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Ah, the old GPF issue :(


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#1
Sweetz

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So I bought Mass Effect back when it originally came out and was actually pretty lucky with it at the time - in terms of not experiencing the full brunt of it's potential bugginess.  Had only 3 or 4 GPF crashes throughout my entire first playthrough and that one set of nVidia drivers pretty much cleared it up for subsequent playthroughs.

Well now I'm revisitng the game on my new system and it's not being so kind this time.  I'm getting random GPF crashes on a fairly regular basis.  Say anywhere from 20 minutes to 1.5 hours of playtime and they're well and truly random - get them during converstations, on elevators, in fights, etc.

Back in the day I remember people were trying everything short of sacrificing goats to fix the GPF issue and there was a lot of bad info and coincidental fixes being passed around.  Anything concrete or confirmed ever come out of all that?  Anything I can do to at least lessen the GPF crashes?

UAC is turned off and I've tried running the game in WinXP compatibility mode, which didn't seem to have an effect.

System:
Core i7 875K @ stock
4GB DDR3 1600MHz
GeForce GTX 570 on 270.61 drivers
X-Fi Titanium
Win 7 x64

Modifié par Stevedroid, 16 mai 2011 - 06:44 .


#2
Bogsnot1

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ME1 on Win7 is a hit and miss affair, as Win7 came out well after ME1 was released. The only things I can suggest are:
Install 1.02 patch if you havent done so already.
Try older video drivers, as newer ones often have tweaks for newer games which in turn play havoc with older games such as ME;
http://www.nvidia.co...ql2-driver.html
Try some of the tweaks listed in the Video/Sound tweak guide, found here;
http://social.biowar...1/index/7389137

#3
Sweetz

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As far as older drivers, you're already on top of this, but there's only so old I can go with a GTX 570.  I doubt there's been that much architectural change to the drivers between 263.09 and the current set.

With a few exceptions, I pretty much have all the common config tweaks applied.

I was hoping someone had tracked down the GPF issue to something more concrete than we knew in the past, but I guess that's not the case.  Sucks to be on the receiving end of the problem now, I was one of the people trying to quell unreasonable rants about the issue when the game originally came out.

PS: I'm playing the Steam version of the game.  Is the Steam overlay known to cause increased instability?  I would just disable it...but the overlay's built in browser is really convenient for looking stuff up while playing the game.

Modifié par Stevedroid, 16 mai 2011 - 11:17 .


#4
mcsupersport

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Couldn't think what a GPF was for the life of me, so had to google it to remind me what it was. On the legacy Bioware site in a thread about GPF someone had luck with win7 running ME in administrator mode, in addition to being on an administrator account. Plus their was talk of reinstalling C++ and Physics but you might try the admin run just to see as well as XP compatibility mode.


Edit: also read that someone had luck setting core affinity to one on multicore systems. 

Goodluck.

Modifié par mcsupersport, 17 mai 2011 - 01:01 .


#5
Bogsnot1

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Stevedroid wrote...

As far as older drivers, you're already on top of this, but there's only so old I can go with a GTX 570.  I doubt there's been that much architectural change to the drivers between 263.09 and the current set.

With a few exceptions, I pretty much have all the common config tweaks applied.

I was hoping someone had tracked down the GPF issue to something more concrete than we knew in the past, but I guess that's not the case.  Sucks to be on the receiving end of the problem now, I was one of the people trying to quell unreasonable rants about the issue when the game originally came out.

PS: I'm playing the Steam version of the game.  Is the Steam overlay known to cause increased instability?  I would just disable it...but the overlay's built in browser is really convenient for looking stuff up while playing the game.


Do this too often and the game will crash, on some machines it will crash the first time you try. ME1 was really unstable when it came to alt-tabbing out to check websites for info. After all, it is only a port of a console game. ME2 is more stable than ME1 in this regard because they now knew they had a large PC following, and coded with that in mind.

#6
Sweetz

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On the legacy Bioware site in a thread about GPF someone had luck with win7 running ME in administrator mode, in addition to being on an administrator account.

Running the game with UAC turned off should effectively be the same as running it in admin mode, but I can still give running it admin a try nonetheless.

For what it's worth, I turned the Steam overlay off and did several of UNC missions tonight without any crashing.  That may be purely coincidental though.  Previously I was running through the all the Citadel missions, so it may just be that the Citadel in particular is problematic.

I've come across people saying that basically the 256+ nVidia drivers reintroduced the problem.  It was the 182.06 drivers that were said to resolve the issue back in the day and it was good up to the 190 series drivers.  nVidia then made some big architectural changes and jumped from version 197 to 256+.  Not sure how reputable any of that info is, but doesnt seem implausble.

As my card is only supported by 263+, looks like I may be SOL and just have to suffer through the occasional crash.

Do this too often and the game will crash, on some machines
it will crash the first time you try. ME1 was really unstable when it
came to alt-tabbing out to check websites for info.

The awesome thing about the Steam overlay is that it doesn't alt-tab games, it just runs on top of them.  So there's no restarting the renderer or any of that business.  You can transition smoothly from the game to the overlay with no delay. That said because the overlay is essentially running the game in a wrapper it has been known to mess with the rendering of some games from time to time.  I don't specifically know of any problems with ME, but I thought perhaps someone might be able to corroborate whether disabling it had any effect on stability for them.

Modifié par Stevedroid, 17 mai 2011 - 04:42 .