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What level were you at the end of each Act?


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#51
PinkShoes

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i always finish on level 27 and i do every single thing i can. I hate missing things.

#52
elfdwarf

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can't remember has been long time finish and hawke has been delete.
i have 4 new hawke different fight stay in middle of act 2 til all dlc done
act 1 -13
act 2- 21 yet not done
act 3-??

#53
Aradace

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Act 1 - Level 14 exactly after killing the AWR
Act 2 - Level 20
Act 3 - (Legacy included) level 28

#54
Aradace

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GreyWarden36 wrote...

Act 1: lvl 25
Act 2: lvl 42
Act 3: lvl 50


Cheating doesnt count :P

#55
Ruben Thomas

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Eudaemonium wrote...

Melca36 wrote...

Eudaemonium wrote...

arcelonious wrote...

I typically end each act at the following levels:

Act 1 - Level 14
Act 2 - Level 21
Act 3 - Level 27


Okay I have to ask. In my current playthrough I'm pretty-sure I did every quest and defeated every enemy and unloced every lock bar the one chest in the escape from Lothering (was a mage), and I ended up at around 25 at the final boss. How do you get to 27?


You get 50XP for every Codex....

Makes sure you look for all the Enigma of Kirkwalls

And di you do the Awierjan Scrolls?  :)


Lol, Yup! Did both! I even got all 12 Enigma codexes this go through! Never have I been close to 27.

EDIT: I think I'm missing some XP in Acts 1 and 2. I always seem to finish A1 around 11-12, and A2 I always turn 20 after killing the last boss.


What difficulty do you play on?

I notice that on my current second playthrough of the game, which I am playing on casual as opposed to normal for reasons of my own, I'm getting alot less experience points.

I think it's because the enemies die so fast, even the lieutenants, so reinforcement waves do not keep streaming in. As a result I kill less enemies.

I imagine, if you play on hard or nightmare difficulty, it takes much longer to wear down the health of lieutenants and elites, and thus more reinforcements are summoned during the battle which you then have to kill. Granting you more experience points!

#56
Aradace

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@Ruben - Actually, difficulty has 0 to do with Xp. Does NOT affect your xp in the least.

#57
Ruben Thomas

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Aradace wrote...

@Ruben - Actually, difficulty has 0 to do with Xp. Does NOT affect your xp in the least.


I wasn't saying that the difficulty level itself causes you to recieve less experience overall in the game, I'm just thinking that since the spawner enemies die faster on the lower difficulties less enemies spawn and therefore you kill less enemies.

If you're saying killing more reinforcements during a battle doesn't grant more experience points and that is a fact, then I'm mistaken in my assumption and I apologize.

It's also worth noting several quests have different paths, for example in Magistrate's Orders, if you chose to let Kelder live he will run away and a new set of strong enemies will spawn that otherwise wouldn't. Granting you alot more experience points than if you had killed him.

There are alot of quests with similar situations, which may be the cause of a lower level at the end of an act.

#58
White_Jedi

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I think my mage Hawke finished the game, after Legacy then The Last Straw at level 28/29. Not bad. You can't do every quest in the game on any single playthrough. For example, if you get Fool's Gold in Act 2, you *can't* get Finding Nathaniel in Act 3. Numerous other quest's depend on the Warden's decisions in Origins/Awakening, or your Hawke's choices in Act 1. Before Legacy it would have been tough to get much past level 25/26, for the most part because there just isn't enough exp to be had to get anywhere near level 30+, though the level cap is supposedly level 50. To reach that plateau without cheating would require either more DLC's or user created quest's. An expansion would be nice, I just don't see it happening with DA2. Just my opinion about an expansion.

#59
Aradace

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Ruben Thomas wrote...

Aradace wrote...

@Ruben - Actually, difficulty has 0 to do with Xp. Does NOT affect your xp in the least.


I wasn't saying that the difficulty level itself causes you to recieve less experience overall in the game, I'm just thinking that since the spawner enemies die faster on the lower difficulties less enemies spawn and therefore you kill less enemies.

If you're saying killing more reinforcements during a battle doesn't grant more experience points and that is a fact, then I'm mistaken in my assumption and I apologize.

It's also worth noting several quests have different paths, for example in Magistrate's Orders, if you chose to let Kelder live he will run away and a new set of strong enemies will spawn that otherwise wouldn't. Granting you alot more experience points than if you had killed him.

There are alot of quests with similar situations, which may be the cause of a lower level at the end of an act.


No, Im saying that difficulty has absolutely NOTHING to do with xp at all under any circumstance in DA2.  If I play the game on Casual (which I rarely do anymore because I play on normal mostly and on occasion Hardcore) I end the game at the same level as I do on Normal and the same level as I do on Hardcore, which is 28.  No more, no less.  So again, while it may "seem" that you kill "fewer" waves and get less xp on lower settings, the truth is, you are getting the same xp per encounter on say Hardcore, as you would the same encounter on Casual.

Modifié par Aradace, 08 août 2011 - 12:03 .


#60
XhenD

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wow, how do you guys do it? I've only hit lvl 12 when I finished Act 1, and I did all the quests available

#61
Eudaemonium

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Ruben Thomas wrote...

Aradace wrote...

