Mass Effect 3 worries due to ME2 and DA2...
#26
Posté 16 mai 2011 - 03:02
Also I dont think making your game with Bi-sexual elements are gonna appeal to the core audience you're after...just saying.
#27
Posté 16 mai 2011 - 03:06
Someone With Mass wrote...
I stopped reading at "multiplayer"
And for the love of God, stop comparing DA2 to ME3. The only thing they have in common is that they're developed by BioWare.
They don't have the same development team, they don't have the same development time, they have different in-game systems, they don't have the same settings, etc etc.
This - there is so much sense in that post, I almost forgot for a moment, that this was a forum on the internet.
#28
Posté 16 mai 2011 - 03:08
ROD525 wrote...
If Bioware wants to compete with the big boys they have to add multiplayer to the game...period.
Not if MP sucks and only drains away from the SP expierence.
I dont think Mass Effect would lend itself well to multiplayer but if you want to compete with the Halo's and Gears franchises you better get on the bus.
You don't put Multiplayer into a game where it dosen't fit.
Also I dont think making your game with Bi-sexual elements are gonna appeal to the core audience you're after...just saying.
First off, who is their core audience and second, why not?
Yahtzee did a brilliant article about romancing Anders in DA 2 with a male character, and he explains why he did so. If I wish to role play my Shepard as bi (or pansexual like Captain Jack Harkness) why shouldn't I be able to do that?
Blarty wrote...
Someone With Mass wrote...
I stopped reading at "multiplayer"
And for the love of God, stop comparing DA2 to ME3. The only thing they have in common is that they're developed by BioWare.
They don't have the same development team, they don't have the same development time, they have different in-game systems, they don't have the same settings, etc etc.
This - there is so much sense in that post, I almost forgot for a moment, that this was a forum on the internet.
I know it's strange but every now and again such a post slips through. The universe will rebalance itself shortly.
Modifié par Nohvarr, 16 mai 2011 - 03:10 .
#29
Posté 16 mai 2011 - 03:11
Blarty wrote...
Someone With Mass wrote...
I stopped reading at "multiplayer"
And for the love of God, stop comparing DA2 to ME3. The only thing they have in common is that they're developed by BioWare.
They don't have the same development team, they don't have the same development time, they have different in-game systems, they don't have the same settings, etc etc.
This - there is so much sense in that post, I almost forgot for a moment, that this was a forum on the internet.
Well human resources in game companies are scares so ppl working on one game can move to another if needed so DA2 lvl designer,coder might be working on ME3. What count is that the lead game designer and the writer are ME centered and have a clear idea of what they want to do with the game
Modifié par DieBySword, 16 mai 2011 - 03:12 .
#30
Posté 16 mai 2011 - 03:13
ROD525 wrote...
If Bioware wants to compete with the big boys they have to add multiplayer to the game...period. I dont think Mass Effect would lend itself well to multiplayer but if you want to compete with the Halo's and Gears franchises you better get on the bus.
Also I dont think making your game with Bi-sexual elements are gonna appeal to the core audience you're after...just saying.
I enjoy Call of Duty, and Halo, etc, etc but this comment tends to lean towards the idea, that to be successful all games have to be the same, same genre, same ideas....
If Bioware want to create a Mass Effect Multiplayer experience then great... but NOT at the expense of Mass Effect 3.... it's just inviting so much forum hurt, that I think my eyes would bleed with all the 'Yay ME multiplayer and ... 'OMG they din't add Multiplayer' and 'Thank you Bioware for concentrating on Multiplayer so much that I was unable to make the Space Hamster my LI, which I was so looking forward to and you OBVIOUSLY just cut it out because you were concerned about all that killstreak BS, I mean who wants to get an 11-kill streak and be able to be a Thanix Cannon Gunner? ZOMG!' posts.
I think it's clear that ME3 will not be the end of the Mass Effect franchise. I would welcome co-op in some form, perhaps even ME3 DLC..... dear lord, look at all the posts up til 6 weeks ago still decrying about the Virmire Survivor's 'cameo' appearance in ME2.... if people believe that Bioware have sacrificed anything in single-player to create a multiplayer part of the game, I swear this forum will buckle under the weight of it's own spewing vitriol.
#31
Posté 16 mai 2011 - 03:13
Someone With Mass wrote...
I stopped reading at "multiplayer"
And for the love of God, stop comparing DA2 to ME3. The only thing they have in common is that they're developed by BioWare.
