wrote...

Madi wrote...

Announcement isn't surprising at all. Bi companion characters are mandatory now. It adds nothing positive to the game for me but it is what it is. I hope it doesn't have anything to do with why the game has been delayed. I also really really really hope they don't go the absurd Dragon Age II route with this.


Honestly, I think Skyrim/GoW3/MW3 has more to do with it being delayed.

I maintain that it adds lots of positive to the game for everyone. More options make for more satisfying gameplay and more relateable characters.


That doesn't make any sense. It can't possibly add anything positive for those who have no interest or actively don't want it to be part of their gaming experience. It's only a positive thing for those who want it. 


Yes, it's called optional content. The way it works is that those who want it, experience said content. Those who don't want it, avoid it and remain indifferent to said content. Voila.^_^

Edit: BioWare, please remove the Adept. Adds nothing positive to me, and obviously if I don't want it why should other people play adepts? I demand satisfaction, sir.B)

Modifié par Erani, 19 mai 2011 - 05:32 .


#4010
SilentK

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TheMarshal wrote...

Lord Atlia wrote...

@JLB524's question from a few pages back:

I felt that the DA2's romances were bad simply from the lack of restrictions. I think Alistair is the perfect example of how a romance should play out simply because he has realistic restrictions. He will only have a romance with a female PC and will only marry a female human noble (I'm actually not sure if he will marry a human mage or not) PC. This is realistic, no matter how much he loves a dwarf or elf PC the political fallout would be too great. Perhaps it is because I've played visual novels with dozens of flags but I find most romance subplots too "easy," it is simply pick the love option x times and boom you are in love followed by a sex scene, no matter how much of douche you could have been it matters not. Romance should be like an easter egg if your PC fulfills certain criteria it springs forth naturally as the PC and NPC mesh. However Bioware's current route gives too much power to the PC, it is simply if you want to have sex with character x you can by pressing the heart icon. It is cheesed to the extent now that I would rather they just cut them and add a new character with all the dialogue saved.


It's the unfortunate, inevitable result of trying to 'simplify' their games to appeal to a broader audience.  I would love the ability to try and pursue a relationship only to do something which causes them to shut me down partway through (just like it happened in Baldur's Gate).  Unfortunately, "kids these days" don't like failure in any way, shape, or form, so the romances have been streamlined, even going so far as openly telling you which dialogue options to pick if you want to continue/advance the romance.

Kinda sad when you think about how realistic the games are in every other regard...


You could always try to romance Aveline      :)     if you would like to get shut down in DA2.

#4011
ipgd

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RetroActiv wrote...

That doesn't make any sense. It can't possibly add anything positive for those who have no interest or actively don't want it to be part of their gaming experience. It's only a positive thing for those who want it. 

The vicarious delight in the joy of your fellow man?

#4012
The Uncanny

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Siansonea II wrote...

Personally, I'd rather see a human female as an f/f option.


THIS! :wizard:

#4013
Erani

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The Uncanny wrote...

Siansonea II wrote...

Personally, I'd rather see a human female as an f/f option.


THIS! :wizard:


We all know you mean Miranda Canny! <3

#4014
Siansonea

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I would like more complex interaction too, but not restricted to romance. And I support the idea of turning off conversation icons as a gameplay option, so you can take the training wheels off. It would also be cool if they could somehow randomize the dialogue wheel positions so you don't automatically know which is the Paragon/Neutral/Renegade/More Info choices based on their position, again with a gameplay option to turn that on and off.

#4015
The Uncanny

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Erani wrote...

The Uncanny wrote...

Siansonea II wrote...

Personally, I'd rather see a human female as an f/f option.


THIS! :wizard:


We all know you mean Miranda Canny! <3


I thought that went without saying. ^_^

#4016
RetroActiv

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TommyServo wrote...

RetroActiv wrote...

TommyServo wrote...

Madi wrote...

Announcement isn't surprising at all. Bi companion characters are mandatory now. It adds nothing positive to the game for me but it is what it is. I hope it doesn't have anything to do with why the game has been delayed. I also really really really hope they don't go the absurd Dragon Age II route with this.


Honestly, I think Skyrim/GoW3/MW3 has more to do with it being delayed.

I maintain that it adds lots of positive to the game for everyone. More options make for more satisfying gameplay and more relateable characters.


That doesn't make any sense. It can't possibly add anything positive for those who have no interest or actively don't want it to be part of their gaming experience. It's only a positive thing for those who want it. 


Either of those people can elect to ignore it completely. The engineer class holds nothing positive for me, but I don't advocate removing it from the game. Likewise the Ashley romance, the Tali romance, or anything with Thane.
I'm not interested in restricting content from those who want it, especially when it doesn't affect me.


The main point for me that I was argueing is that it adds something positive for "everyone" which simply isn't true. It's only a possitive addition for those who want it. 

Modifié par RetroActiv, 19 mai 2011 - 05:36 .


#4017
Centauri2002

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Siansonea II wrote...

I would like more complex interaction too, but not restricted to romance. And I support the idea of turning off conversation icons as a gameplay option, so you can take the training wheels off. It would also be cool if they could somehow randomize the dialogue wheel positions so you don't automatically know which is the Paragon/Neutral/Renegade/More Info choices based on their position, again with a gameplay option to turn that on and off.


This. As long as the dialogue selection on the wheel is actually relevant to what Shepard ends up saying. There were a few lines in the previous games that seemed disconnected. 

