HTTP 404 wrote...
Imagine if bioware actually used ALL of our suggestions....
It would be the s***iest game ever.
HTTP 404 wrote...
Imagine if bioware actually used ALL of our suggestions....
Guest_mrsph_*
Guest_michaelrsa_*
Alraiis wrote...
aang001 wrote...
CO-OP or Multiplayer... This is a key feature to ALL shooters.
Bioshock. Deus Ex. Dead Space. Fallout 3. Resident Evil 4. Metroid Prime. Uncharted: Drake's Fortune. All sit somewhere on the "shooter" spectrum. All hailed as great games. None launched with multiplayer. I'm sure there are many more examples.
I hear what you're saying Bert
But the fact remains just because its been done before means nothing and does NOT detract from BW ability at programming and making a good game.
Some games are made for MP, some aren't. and as you've said they HAVE made MP style games in the past.
None of that has ANYTHING to do with Mass Effect. You're using an apples to oranges argument that makes no bearing on the game itself.
In that case why wasn't MP implemented in ME1? or 2? or Dragon Age Origins? or DA 2?
and not only does bioware know how to do Multiplayer... they're in the process of making an MMO (SWTOR) so they understandabily know the ups and downs of the process.
Once again, they've decided that they'd rather focus on a single player story (which is what Mass effect has ALWAYS been about) rather than worry about tacking on a MP segment if they felt it would be sub par.
Honestly I dont play MP components of games much, so having an MP mode in ME doesn't really turn me one way or another. But I do get the feeling you just like to argue the point.
That or you just like to say BW has lowered expectations...which of course would mean there was an expectation for MP from the start when there wasn't.
Funny story: I actually played a dating sim for sh*ts and giggles the other day.mrsph wrote...
It would be a dating sim.
michaelrsa wrote...
You're right, you're right.
Look at all the great things we lost from ME1 to ME2.
We lost that amazing, cluttered inventory, beautiful, repetitive level design and our much loved clumsy cover system.
Look at the pile of shit we got called ME2. It was this awful game, nothing but a well crafted third person cover based shooter with a an excellent story to compliment it.
Wtf Bioware? Why did you shit on everything we hold dear?
Modifié par Gatt9, 19 mai 2011 - 03:20 .
AdmiralCheez wrote...
Funny story: I actually played a dating sim for sh*ts and giggles the other day.mrsph wrote...
It would be a dating sim.
It was horrible. I wanted to kill everyone and everything in that game. There was no dramatic tension, no decent character development, and no action apart from a few pre-rendered cutscenes. Nope, just get money, buy items, talk to cute people, give presents to cute people, wait for your score to be high enough so you could marry/screw the cute people.
So I said to myself, well gee, they can't all be that bad, and tried a couple more.
Nope. Those sucked, too.
Bioware's goofy little five-minute romances >>>> entire game devoted to romance.
Voods07 wrote...
Its already been confirmed that ME3 will not have multiplayer. So this thread is a waste of IP Bandwidth.
Modifié par aang001, 19 mai 2011 - 05:10 .
Gatt9 wrote ...
I'm guessing you didn't play the same ME2 I did. Because what we got was a really crappy Gears of War wannabe, with AI that hasn't been seen since the Quake series, and a story with so many plot holes and contrivances it's impossible to believe it was actually sold at retail.
Further, with ME2 we got no inventory, nothing we found made any difference, most certainly not the "5% health bonus" item we could buy. We got repetitive level design so incredibly predictable that you knew as soon as waist-high walls and crates appeared that you would be fighting, while wandering the corridors so linear it almost seems they stole some of Final Fantasy 13's design.doc. Then we got a cover system so horrible that you could just crouch, wait for the predictable pause when enemies quit firing, aim 1.5 inches above where they were crouched, and head-shot them when they stood up. Everytime, in every single battle, from begining to end.
So I'm not real sure why you're putting it on a pedastle, 10 years ago when the gaming press was honest, it would've gotten universally panned.
Edit:
Oh yes, and we got the wonderfull design of mandatory planet scanning. How that one made it through development without someone saying "God, this is mind-numbingly boring" I dunno.
Pretty much this. I have X-box live Gold, and I don't even touch multiplayer, largely given the player base. Well minus L4D2 rarely. Multiplayer and RPG's don't or at least shouldn't mix.Shepard Lives wrote...
By golly, I thought this was going to be one of the usual. disgustingly haughty RPG elitist rants and what do I get? A thread asking for multiplayer.
I take my hat off to you, good sir. You took me by surprise.
Also, keep your multiplayer the hell away from my ME.
KenKenpachi ...
Multiplayer and RPG's don't or at least shouldn't mix.
Modifié par DecCylonus, 19 mai 2011 - 04:33 .