They don't have the same development team, they don't have the same development time, they have different in-game systems, they don't have the same settings, etc etc.
Which is one thing i'm very glad about, considering the utter crap DA2 turned out to be. But seriously, go easy on them, they've given themselves just over a year to work on a game and think of all the diffrent choices you made in ME1 & 2 that they'll have to account for Yesh. Anyway wait 'till the game comes out before you judge.
#32
Posté 16 mai 2011 - 03:25
The thing that annoys me is that people are comparing two entirely different games.
Modifié par Someone With Mass, 16 mai 2011 - 03:26 .
#33
Posté 16 mai 2011 - 03:40
#34
Posté 16 mai 2011 - 03:44
And what if multiplayer is irrelevant to Mass Effect? Those types of RPGs rarely have multuplayer anyway and it detracts from the single player experience. It's a hassle, something that detracts the team from the real thing.aang001 wrote...
My other worry is Bioware claiming that they are trying to hang with the big fish by improving there combat.. They finally have knives, customizable parts for the guns(Bout time), but they still refuse CO-OP or Multiplayer...
Utterly false. And anyway, what's so shooter about multiplayer? Tons of non-shooters have multiplayer, the feature has NOTHING to do with the genre. That, and like I said it's not a key feature at all. The first Bioshock didn't have it, didn't need it and still sold well. Hell, there's even multiplayer only shooters, so it goes the other way around too. It just depends what you want to achieve with your game, what is main feature and if adding something would contribute in any way. A ME mp would be out of place in the original series.This is a key feature to ALL shooters. If you want to be a shooter RPG, then act like it! THere are other shooter RPGs out there doing better and have more options and have CO-OP and Multiplayer!
Wait, ME2 had loads of problems (ME1 had its share of problems too), and what you want is a multiplayer experience? Why bother with Mass Effect then? The industry is ****ing satured in ****ty online shooter experiences, go pick one up. That, and it would probably end up feeling like an afterthought. If you don't take the time, you're going to make an experience oh so identical to all the others out there. Seriously, what's the deal with people wanting mp experiences in all their shooters or other games? Most of them are the same damn ****ty thing, why don't you pick up a select few good ones and stick with them? It's not because you highly enjoy a series that it should provide you EVERYTHING video games can offer. I'd rather buy two games, one providing me a strong single player experience and the other a strong mp experience, rather than buying one games providing me both, but both being underwhelming.I cant figure out whats so hard about making a good one?!
#35
Posté 16 mai 2011 - 03:47
#36
Posté 16 mai 2011 - 03:50
#37
Posté 16 mai 2011 - 03:51
If Bioware decided to only make the game for a very specific, small group of people, the game would probably be considered a financial disaster and that would probably mean the end for at least the Mass Effect franchise.
What some people need to do is get over the fact that Mass Effect isn't this "secret" thing that only a few lucky gamers know about. Bioware must take into account hardcore fans, potential new ones, critics and shareholders when they make their games.
Don't go crying on the internet when a game isn't made specifically for you.
Regarding multiplayer, Bioware reps have said that it won't be included in ME3 because they haven't figured out how such a thing would fit in. They're obviously taking quality into account and not rushing into anything regarding multiplayer.
Modifié par ianmcdonald, 16 mai 2011 - 03:53 .
#38
Posté 16 mai 2011 - 03:52
And it's a core problem of the industry nowadays. CoD sells so well, that everyone tries to get their share by either copying CoD or taking elements of it. We get the frigging same games repackaged for full price, the market is INCREDIBLY saturated in all those shooters. Ubisoft may be the worst offender in trying to beat Activision at their own game. Why does Bioware have to compete anyway? Why do people here even care about the popularity of the series? That's lame. Like what you like, and if you fit within a small niche, so be it. Bioware competing with ''the big boys'' is the same thing as Bioware needs to try to look like them as much as possible. Even Bungie thrown in perks! It's ridiculous how most developers/publishers are loosing integrity for all that.Blarty wrote...
ROD525 wrote...
If Bioware wants to compete with the big boys they have to add multiplayer to the game...period. I dont think Mass Effect would lend itself well to multiplayer but if you want to compete with the Halo's and Gears franchises you better get on the bus.
Also I dont think making your game with Bi-sexual elements are gonna appeal to the core audience you're after...just saying.