#4018
Servo to the bitter end

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RetroActiv wrote...

The main point for me that I was argueing is that it adds something positive for "everyone" which simply isn't true. It's only a possitive addition for those who want it. 


But it's not a negative either, because it doesn't remove anything for anyone.

#4019
Siansonea

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TommyServo wrote...

RetroActiv wrote...

The main point for me that I was argueing is that it adds something positive for "everyone" which simply isn't true. It's only a possitive addition for those who want it. 


But it's not a negative either, because it doesn't remove anything for anyone.


For me, it's always a positive to choose 1 out of 4 options, rather than 1 out of 2 options, even if I only seriously consider two of the options. But maybe that's just me.

Modifié par Siansonea II, 19 mai 2011 - 05:40 .


#4020
Erani

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RetroActiv wrote...

TommyServo wrote...

RetroActiv wrote...

TommyServo wrote...

Madi wrote...

Announcement isn't surprising at all. Bi companion characters are mandatory now. It adds nothing positive to the game for me but it is what it is. I hope it doesn't have anything to do with why the game has been delayed. I also really really really hope they don't go the absurd Dragon Age II route with this.


Honestly, I think Skyrim/GoW3/MW3 has more to do with it being delayed.

I maintain that it adds lots of positive to the game for everyone. More options make for more satisfying gameplay and more relateable characters.


That doesn't make any sense. It can't possibly add anything positive for those who have no interest or actively don't want it to be part of their gaming experience. It's only a positive thing for those who want it. 


Either of those people can elect to ignore it completely. The engineer class holds nothing positive for me, but I don't advocate removing it from the game. Likewise the Ashley romance, the Tali romance, or anything with Thane.
I'm not interested in restricting content from those who want it, especially when it doesn't affect me.


The main point for me that I was argueing is that it adds something positive for "everyone" which simply isn't true. It's only a possitive addition for those who want it. 


Not really. A role-playing game with more posible choices/options/optional content is a positive thing for everyone. The options are there, and even if some people don't want to make use of that content let's say, today, it doesn't mean that they won't ever want to. Perhaps one day they will decide to, even if just to explore all game content. 
As a result, there is romance content for everyone--->happier customers---->happier community.

#4021
SilentK

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I love that makes it possible to follow all the different LI:s and their development even if you prefer to play as a M!Shep or F!Shep. As long as a added romance is player-initiated I don't think it should be too much of a problem.

#4022
RetroActiv

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TommyServo wrote...

RetroActiv wrote...

The main point for me that I was argueing is that it adds something positive for "everyone" which simply isn't true. It's only a possitive addition for those who want it. 


But it's not a negative either, because it doesn't remove anything for anyone.


Which would make it neutral at best. I wasn't arguing that it's negative for everyone but simply disagreeing with the arguement that it's a  "positive" addition for everyone because is simply isn't. For a lot of people it's a useless addition that will add nothing to their gaming experience. 

#4023
TheMarshal

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RetroActiv wrote...

Which would make it neutral at best. I wasn't arguing that it's negative for everyone but simply disagreeing with the arguement that it's a  "positive" addition for everyone because is simply isn't. For a lot of people it's a useless addition that will add nothing to their gaming experience. 


But if something is neutral for a lot of people and positive for everyone else, doesn't that make it a net positive addition?

#4024
Servo to the bitter end

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RetroActiv wrote...

Which would make it neutral at best. I wasn't arguing that it's negative for everyone but simply disagreeing with the arguement that it's a  "positive" addition for everyone because is simply isn't. For a lot of people it's a useless addition that will add nothing to their gaming experience. 


But so is nearly everything they already offer, in that case.

Here are the official player choice statistics:

  • 83% of players created their own face for Shepard
  • 82% play as male Shepard, 18% as female Shepard
  • The Soldier class is far and away the most popular class at 65%
  • <Archangel> was among the most popular squad members selected for missions
  • 10% of players never let <The Krogan> out of <his/her thing>
  • Only 50% of players have fully upgraded the <Ship> by the end of the game
  • 14% of squad members die in the end-game, on average
  • 36% of players chose the <Renegade choice> in the end-game
Source - http://www.destructo...ng-188362.phtml

Most of the diversity of experience Bioware provides is ignored, according to that list. But if they removed it, it certainly wouldn't make for a better game.

Also this:

Erani wrote...

Not really. A role-playing game with more posible choices/options/optional content is a positive thing for everyone. The options are there, and even if some people don't want to make use of that content let's say, today, it doesn't mean that they won't ever want to. Perhaps one day they will decide to, even if just to explore all game content. As a result, there is romance content for everyone--->happier customers---->happier community.


Seriously.

Modifié par TommyServo, 19 mai 2011 - 05:53 .


#4025
RetroActiv

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TheMarshal wrote...

RetroActiv wrote...

Which would make it neutral at best. I wasn't arguing that it's negative for everyone but simply disagreeing with the arguement that it's a  "positive" addition for everyone because is simply isn't. For a lot of people it's a useless addition that will add nothing to their gaming experience. 


But if something is neutral for a lot of people and positive for everyone else, doesn't that make it a net positive addition?


Not for the people who actively don't want the option. Personally it's kind of a negative thing for me because I'd much rather it be another option that I was remotely interested in . Obviously it's a possitive thing for you because you want it but that isn't the case for everyone.  

Modifié par RetroActiv, 19 mai 2011 - 05:53 .