Sunnie22 wrote...
I honestly don't think you have anything to worry about. DA2 dialoge choices were pretty clear about what was romance via the heart icon. I don't think that ME3 will be any much different in that respect. There will be clear indicators of what you are about to or continue doing when chatting up your squad members.TheSeventhJedi wrote...
I'll drop my two cents in why I'm worried. If you're playing a femshep, and you DON'T want to romance that idiot Jacob - you pretty much have to never ask him about his personal life, and go down the "I hate you forever don't look at me or I'll throw up" route in conversations to avoid things being creepy. When manshep talks to Jacob, he says "I'm just interested in talking for a bit," it sounds casual and completely okay. When femshep says it to him, she sounds like a totally creepy stalker who wants to jump his bones right then and there.
I think you're right about doing it like DA2 - but not with gifts. There needs to be a seperate, fourth dialogue option for "flirt." Just because I'm a paragon doesn't mean I want to sleep with you, and just because I'm a renegade doesn't mean I don't. I'm not gay. I don't want to see gay relationships. If you're for people being allowed to like them, then you must give those who find it - disturbing is the nicest word I can come up with, the same freedom of opinion. In DA2, I knew "Uh-oh, Anders has a heart in the dialogue box - do not flirt or you're going to wind up in a relationship with him." I was able to know, without question, which dialogue option to avoid if I didn't want to be gay with a character in the game. As long as the game never just assumes that my Shep is into dudes just because he's nice, I'll be fine.
yes but somehow people thought the giant heart icon meant something else and whined about that as well >_>




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