I enjoy Call of Duty, and Halo, etc, etc but this comment tends to lean towards the idea, that to be successful all games have to be the same, same genre, same ideas....
#39
Posté 16 mai 2011 - 04:09
If memory serves, Mass Effect hasn't sold nearly as many copies as the big-deal FPS games, that's true. Since the IP has become so very popular, I'm sure there will be a Mass Effect multiplayer eventually, then a whole new group of people can be introduced to the dubious joys of interacting with total strangers while playing a video game. That's fine. I just don't see how it fits into Shepard's story. I have loved both games so far without it and I am certainly not alone.
The First Contact War would make a good setting. I wouldn't mind that so much. It would be really nice to do a co-op game at some point, also. Just not this game. It's been awesome, let's get it to the epic conclusion and then do this other stuff.
#40
Posté 16 mai 2011 - 04:38
aang001 wrote...
they still refuse CO-OP or Multiplayer... This is a key feature to ALL shooters.
Stopped reading right there.
#41
Posté 16 mai 2011 - 05:32
aang001 wrote...
CO-OP or Multiplayer... This is a key feature to ALL shooters.
Bioshock. Deus Ex. Dead Space. Fallout 3. Resident Evil 4. Metroid Prime. Uncharted: Drake's Fortune. All sit somewhere on the "shooter" spectrum. All hailed as great games. None launched with multiplayer. I'm sure there are many more examples.
#42
Posté 16 mai 2011 - 06:43
#43
Guest_Brandon lee Shepard_*
Posté 16 mai 2011 - 06:51
Guest_Brandon lee Shepard_*
file:///C:/Documents%20and%20Settings/Owner/My%20Documents/Downloads/InBeforeTheLock.giffile:///C:/Documents%20and%20Settings/Owner/My%20Documents/Downloads/InBeforeTheLock.gif
Modifié par Brandon lee Shepard, 16 mai 2011 - 07:36 .
#44
Guest_Brandon lee Shepard_*
Posté 16 mai 2011 - 06:52
Guest_Brandon lee Shepard_*
i do agree with thisAlraiis wrote...
aang001 wrote...
CO-OP or Multiplayer... This is a key feature to ALL shooters.
Bioshock. Fallout 3. Resident Evil 4. both sit somewhere on the "shooter" spectrum. All hailed as great games. None launched with multiplayer. I'm sure there are many more examples.
#45
Posté 16 mai 2011 - 06:53
Leave Mass Effect 3 out of it.
#46
Posté 16 mai 2011 - 07:25
#47
Posté 16 mai 2011 - 07:26
That gif is pretty awful.
#48
Posté 16 mai 2011 - 08:30
Someone With Mass wrote...
... And for the love of God, stop comparing DA2 to ME3. The only thing they have in common is that they're developed by BioWare.
They don't have the same development team, they don't have the same development time, they have different in-game systems, they don't have the same settings, etc etc.
Truth.
#49
Posté 16 mai 2011 - 08:36
I enjoyed Dead Space, but comparing it to Mass Effect is utterly stupid. Dead Space is a survival horror game, a damn good one at that, but it focuses more on scaring you and having cool necromorphs than having a massive amount of characters. Also, I enjoy Dead Space 2's multiplayer, but it actually is a tacked on feature, you need a code to unock it, and it did not take away from DS2's single player experience because of that, as I enjoyed DS2's story and levels more than the original.Nohvarr wrote...
nicethugbert wrote...
I just bought Dead Space 2 this week because it's similar to ME2 plus it has MP.
I've played Dead Space 2, and I like the game but...
a 10-12 hour linear adventure game has the same requirements as a 30 hour rpg with mutiple choices and interactive dialogue?
Next you'll be telling me that Fable 3 is as good as the Witcher 2....
If you actually look at Dead Space's universe and story it may be a little cliched, but then again, so is Mass Effect, and it is fairly intricate and has more depth than you would expect, the unitologists and the marker specifically.
#50
Posté 16 mai 2011 - 08:37
That's a bit of a stretch. Being both RPGs is a similarity. Featuring romances is a similarity. And others. I'm not saying DA is like ME, but having such feelings is completely legitimate. Particularly since DA2 obviously took inspiration from ME, the contrary can also happen.Someone With Mass wrote...
And for the love of God, stop comparing DA2 to ME3. The only thing they have in common is that they're developed by BioWare.





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