Admiral Ahern thinks we need challenge stages.
The initial challenge stations are our favorite skirmishes from Pinnacle Station, Mass Effect (cutting out the Mako parts, divvying up missions into shorter combat sections), and Mass Effect 2, updated to reflect the new combat engine. Once we start playing through Mass Effect 3, more stages unlock.
For every Mission we beat on our account (xbox live, ea online, psn, etc.), we get to access that mission as a challenge, testing time trials, accuracy, head shots, environmental item use, heavy weapons use, how times we've used a class power, how many times we've had to use medi-gel, what weapons were used (point deductions for heavy weapons, bonus weapons like the ones picked up from the collector ship, DLC weapons, etc), and other things. While stages are exclusive per character, the scores are kept per account. Not sure how hard it would be to do replays over the network, but it would be fairly cool.
The stages keep track of these scores, which are then uploaded to the Cerberus (or Alliance) Network, for everyone to see: in addition to the scores, players can check on builds, weapon layouts, and squad members & layouts.
We can also pick the difficulty level of the challenge stage, with every difficulty level adding a final score multiplier. In addition (and here's the fun part), every week the network will cycle through various challenges - no heavy weapons, pistols only, only one squad mate, no class powers, can only kill enemies with biotics, finish this challenge with a gunship trying to shoot you down - or have what could be referred to as 'special squad mate weeks,' where you gain a bonus to your score for using a particular squad mate.
Aside from the coolness factor of it all, I'm not sure about any other rewards for completing challenge stages - maybe extra outfits, weapon skins, decorations for the Normandy, mostly cosmetic things.
Thoughts?
Modifié par AK404, 16 mai 2011 - 07:50 .





Retour en haut