@Ruben - Actually, difficulty has 0 to do with Xp. Does NOT affect your xp in the least.


I wasn't saying that the difficulty level itself causes you to recieve less experience overall in the game, I'm just thinking that since the spawner enemies die faster on the lower difficulties less enemies spawn and therefore you kill less enemies.

If you're saying killing more reinforcements during a battle doesn't grant more experience points and that is a fact, then I'm mistaken in my assumption and I apologize.

It's also worth noting several quests have different paths, for example in Magistrate's Orders, if you chose to let Kelder live he will run away and a new set of strong enemies will spawn that otherwise wouldn't. Granting you alot more experience points than if you had killed him.

There are alot of quests with similar situations, which may be the cause of a lower level at the end of an act.


This actually makes some sense (I played the first time on Nightmare and the second time on Casual, and ended up about the same level despite missing a bunch of stuff on my first playthrough). Two fights I know this could impact are the Ancient Rock Wraith (where if you kill it too fast it doesnt do all of its collapsing animations, and thus spawn the waves of profane) and Hybris, who obviously won't summon all his reinforcements if he goes down in 0.3 seconds. I wouldnt be surprised if this also impacted a lot of the random fights, but I just didnt notice.

#62
Mockduck

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level 50 by the end of act 1. Used xp exploit glitch, heh. Although all my other playthoughs I didn't exploit any glitches.

#63
thendcomes

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Phidias516 wrote...

wow, how do you guys do it? I've only hit lvl 12 when I finished Act 1, and I did all the quests available


Act 1 ends AFTER Deep Roads, not before it. If you hit level 12 before Deep Roads, you're in good shape.

Reposting my three month old response: 

"...Importing the most xp-profitable decisions, making all the most xp-profitable choices in quests, disarming every trap and unlocking every chest, gathering every resource, obtaining all the plus xp gear in the game as soon as possible (Lion of Orlais, Fallen Star, and Belt of Promise), donating gold to Lirene's for an extra 250 xp lol, and using Elixir of Heroism at the latest possible level." (I should add finding every codex and having The Exiled Prince and now Legacy DLC).

If you were level 12 after ARW, you most likely lost out on quests from importing a bad save and didn't disarm all traps. You don't need to donate to Lirene's or equip the +xp gear to reach it.

Modifié par thendcomes, 11 août 2011 - 03:01 .


#64
XhenD

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ah thank you, that explains a lot

#65
American Spirit

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Typically I am lvl 14 by the end of act1, lvl 20-21 by the end of act 2 and have on several occasions hit lvl 27 on Hawke before going into the battle with Merideth

#66
NErWOnek

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MoTA includes a new +1% XP ring, that makes up for total of +5% XP bonus (which doesn't seem to work, I get +4,5% xp with the belt, 2 rings and lion shield.

Anyways -> finished the game at lvl 29 with both dlc's, then drank the elixir -> lvl 30 and 13k xp

#67
Ghost_x16

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I always hand 50 gold to Bartrand when I'm level 11, after the Arishok fight I suppose I'm 'bout 20 and recently I've finished the game at 28 with both DLCs (I've done every single side quest, well almost, cause I've missed the Qunari Swords [couldn't find the last one])

Modifié par Ghost_x16, 24 décembre 2011 - 12:29 .


#68
Arthur Cousland

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I'm the same as most people.

Act 1: lv 14
Act 2: lv 21
Act 3: lv 27
With post game dlc, lv 29-30.

Bioware will need to get on the ball with dlc if people are supposed to get anywhere near lv 40, let alone 50, without exploits.

#69
sylvanaerie

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As I go through, I find more and more to do, and realized I've always missed something. I use a mod for extra XP (not a whole gamebreaking amout). Also, there's a potion you can find--Heroism (Going through the streets of Hightown during the Arishok's rampage) that boosts your entire party 1 level once you make and drink it.

I think the highest I've gotten was level 29 and that was still missing a couple quests. This with everything I could find, and doing both Legacy and MotA.

Remember, depending on your import choices, some quests won't be available (Like Renvil Harrowmont's or Zevran's quests), and depending on choices you make in the game itself some quests aren't available.

#70
Arthur Cousland

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Make sure you turn in those bandit hunting nighttime quests to "A friend" separately, rather than all at once to get more xp. You get 500xp each if turned in separately, for 1500xp total, or 1000xp if you turn in all 3 at once.

Also, try to fight both Meeran and Athenril, get the Dalish to attack during act 3, and generally opt for combat when possible. Yes, it sucks that using diplomacy over your sword/magic almost always results in less xp. "Swords for everyone."

#71
Xerxes52

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I usually hit 26 at the end of the main game, 28 after Legacy, and 29 in MotA.

#72
AliceEmile

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12.9 on my rogue in a day of playing lol at act1 finish

#73
DarkAmaranth1966

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Okay I did mod the cap out of the game so, Act 1 34, Act 2 62, act 3 with all DLC played 99, W/O DLC 97.

#74
PrinceLionheart

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I deleted the patch on my 360, so I'm level 35-40 at the end of Act 1.

#75
AliceEmile

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PrinceLionheart wrote...

I deleted the patch on my 360, so I'm level 35-40 at the end of Act 1.


dlc before finish? ...